/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Gabriel Nadler, Originalfile: Oli Scheuss * Co-authors: * ... * */ #ifndef _RocketController_H__ #define _RocketController_H__ #include "weapons/WeaponsPrereqs.h" #include "controllers/Controller.h" #include "tools/interfaces/Tickable.h" #include "weapons/projectiles/SimpleRocket.h" #include "weapons/weaponmodes/SimpleRocketFire.h" namespace orxonox { /** @brief Controller for the Drone of the PPS tutorial. @author Gabriel Nadler, Originalfile: Oli Scheuss */ class _WeaponsExport RocketController : public Controller, public Tickable { public: RocketController(BaseObject* creator); virtual ~RocketController(); virtual void tick(float dt); SimpleRocket* getRocket(){return rocket;}; protected: private: SimpleRocket* rocket; }; } #endif /* _RocketController_H__ */