Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/rocket3/src/orxonox/MoodManager.h @ 7144

Last change on this file since 7144 was 7121, checked in by youngk, 15 years ago

Updated the MoodManager validation process to be more generic, however I ran into a little trouble. Please review the changes and consult my notes.

  • Property svn:eol-style set to native
File size: 2.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Kevin 'youngk' Young
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _MoodManager_H__
30#define _MoodManager_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <string>
35#include "util/Singleton.h"
36#include "core/OrxonoxClass.h"
37
38namespace orxonox
39{
40    /*
41    @brief
42        The MoodListener class is aware of a change in themes and directs that info to dependent classes.
43    */
44    class _OrxonoxExport MoodListener : virtual public OrxonoxClass
45    {
46        friend class MoodManager;
47
48        protected:
49            MoodListener();
50            virtual ~MoodListener() {}
51
52            const std::string& getMood() const { return mood_s; }
53
54        private:
55            virtual void moodChanged(const std::string& mood) = 0;
56
57            static void changedMood(const std::string& mood);
58            static std::string mood_s;
59    };
60
61    /*
62    @brief
63        The MoodManager class serves to allow for different musical themes in the game.
64    */
65    class _OrxonoxExport MoodManager : public Singleton<MoodManager>, public OrxonoxClass
66    {
67            friend class Singleton<MoodManager>;
68        public:
69            MoodManager();
70
71            void setConfigValues();
72
73            void setMood(const std::string& mood);
74            inline const std::string& getMood() const { return this->mood_; }
75
76            static MoodManager& getInstance() { return Singleton<MoodManager>::getInstance(); }
77
78        private:
79            ~MoodManager() {}
80            void checkMoodValidity();
81
82            // config values
83            std::string mood_;
84            static const std::string defaultMood_;
85
86            static MoodManager* singletonPtr_s;
87    };
88}
89
90#endif /* _MoodManager_H__ */
Note: See TracBrowser for help on using the repository browser.