1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Dumeni Manatschal, (C) 2007 |
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24 | * Oliver Scheuss, (C) 2007 |
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25 | * Co-authors: |
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26 | * ... |
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27 | * |
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28 | */ |
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29 | |
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30 | // |
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31 | // C++ Implementation: synchronisable |
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32 | // |
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33 | // Description: |
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34 | // |
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35 | // |
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36 | // Author: Dumeni, Oliver Scheuss, (C) 2007 |
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37 | // |
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38 | // Copyright: See COPYING file that comes with this distribution |
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39 | // |
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40 | |
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41 | #include "Synchronisable.h" |
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42 | |
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43 | #include <string> |
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44 | #include <iostream> |
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45 | |
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46 | #include "core/CoreIncludes.h" |
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47 | |
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48 | namespace network |
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49 | { |
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50 | |
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51 | |
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52 | int Synchronisable::state_=0x1; // detemines wheter we are server (default) or client |
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53 | |
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54 | /** |
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55 | * Constructor: |
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56 | * calls registarAllVariables, that has to be implemented by the inheriting classID |
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57 | */ |
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58 | Synchronisable::Synchronisable(){ |
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59 | RegisterRootObject(Synchronisable); |
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60 | static int idCounter=0; |
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61 | datasize=0; |
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62 | objectID=idCounter++; |
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63 | syncList = new std::list<synchronisableVariable *>; |
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64 | //registerAllVariables(); |
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65 | } |
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66 | |
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67 | Synchronisable::~Synchronisable(){ |
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68 | } |
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69 | |
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70 | void Synchronisable::setClient(bool b){ |
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71 | if(b) // client |
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72 | state_=0x2; |
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73 | else // server |
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74 | state_=0x1; |
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75 | } |
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76 | |
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77 | /** |
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78 | * This function is used to register a variable to be synchronized |
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79 | * also counts the total datasize needed to save the variables |
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80 | * @param var pointer to the variable |
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81 | * @param size size of the datatype the variable consists of |
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82 | */ |
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83 | void Synchronisable::registerVar(void *var, int size, variableType t, int mode){ |
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84 | // create temporary synch.Var struct |
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85 | synchronisableVariable *temp = new synchronisableVariable; |
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86 | temp->size = size; |
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87 | temp->var = var; |
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88 | temp->mode = mode; |
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89 | temp->type = t; |
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90 | COUT(5) << "Syncronisable::registering var with size: " << temp->size << " and type: " << temp->type << std::endl; |
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91 | // increase datasize |
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92 | datasize+=sizeof(int)+size; |
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93 | //std::cout << "push temp to syncList (at the bottom) " << datasize << std::endl; |
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94 | COUT(5) << "Syncronisable::objectID: " << objectID << " this: " << this << " name: " << this->getIdentifier()->getName() << " networkID: " << this->getIdentifier()->getNetworkID() << std::endl; |
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95 | syncList->push_back(temp); |
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96 | } |
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97 | |
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98 | /** |
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99 | * note: only use this function for debug use, because it's inefficient (in order to produce a gamestate, you have to copy the whole data again to another memory location after this process) |
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100 | * This function takes all SynchronisableVariables out of the Synchronisable and saves it into a syncData struct |
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101 | * structure of the bitstream: |
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102 | * (var1_size,var1,var2_size,var2,...) |
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103 | * varx_size: size = sizeof(int) |
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104 | * varx: size = varx_size |
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105 | * @return data containing all variables and their sizes |
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106 | */ |
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107 | // syncData Synchronisable::getData(){ |
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108 | // std::list<synchronisableVariable>::iterator i; |
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109 | // int totalsize=0; |
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110 | // //figure out size of data to be allocated |
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111 | // for(i=syncList->begin(); i!=syncList->end(); i++){ |
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112 | // // increase size (size of variable and size of size of variable ;) |
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113 | // if(i->type == STRING) |
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114 | // totalsize+=sizeof(int)+((std::string *)i->var)->length()+1; |
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115 | // else |
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116 | // totalsize+=sizeof(int)+i->size; |
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117 | // } |
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118 | // syncData retVal; |
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119 | // retVal.objectID=this->objectID; |
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120 | // retVal.classID=this->classID; |
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121 | // retVal.length=totalsize; |
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122 | // // allocate memory |
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123 | // retVal.data = (unsigned char *)malloc(totalsize); |
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124 | // // copy to location |
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125 | // //CHANGED: REMOVED DECLARATION int n=0 FROM LOOP |
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126 | // int n=0; |
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127 | // for(i=syncList->begin(); n<totalsize && i!=syncList->end(); i++){ |
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128 | // std::memcpy(retVal.data+n, (const void*)(i->size), sizeof(int)); |
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129 | // n+=sizeof(int); |
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130 | // switch(i->type){ |
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131 | // case STRING: |
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132 | // std::memcpy(retVal.data+n, (const void *)(((std::string *)i->var)->c_str()), ((std::string *)i->var)->length()+1); |
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133 | // n+=((std::string *)i->var)->length()+1; |
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134 | // break; |
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135 | // case DATA: |
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136 | // std::memcpy(retVal.data+n, ((const void*)i->var), i->size); |
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137 | // n+=i->size; |
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138 | // break; |
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139 | // } |
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140 | // } |
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141 | // return retVal; |
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142 | // } |
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143 | /** |
