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source: code/branches/script_trigger/src/orxonox/objects/Trigger.h @ 1695

Last change on this file since 1695 was 1693, checked in by bknecht, 16 years ago

Trigger delay queue is working, DistanceTrigger can be added to level and reacts… cool stuff

File size: 2.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Trigger_H__
30#define _Trigger_H__
31
32#include <set>
33#include <queue>
34
35#include "OrxonoxPrereqs.h"
36
37#include "WorldEntity.h"
38
39#include "../tools/BillboardSet.h"
40
41namespace orxonox {
42
43  enum TriggerMode
44  {
45    TM_EventTriggerAND,
46    TM_EventTriggerOR,
47    TM_EventTriggerXOR,
48  };
49
50  class _OrxonoxExport Trigger : public WorldEntity
51  {
52    public:
53      Trigger();
54      ~Trigger();
55
56      inline bool isTriggered() { return this->isTriggered(this->mode_); }
57      virtual bool isTriggered(TriggerMode mode);
58      void addTrigger(Trigger* trig);
59      void setVisibility(bool bVisible);
60      void setDelay(float delay);
61      bool switchState();
62      virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
63      inline TriggerMode getMode() { return mode_; }
64      inline void setMode(TriggerMode mode) { this->mode_ = mode; }
65      void tick(float dt);
66
67    private:
68      void init();
69      bool checkAnd();
70      bool checkOr();
71      bool checkXor();
72      void setBillboardColour(ColourValue colour);
73
74    private:
75      std::set<Trigger*> children_;
76      std::queue<std::pair<float,char> > stateChanges_;
77      float remainingTime_;
78      float timeSinceLastEvent_;
79      TriggerMode mode_;
80      bool bActive_;
81      bool bInvertMode_;
82      bool bTriggered_;
83      bool bUpdating_;
84      BillboardSet debugBillboard_;
85      float delay_;
86      char latestState_;
87  };
88
89}
90
91#endif /* _Trigger_H__ */
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