1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _ParticleInterface_H__ |
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30 | #define _ParticleInterface_H__ |
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31 | |
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32 | #include "OrxonoxPrereqs.h" |
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33 | |
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34 | #include <string> |
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35 | |
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36 | // #include "ParticleInterface.h" |
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37 | // #include <Ogre.h> |
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38 | // #include <OIS/OIS.h> |
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39 | // #include <CEGUI/CEGUI.h> |
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40 | // #include <CEGUIRenderer.h> |
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41 | #include <OgreParticleSystem.h> |
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42 | #include <OgreParticleEmitter.h> |
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43 | #include <OgreSceneManager.h> |
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44 | |
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45 | #include "util/Math.h" |
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46 | |
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47 | |
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48 | namespace orxonox |
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49 | { |
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50 | |
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51 | class _OrxonoxExport ParticleInterface |
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52 | { |
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53 | public: |
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54 | |
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55 | ParticleInterface( Ogre::SceneManager *sceneManager, std::string name, std::string templateName ); |
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56 | ~ParticleInterface( void ); |
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57 | |
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58 | inline void addToSceneNode( Ogre::SceneNode* sceneNode ) |
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59 | { sceneNode_ = sceneNode; sceneNode_->attachObject(particleSystem_);}; |
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60 | inline void detachFromSceneNode( void ) |
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61 | { sceneNode_->detachObject(particleSystem_); sceneNode_ = NULL;}; |
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62 | |
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63 | Ogre::ParticleEmitter* getEmitter ( int emitterNr ); |
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64 | void newEmitter ( void ); |
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65 | |
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66 | Vector3 getPositionOfEmitter ( int emitterNr ); |
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67 | inline void setPositionOfEmitter ( int emitterNr, Vector3 position ) |
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68 | { particleSystem_->getEmitter(emitterNr)->setPosition(position); }; |
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69 | |
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70 | inline Vector3 getDirection ( void ) |
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71 | { return particleSystem_->getEmitter(0)->getDirection(); }; |
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72 | void setDirection ( Vector3 direction ); |
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73 | |
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74 | inline Real getVelocity() |
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75 | {return velocity_; }; |
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76 | void setVelocity( Real v ); |
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77 | |
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78 | inline float getRate() |
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79 | { return rate_; }; |
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80 | void setRate( float r ); |
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81 | |
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82 | inline Real getDistance() |
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83 | { return distance_; }; |
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84 | void setDistance( Real d ); |
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85 | |
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86 | inline ColourValue getColour( void ) |
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87 | {return colour_;}; |
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88 | void setColour( ColourValue colour ); |
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89 | |
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90 | void switchEnable(); |
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91 | |
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92 | inline Ogre::ParticleSystem* getParticleSystem() |
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93 | { return this->particleSystem_; }; |
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94 | |
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95 | private: |
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96 | Ogre::SceneNode *sceneNode_; |
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97 | Ogre::SceneManager *sceneManager_; |
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98 | Ogre::ParticleSystem *particleSystem_; |
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99 | Real distance_; |
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100 | Real velocity_; |
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101 | float rate_; |
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102 | ColourValue colour_; |
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103 | int numberOfEmitters_; |
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104 | |
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105 | void standardizeEmitters(); |
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106 | }; |
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107 | |
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108 | } |
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109 | |
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110 | #endif /* _ParticleInterface_H__ */ |
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