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144 | * This function takes all SynchronisableVariables out of the Synchronisable and saves it into a syncData struct |
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145 | * Difference to the above function: |
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146 | * takes a pointer to already allocated memory (must have at least getSize bytes length) |
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147 | * structure of the bitstream: |
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148 | * (var1_size,var1,var2_size,var2,...) |
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149 | * varx_size: size = sizeof(int) |
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150 | * varx: size = varx_size |
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151 | * @return data containing all variables and their sizes |
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152 | */ |
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153 | syncData Synchronisable::getData(unsigned char *mem){ |
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154 | //std::cout << "inside getData" << std::endl; |
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155 | classID=this->getIdentifier()->getNetworkID(); |
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156 | std::list<synchronisableVariable *>::iterator i; |
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157 | syncData retVal; |
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158 | retVal.objectID=this->objectID; |
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159 | retVal.classID=this->classID; |
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160 | retVal.length=getSize(); |
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161 | COUT(5) << "Synchronisable getting data from objectID: " << retVal.objectID << " classID: " << retVal.classID << " length: " << retVal.length << std::endl; |
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162 | retVal.data=mem; |
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163 | // copy to location |
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164 | int n=0; //offset |
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165 | for(i=syncList->begin(); n<datasize && i!=syncList->end(); ++i){ |
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166 | //(std::memcpy(retVal.data+n, (const void*)(&(i->size)), sizeof(int)); |
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167 | if( ((*i)->mode & state_) == 0 ){ |
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168 | COUT(5) << "not getting data: " << std::endl; |
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169 | continue; // this variable should only be received |
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170 | } |
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171 | switch((*i)->type){ |
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172 | case DATA: |
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173 | std::memcpy( (void *)(retVal.data+n), (void*)((*i)->var), (*i)->size); |
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174 | n+=(*i)->size; |
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175 | break; |
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176 | case STRING: |
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177 | memcpy( (void *)(retVal.data+n), (void *)&((*i)->size), sizeof(int) ); |
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178 | n+=sizeof(int); |
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179 | const char *data = ( ( *(std::string *) (*i)->var).c_str()); |
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180 | std::memcpy( retVal.data+n, (void*)data, (*i)->size); |
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181 | COUT(5) << "synchronisable: char: " << (const char *)(retVal.data+n) << " data: " << data << " string: " << *(std::string *)((*i)->var) << std::endl; |
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182 | n+=(*i)->size; |
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183 | break; |
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184 | } |
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185 | } |
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186 | return retVal; |
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187 | } |
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188 | |
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189 | /** |
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190 | * This function takes a syncData struct and takes it to update the variables |
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191 | * @param vars data of the variables |
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192 | * @return true/false |
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193 | */ |
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194 | bool Synchronisable::updateData(syncData vars){ |
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195 | unsigned char *data=vars.data; |
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196 | std::list<synchronisableVariable *>::iterator i; |
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197 | if(syncList->empty()){ |
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198 | COUT(4) << "Synchronisable::updateData syncList is empty" << std::endl; |
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199 | return false; |
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200 | } |
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201 | COUT(5) << "Synchronisable: objectID " << vars.objectID << ", classID " << vars.classID << " size: " << vars.length << " synchronising data" << std::endl; |
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202 | for(i=syncList->begin(); i!=syncList->end(); i++){ |
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203 | if( ((*i)->mode ^ state_) == 0 ){ |
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204 | COUT(5) << "synchronisable: not updating variable " << std::endl; |
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205 | continue; // this variable should only be updated |
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206 | } |
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207 | COUT(5) << "Synchronisable: element size: " << (*i)->size << " type: " << (*i)->type << std::endl; |
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208 | switch((*i)->type){ |
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209 | case DATA: |
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210 | memcpy((void*)(*i)->var, data, (*i)->size); |
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211 | data+=(*i)->size; |
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212 | break; |
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213 | case STRING: |
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214 | (*i)->size = *(int *)data; |
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215 | COUT(5) << "string size: " << (*i)->size << std::endl; |
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216 | data+=sizeof(int); |
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217 | *((std::string *)((*i)->var)) = std::string((const char*)data); |
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218 | COUT(5) << "synchronisable: char: " << (const char*)data << " string: " << std::string((const char*)data) << std::endl; |
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219 | data += (*i)->size; |
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220 | break; |
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221 | } |
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222 | } |
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223 | return true; |
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224 | } |
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225 | |
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226 | /** |
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227 | * This function returns the total amount of bytes needed by getData to save the whole content of the variables |
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228 | * @return amount of bytes |
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229 | */ |
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230 | int Synchronisable::getSize(){ |
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231 | int tsize=0; |
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232 | std::list<synchronisableVariable *>::iterator i; |
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233 | for(i=syncList->begin(); i!=syncList->end(); i++){ |
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234 | if( ((*i)->mode & state_) == 0 ) |
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235 | continue; // this variable should only be received, so dont add its size to the send-size |
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236 | switch((*i)->type){ |
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237 | case DATA: |
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238 | tsize+=(*i)->size; |
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239 | break; |
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240 | case STRING: |
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241 | tsize+=sizeof(int); |
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242 | (*i)->size=((std::string *)(*i)->var)->length()+1; |
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243 | COUT(5) << "String size: " << (*i)->size << std::endl; |
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244 | tsize+=(*i)->size; |
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245 | break; |
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246 | } |
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247 | } |
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248 | return tsize; |
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249 | } |
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250 | |
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251 | void Synchronisable::setBacksync(bool sync){ |
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252 | backsync_=sync; |
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253 | } |
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254 | |
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255 | bool Synchronisable::getBacksync(){ |
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256 | return backsync_; |
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257 | } |
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258 | |
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259 | } |
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