[6781] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Oliver Scheuss |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #include "SimpleRocket.h" |
---|
| 30 | |
---|
| 31 | #include <BulletDynamics/Dynamics/btRigidBody.h> |
---|
| 32 | |
---|
| 33 | #include "core/CoreIncludes.h" |
---|
| 34 | #include "core/XMLPort.h" |
---|
| 35 | #include "worldentities/pawns/Pawn.h" |
---|
| 36 | #include "graphics/ParticleSpawner.h" |
---|
| 37 | #include "graphics/Model.h" |
---|
| 38 | #include "objects/collisionshapes/ConeCollisionShape.h" |
---|
| 39 | #include "infos/PlayerInfo.h" |
---|
| 40 | #include "controllers/Controller.h" |
---|
| 41 | #include "controllers/RocketController.h" |
---|
| 42 | #include "sound/WorldSound.h" |
---|
| 43 | |
---|
| 44 | namespace orxonox |
---|
| 45 | { |
---|
| 46 | CreateFactory(SimpleRocket); |
---|
| 47 | // create the factory for the SimpleRocket |
---|
| 48 | |
---|
| 49 | /** |
---|
| 50 | @brief |
---|
| 51 | Constructor. Registers the object and initializes some default values. |
---|
| 52 | */ |
---|
| 53 | SimpleRocket::SimpleRocket(BaseObject* creator) : ControllableEntity(creator) |
---|
| 54 | { |
---|
| 55 | RegisterObject(SimpleRocket);// - register the SimpleRocket class to the core |
---|
| 56 | |
---|
| 57 | this->localAngularVelocity_ = 0; |
---|
| 58 | this->bDestroy_ = false; |
---|
| 59 | this->lifetime_ = 100; |
---|
| 60 | //this->camera_ = null; |
---|
| 61 | RocketController* myController = new RocketController(); |
---|
| 62 | this->setController(myController)); |
---|
| 63 | myController->setControllableEntity(this); |
---|
| 64 | //this->getController()->setControllableEntity(this); |
---|
| 65 | //this->controllableEntity_->setController(this->controller_); |
---|
| 66 | |
---|
| 67 | if (GameMode::isMaster()) |
---|
| 68 | { |
---|
| 69 | this->setCollisionType(WorldEntity::Kinematic); |
---|
| 70 | this->setVelocity(0,0,-100); |
---|
| 71 | |
---|
| 72 | Model* model = new Model(this); |
---|
| 73 | model->setMeshSource("Rocket.mesh"); |
---|
| 74 | model->scale(0.7f); |
---|
| 75 | this->attach(model); |
---|
| 76 | ParticleEmitter* fire = new ParticleEmitter(this); |
---|
| 77 | this->attach(fire); |
---|
| 78 | fire->setOrientation(this->getOrientation()); |
---|
| 79 | fire->setSource("Orxonox/Rocketfire"); |
---|
| 80 | |
---|
| 81 | this->enableCollisionCallback(); |
---|
| 82 | this->setCollisionResponse(false); |
---|
| 83 | this->setCollisionType(Kinematic); |
---|
| 84 | |
---|
| 85 | ConeCollisionShape* collisionShape = new ConeCollisionShape(this); |
---|
| 86 | collisionShape->setRadius(3); |
---|
| 87 | collisionShape->setHeight(500); |
---|
| 88 | this->attachCollisionShape(collisionShape); |
---|
| 89 | |
---|
| 90 | this->destroyTimer_.setTimer(this->lifetime_, false, createExecutor(createFunctor(&SimpleRocket::destroyObject, this))); |
---|
| 91 | } |
---|
| 92 | this-> |
---|
| 93 | |
---|
| 94 | } |
---|
| 95 | |
---|
| 96 | /** |
---|
| 97 | @brief |
---|
| 98 | Destructor. Destroys controller, if present and kills sounds, if playing. |
---|
| 99 | */ |
---|
| 100 | SimpleRocket::~SimpleRocket() |
---|
| 101 | { |
---|
| 102 | } |
---|
| 103 | |
---|
| 104 | /** |
---|
| 105 | @brief |
---|
| 106 | Method for creating a SimpleRocket through XML. |
---|
| 107 | */ |
---|
| 108 | void SimpleRocket::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
| 109 | { |
---|
| 110 | // this calls the XMLPort function of the parent class |
---|
| 111 | SUPER(SimpleRocket, XMLPort, xmlelement, mode); |
---|
| 112 | } |
---|
| 113 | |
---|
| 114 | void SimpleRocket::setOwner(Pawn* owner) |
---|
| 115 | { |
---|
| 116 | this->owner_ = owner; |
---|
| 117 | //this->originalControllableEntity_ = this->owner_->getPlayer()->getControllableEntity(); |
---|
| 118 | this->player_ = this->owner_->getPlayer(); |
---|
| 119 | } |
---|
| 120 | |
---|
| 121 | /** |
---|
| 122 | @brief |
---|
| 123 | Defines which actions the SimpleRocket has to take in each tick. |
---|
| 124 | @param dt |
---|
| 125 | The length of the tick. |
---|
| 126 | */ |
---|
| 127 | void SimpleRocket::tick(float dt) |
---|
| 128 | { |
---|
| 129 | SUPER(SimpleRocket, tick, dt); |
---|
| 130 | |
---|
| 131 | if( this->hasLocalController() ) |
---|
| 132 | { |
---|
| 133 | this->setAngularVelocity(this->getOrientation() * this->localAngularVelocity_); |
---|
| 134 | this->setVelocity( this->getOrientation()*WorldEntity::FRONT*this->getVelocity().length() ); |
---|
| 135 | this->localAngularVelocity_ = 0; |
---|
| 136 | |
---|
| 137 | if( this->bDestroy_ ) |
---|
| 138 | this->destroy(); |
