1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * |
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4 | * |
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5 | * License notice: |
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6 | * |
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7 | * This program is free software; you can redistribute it and/or |
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8 | * modify it under the terms of the GNU General Public License |
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9 | * as published by the Free Software Foundation; either version 2 |
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10 | * of the License, or (at your option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU General Public License |
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18 | * along with this program; if not, write to the Free Software |
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19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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20 | * |
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21 | * Author: |
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22 | * ... |
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23 | * Co-authors: |
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24 | * ... |
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25 | * |
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26 | */ |
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27 | |
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28 | |
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29 | #include <iostream> |
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30 | #include <string> |
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31 | |
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32 | #include "core/Debug.h" |
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33 | #include "AudioObject.h" |
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34 | |
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35 | namespace audio |
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36 | { |
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37 | AudioObject::AudioObject(std::string audioFile) |
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38 | { |
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39 | audioFile_ = audioFile; |
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40 | SourcePos[0]=0; |
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41 | SourcePos[1]=0; |
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42 | SourcePos[2]=0; |
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43 | |
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44 | SourceVel[0]=0; |
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45 | SourceVel[1]=0; |
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46 | SourceVel[2]=0; |
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47 | |
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48 | ListenerPos[0]=0; |
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49 | ListenerPos[1]=0; |
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50 | ListenerPos[2]=0; |
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51 | |
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52 | ListenerVel[0]=0; |
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53 | ListenerVel[1]=0; |
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54 | ListenerVel[2]=0; |
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55 | |
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56 | ListenerOri[0]=0; |
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57 | ListenerOri[1]=0; |
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58 | ListenerOri[2]=-1; |
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59 | ListenerOri[3]=0; |
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60 | ListenerOri[4]=1; |
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61 | ListenerOri[5]=0; |
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62 | |
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63 | |
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64 | // Initialize OpenAL and clear the error bit. |
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65 | |
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66 | alutInit(NULL, 0); |
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67 | alGetError(); |
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68 | |
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69 | // Load the wav data. |
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70 | |
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71 | if(LoadALData() == AL_FALSE) |
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72 | { |
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73 | printf("Error loading sound data."); |
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74 | |
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75 | } |
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76 | |
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77 | SetListenerValues(); |
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78 | COUT(3) << "Info: Play sone ambient background sound"; |
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79 | } |
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80 | |
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81 | AudioObject::~AudioObject() |
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82 | { |
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83 | KillALData(); |
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84 | } |
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85 | |
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86 | ALboolean AudioObject::LoadALData() |
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87 | { |
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88 | ALenum format; |
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89 | ALsizei size; |
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90 | ALvoid* data; |
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91 | ALsizei freq; |
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92 | ALboolean loop; |
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93 | |
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94 | |
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95 | alGenBuffers(1, &Buffer); |
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96 | |
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97 | if(alGetError() != AL_NO_ERROR) |
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98 | return AL_FALSE; |
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99 | |
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100 | alutLoadWAVFile((ALbyte*)audioFile_.c_str(), &format, &data, &size, &freq, &loop); |
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101 | alBufferData(Buffer, format, data, size, freq); |
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102 | alutUnloadWAV(format, data, size, freq); |
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103 | |
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104 | alGenSources(1, &Source); |
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105 | |
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106 | if(alGetError() != AL_NO_ERROR) |
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107 | return AL_FALSE; |
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108 | |
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109 | alSourcei (Source, AL_BUFFER, Buffer ); |
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110 | alSourcef (Source, AL_PITCH, 1.0 ); |
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111 | alSourcef (Source, AL_GAIN, 1.0 ); |
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112 | alSourcefv(Source, AL_POSITION, SourcePos); |
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113 | alSourcefv(Source, AL_VELOCITY, SourceVel); |
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114 | alSourcei (Source, AL_LOOPING, loop ); |
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115 | |
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116 | if(alGetError() == AL_NO_ERROR) |
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117 | return AL_TRUE; |
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118 | |
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119 | |
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120 | return AL_FALSE; |
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121 | } |
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122 | |
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123 | void AudioObject::SetListenerValues() |
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124 | { |
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125 | alListenerfv(AL_POSITION, ListenerPos); |
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126 | alListenerfv(AL_VELOCITY, ListenerVel); |
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127 | alListenerfv(AL_ORIENTATION, ListenerOri); |
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128 | } |
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129 | |
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130 | void AudioObject::KillALData() |
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131 | { |
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132 | alDeleteBuffers(1, &Buffer); |
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133 | alDeleteSources(1, &Source); |
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134 | alutExit(); |
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135 | } |
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136 | |
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137 | void AudioObject::play() |
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138 | { |
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139 | alSourcePlay(Source); |
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140 | } |
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141 | |
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142 | } |
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