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source: code/branches/script_trigger/src/core/BaseObject.cc @ 2138

Last change on this file since 2138 was 1293, checked in by scheusso, 17 years ago

merged changes from input & camera & network branch into trunk

File size: 2.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Implementation of the BaseObject class.
32*/
33
34#include "BaseObject.h"
35#include "tinyxml/tinyxml.h"
36#include "CoreIncludes.h"
37#include "XMLPort.h"
38#include "Level.h"
39
40namespace orxonox
41{
42    CreateFactory(BaseObject);
43
44    /**
45        @brief Constructor: Registers the object in the BaseObject-list.
46    */
47    BaseObject::BaseObject() :
48      bActive_(true),
49      bVisible_(true),
50      level_(0),
51      namespace_(0)
52    {
53        RegisterRootObject(BaseObject);
54    }
55
56    /**
57        @brief Destructor
58    */
59    BaseObject::~BaseObject()
60    {
61    }
62
63    /**
64        @brief load general xml paramters
65    */
66    void BaseObject::loadParams(TiXmlElement* xmlElem)
67    {
68        if (xmlElem->Attribute("name"))
69        {
70            this->setName(xmlElem->Attribute("name"));
71        }
72    }
73
74    /**
75        @brief XML loading and saving.
76        @param xmlelement The XML-element
77        @param loading Loading (true) or saving (false)
78        @return The XML-element
79    */
80    void BaseObject::XMLPort(Element& xmlelement, XMLPort::Mode mode)
81    {
82        XMLPortParam(BaseObject, "name", setName, getName, xmlelement, mode);
83    }
84
85    /**
86        @brief Returns the levelfile that loaded this object.
87        @return The levelfile
88    */
89    const std::string& BaseObject::getLevelfile() const
90    {
91        return this->level_->getFile();
92    }
93}
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