---|
| 139 | } |
---|
| 140 | } |
---|
| 141 | |
---|
| 142 | bool SimpleRocket::collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint) |
---|
| 143 | { |
---|
| 144 | if (!this->bDestroy_ && GameMode::isMaster()) |
---|
| 145 | { |
---|
| 146 | if (otherObject == this->owner_) |
---|
| 147 | return false; |
---|
| 148 | |
---|
| 149 | this->bDestroy_ = true; |
---|
| 150 | |
---|
| 151 | if (this->owner_) |
---|
| 152 | { |
---|
| 153 | { |
---|
| 154 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); |
---|
| 155 | effect->setPosition(this->getPosition()); |
---|
| 156 | effect->setOrientation(this->getOrientation()); |
---|
| 157 | effect->setDestroyAfterLife(true); |
---|
| 158 | effect->setSource("Orxonox/explosion4"); |
---|
| 159 | effect->setLifetime(2.0f); |
---|
| 160 | } |
---|
| 161 | |
---|
| 162 | { |
---|
| 163 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); |
---|
| 164 | effect->setPosition(this->getPosition()); |
---|
| 165 | effect->setOrientation(this->getOrientation()); |
---|
| 166 | effect->setDestroyAfterLife(true); |
---|
| 167 | effect->setSource("Orxonox/smoke4"); |
---|
| 168 | effect->setLifetime(3.0f); |
---|
| 169 | } |
---|
| 170 | } |
---|
| 171 | |
---|
| 172 | float dmg = this->damage_; |
---|
| 173 | if (this->owner_) |
---|
| 174 | dmg = this->owner_->getPickups().processModifiers(ModifierType::Damage, dmg, false); |
---|
| 175 | |
---|
| 176 | Pawn* victim = orxonox_cast<Pawn*>(otherObject); |
---|
| 177 | if (victim) |
---|
| 178 | victim->hit(this->owner_, contactPoint, dmg); |
---|
| 179 | // this->destroy(); |
---|
| 180 | } |
---|
| 181 | return false; |
---|
| 182 | } |
---|
| 183 | |
---|
| 184 | void SimpleRocket::destroyObject() |
---|
| 185 | { |
---|
| 186 | if (GameMode::isMaster()) |
---|
| 187 | { |
---|
| 188 | this->destroy(); |
---|
| 189 | } |
---|
| 190 | } |
---|
| 191 | |
---|
| 192 | void SimpleRocket::fired(unsigned int firemode) |
---|
| 193 | { |
---|
| 194 | if (this->owner_) |
---|
| 195 | { |
---|
| 196 | { |
---|
| 197 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); |
---|
| 198 | effect->setPosition(this->getPosition()); |
---|
| 199 | effect->setOrientation(this->getOrientation()); |
---|
| 200 | effect->setDestroyAfterLife(true); |
---|
| 201 | effect->setSource("Orxonox/explosion4"); |
---|
| 202 | effect->setLifetime(2.0f); |
---|
| 203 | } |
---|
| 204 | |
---|
| 205 | { |
---|
| 206 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); |
---|
| 207 | effect->setPosition(this->getPosition()); |
---|
| 208 | effect->setOrientation(this->getOrientation()); |
---|
| 209 | effect->setDestroyAfterLife(true); |
---|
| 210 | effect->setSource("Orxonox/smoke4"); |
---|
| 211 | effect->setLifetime(3.0f); |
---|
| 212 | } |
---|
| 213 | this->destroy(); |
---|
| 214 | } |
---|
| 215 | } |
---|
| 216 | |
---|
| 217 | /** |
---|
| 218 | @brief |
---|
| 219 | Rotates the SimpleRocket around the y-axis by the amount specified by the first component of the input 2-dim vector. |
---|
| 220 | @param value |
---|
| 221 | The vector determining the amount of the angular movement. |
---|
| 222 | */ |
---|
| 223 | void SimpleRocket::rotateYaw(const Vector2& value) |
---|
| 224 | { |
---|
| 225 | ControllableEntity::rotateYaw(value); |
---|
| 226 | |
---|
| 227 | if( !this->isInMouseLook() ) |
---|
| 228 | this->localAngularVelocity_.y += value.x; |
---|
| 229 | } |
---|
| 230 | |
---|
| 231 | /** |
---|
| 232 | @brief |
---|
| 233 | Rotates the SimpleRocket around the x-axis by the amount specified by the first component of the input 2-dim vector. |
---|
| 234 | @param value |
---|
| 235 | The vector determining the amount of the angular movement. |
---|
| 236 | */ |
---|
| 237 | void SimpleRocket::rotatePitch(const Vector2& value) |
---|
| 238 | { |
---|
| 239 | ControllableEntity::rotatePitch(value); |
---|
| 240 | |
---|
| 241 | if( !this->isInMouseLook() ) |
---|
| 242 | this->localAngularVelocity_.x += value.x; |
---|
| 243 | } |
---|
| 244 | |
---|
| 245 | /** |
---|
| 246 | @brief |
---|
| 247 | Rotates the SimpleRocket around the z-axis by the amount specified by the first component of the input 2-dim vector. |
---|
| 248 | @param value |
---|
| 249 | The vector determining the amount of the angular movement. |
---|
| 250 | */ |
---|
| 251 | void SimpleRocket::rotateRoll(const Vector2& value) |
---|
| 252 | { |
---|
| 253 | ControllableEntity::rotateRoll(value); |
---|
| 254 | |
---|
| 255 | if( !this->isInMouseLook() ) |
---|
| 256 | this->localAngularVelocity_.z += value.x; |
---|
| 257 | } |
---|
| 258 | |
---|
| 259 | } |
---|