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source: code/branches/rocket/data/levels/tutorial.oxw @ 7097

Last change on this file since 7097 was 6943, checked in by gnadler, 15 years ago
  • Property svn:eol-style set to native
File size: 4.9 KB
Line 
1<?lua
2  include("hudtemplates3.oxo")
3  include("stats.oxo")
4  include("templates/spaceship_assff.oxt")
5?>
6
7<Level
8 name         = "Presentation"
9 description  = "A simple testlevel"
10>
11  <Scene
12   ambientlight = "0.5, 0.5, 0.5"
13   skybox       = "Orxonox/skypanoramagen1"
14  >
15
16<Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">
17  <attached>
18    <Model scale="1" mesh="drone.mesh"/>
19  </attached>
20  <collisionShapes>
21    <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" />
22  </collisionShapes>
23</Drone>
24
25<Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">
26  <attached>
27    <Model scale="1" mesh="rocket.mesh"/>
28  </attached>
29  <collisionShapes>
30    <BoxCollisionShape position="0,0,0"      halfExtents="10, 10, 10" />
31  </collisionShapes>
32</Drone>
33
34    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
35
36<Model mesh="hs-w01.mesh" scale=10 position="0,0,-100" />
37<Model mesh="hs-w01s.mesh" scale=10 position="0,0,-100" />
38
39<?lua
40for i = 1, 10, 1
41do ?>
42    <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
43<?lua
44end
45?>
46
47    <GlobalShader compositor="Bloom" visible=false>
48      <events>
49        <visibility>
50          <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true />
51        </visibility>
52      </events>
53    </GlobalShader>
54    <Model position="0,0,0" scale=8 mesh="ast1.mesh" />
55    <StaticEntity position="0,0,0" collisionType=static>
56      <collisionShapes>
57        <SphereCollisionShape radius="20" />
58      </collisionShapes>
59    </StaticEntity>
60<!--
61<?lua
62for i = 1, 70, 1
63do ?>
64  <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
65    <attached>
66      <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
67    </attached>
68  </MovableEntity>
69  <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
70    <attached>
71      <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
72    </attached>
73  </MovableEntity>
74
75  <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
76    <attached>
77      <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
78    </attached>
79  </MovableEntity>
80  <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
81    <attached>
82      <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
83    </attached>
84  </MovableEntity>
85
86  <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
87    <attached>
88      <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
89    </attached>
90  </MovableEntity>
91  <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
92    <attached>
93      <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
94    </attached>
95  </MovableEntity>
96<?lua
97end
98?>
99-->
100  </Scene>
101</Level>
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