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source: code/branches/script/src/orxonox/objects/weapon/AmmunitionDump.h @ 986

Last change on this file since 986 was 927, checked in by scheusso, 17 years ago

Made various changes to Classes WorldEntity, Model, SpaceShip,
BulletManager and AmmunitionDump in order to make them really
synchronisable.
I hope, that everythings still working now. I only did some small tests
(ie no segfault when running/starting and acting)

File size: 1.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software: you can redistribute it and/or modify
8 *   it under the terms of the GNU General Public License as published by
9 *   the Free Software Foundation, either version 3 of the License, or
10 *   (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program.  If not, see <http://www.gnu.org/licenses/>.
19 *
20 *
21 *   Author:
22 *      Reto Grieder
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28
29#ifndef _AmmunitionDump_H__
30#define _AmmunitionDump_H__
31
32#include <string>
33
34#include <OgrePrerequisites.h>
35
36#include "../../OrxonoxPrereqs.h"
37
38#include "network/Synchronisable.h"
39#include "core/BaseObject.h"
40
41
42namespace orxonox {
43  class _OrxonoxExport AmmunitionDump : public BaseObject, public network::Synchronisable
44  {
45  public:
46    AmmunitionDump();
47          ~AmmunitionDump();
48
49    void setDumpSize(const std::string &name, int size);
50
51    int store(const std::string &name, int quantiy);
52
53    int getAmmunition(const std::string &name, int quantity);
54
55    int getStockSize(const std::string &name);
56
57    virtual void loadParams(TiXmlElement* xmlElem) { BaseObject::loadParams(xmlElem); };
58
59
60  protected:
61    inline bool create() { return true; }
62    void registerAllVariables();
63
64    int numberOfAmmos_;
65    int *stock_;
66    int *capacity_;
67  };
68}
69
70#endif /* _AmmunitionDump_H__ */
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