1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Gabriel Nadler, Originalfile: Oli Scheuss |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "RocketController.h" |
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30 | #include "projectiles/SimpleRocket.h" |
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31 | #include "util/Math.h" |
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32 | #include "weapons/projectiles/SimpleRocket.h" |
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33 | #include "util/Debug.h" |
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34 | #include "weapons/weaponmodes/SimpleRocketFire.h" |
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35 | |
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36 | namespace orxonox |
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37 | { |
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38 | /** |
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39 | @brief |
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40 | Constructor. |
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41 | */ |
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42 | RocketController::RocketController(BaseObject* creator) : Controller(creator) |
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43 | { |
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44 | COUT(0)<< "RocketController constructed\n"; |
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45 | |
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46 | RegisterObject(RocketController); |
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47 | this->rocket = new SimpleRocket(this); |
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48 | this->rocket->setController(dynamic_cast<RocketController*>(this)); |
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49 | this->setControllableEntity(dynamic_cast<ControllableEntity*> (rocket)); |
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50 | } |
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51 | |
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52 | |
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53 | /** |
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54 | @brief |
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55 | The controlling happens here. This method defines what the controller has to do each tick. |
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56 | @param dt |
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57 | The duration of the tick. |
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58 | */ |
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59 | void RocketController::tick(float dt) |
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60 | { |
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61 | |
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62 | SimpleRocket *rocket = static_cast<SimpleRocket*>(this->getControllableEntity()); |
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63 | double rd = rand(); |
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64 | if (rd > 0.5) rocket->rotateRoll(5); |
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65 | else rocket->rotatePitch(5); |
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66 | |
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67 | } |
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68 | |
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69 | |
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70 | RocketController::~RocketController() { |
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71 | COUT(0)<< "RocketController destroyed\n"; |
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72 | } |
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73 | |
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74 | |
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75 | |
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76 | } |
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