1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Felix Schulthess |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | #ifndef _InGameConsole_H__ |
---|
30 | #define _InGameConsole_H__ |
---|
31 | |
---|
32 | |
---|
33 | #include "OrxonoxPrereqs.h" |
---|
34 | #include <OgrePrerequisites.h> |
---|
35 | #include <OgreBorderPanelOverlayElement.h> |
---|
36 | #include <OgreTextAreaOverlayElement.h> |
---|
37 | |
---|
38 | #include "core/Tickable.h" |
---|
39 | #include "core/InputBuffer.h" |
---|
40 | |
---|
41 | |
---|
42 | namespace orxonox |
---|
43 | { |
---|
44 | class _OrxonoxExport InGameConsole : public InputBufferListener |
---|
45 | { |
---|
46 | public: |
---|
47 | InGameConsole(InputBuffer* ib); |
---|
48 | ~InGameConsole(); |
---|
49 | void listen(); |
---|
50 | void execute(); |
---|
51 | void hintandcomplete(); |
---|
52 | void clear(); |
---|
53 | void removeLast(); |
---|
54 | void exit(); |
---|
55 | void init(); |
---|
56 | void tick(float dt); |
---|
57 | void activate(); |
---|
58 | void deactivate(); |
---|
59 | |
---|
60 | private: |
---|
61 | void resize(); |
---|
62 | void print(Ogre::UTFString s); |
---|
63 | void newline(); |
---|
64 | Ogre::UTFString convert2UTF(std::string s); |
---|
65 | |
---|
66 | int windowW; |
---|
67 | int windowH; |
---|
68 | int scroll; |
---|
69 | float scrollTimer; |
---|
70 | float cursor; |
---|
71 | bool active; |
---|
72 | InputBuffer* ib_; |
---|
73 | Ogre::OverlayManager* om; |
---|
74 | Ogre::Overlay* consoleOverlay; |
---|
75 | Ogre::OverlayContainer* consoleOverlayContainer; |
---|
76 | Ogre::PanelOverlayElement* consoleOverlayNoise; |
---|
77 | Ogre::BorderPanelOverlayElement* consoleOverlayBorder; |
---|
78 | Ogre::TextAreaOverlayElement** consoleOverlayTextAreas; |
---|
79 | }; |
---|
80 | } |
---|
81 | |
---|
82 | #endif /* _InGameConsole_H__ */ |
---|