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source: code/branches/script/src/orxonox/objects/weapon/AmmunitionDump.h @ 906

Last change on this file since 906 was 906, checked in by bknecht, 17 years ago

created lua branch w/o Media

File size: 1.7 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software: you can redistribute it and/or modify
8 *   it under the terms of the GNU General Public License as published by
9 *   the Free Software Foundation, either version 3 of the License, or
10 *   (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program.  If not, see <http://www.gnu.org/licenses/>.
19 *
20 *
21 *   Author:
22 *      Reto Grieder
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28
29#ifndef _AmmunitionDump_H__
30#define _AmmunitionDump_H__
31
32#include <string>
33
34#include <OgrePrerequisites.h>
35
36#include "../../OrxonoxPrereqs.h"
37
38#include "network/Synchronisable.h"
39#include "core/BaseObject.h"
40
41
42namespace orxonox {
43  class _OrxonoxExport AmmunitionDump : public BaseObject, public network::Synchronisable
44  {
45  public:
46    AmmunitionDump();
47          ~AmmunitionDump();
48
49    void setDumpSize(const std::string &name, int size);
50
51    int store(const std::string &name, int quantiy);
52
53    int getAmmunition(const std::string &name, int quantity);
54
55    int getStockSize(const std::string &name);
56
57    virtual void loadParams(TiXmlElement* xmlElem) { BaseObject::loadParams(xmlElem); };
58
59
60  protected:
61    inline bool create() { return true; }
62
63    int numberOfAmmos_;
64    int *stock_;
65    int *capacity_;
66  };
67}
68
69#endif /* _AmmunitionDump_H__ */
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