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source: code/branches/rocket/src/modules/weapons/RocketController.cc @ 6811

Last change on this file since 6811 was 6811, checked in by gnadler, 15 years ago
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *     Gabriel Nadler, Originalfile: Oli Scheuss
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "RocketController.h"
30#include "projectiles/SimpleRocket.h"
31#include "util/Math.h"
32#include "weapons/projectiles/SimpleRocket.h"
33
34
35namespace orxonox
36{
37    /**
38    @brief
39        Constructor.
40    */
41    RocketController::RocketController(BaseObject* creator) : Controller(creator)
42    {
43
44        RegisterObject(RocketController);
45
46    }
47
48
49    /**
50    @brief
51        The controlling happens here. This method defines what the controller has to do each tick.
52    @param dt
53        The duration of the tick.
54    */
55    void RocketController::tick(float dt)
56    {
57
58        SimpleRocket *rocket = static_cast<SimpleRocket*>(this->getControllableEntity());
59
60
61                rocket->rotateYaw(0.2);
62                        //rocket->moveFrontBack(2);
63
64    }
65
66        /*
67        I wanted to define the controllable entity with this function but the compiler gives the error: line 80: rocket - unidentified identifier
68        or some similar error.
69        */
70
71        //void setRocket(SimpleRocket* rocket, RocketController* contr) {
72        //              contr->setControllableEntity(dynamic_cast<ControllableEntity*> rocket);
73        //}
74}
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