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source: code/branches/shader/src/network/Synchronisable.cc @ 1639

Last change on this file since 1639 was 1505, checked in by rgrieder, 17 years ago

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Dumeni Manatschal, (C) 2007
24 *      Oliver Scheuss, (C) 2007
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30//
31// C++ Implementation: synchronisable
32//
33// Description:
34//
35//
36// Author:  Dumeni, Oliver Scheuss, (C) 2007
37//
38// Copyright: See COPYING file that comes with this distribution
39//
40
41#include "Synchronisable.h"
42
43#include <string>
44#include <iostream>
45
46#include "core/CoreIncludes.h"
47
48namespace network
49{
50 
51 
52  int Synchronisable::state_=0x1; // detemines wheter we are server (default) or client
53 
54  /**
55  * Constructor:
56  * calls registarAllVariables, that has to be implemented by the inheriting classID
57  */
58  Synchronisable::Synchronisable(){
59    RegisterRootObject(Synchronisable);
60    static int idCounter=0;
61    datasize=0;
62    objectID=idCounter++;
63    syncList = new std::list<synchronisableVariable *>;
64    //registerAllVariables();
65  }
66
67  Synchronisable::~Synchronisable(){
68  }
69 
70  bool Synchronisable::create(){
71    this->classID = this->getIdentifier()->getNetworkID();
72    COUT(4) << "creating synchronisable: setting classid from " << this->getIdentifier()->getName() << " to: " << classID << std::endl;
73    return true;
74  }
75 
76  void Synchronisable::setClient(bool b){
77    if(b) // client
78      state_=0x2;
79    else  // server
80      state_=0x1;
81  }
82
83  /**
84  * This function is used to register a variable to be synchronized
85  * also counts the total datasize needed to save the variables
86  * @param var pointer to the variable
87  * @param size size of the datatype the variable consists of
88  */
89  void Synchronisable::registerVar(void *var, int size, variableType t, int mode){
90    // create temporary synch.Var struct
91    synchronisableVariable *temp = new synchronisableVariable;
92    temp->size = size;
93    temp->var = var;
94    temp->mode = mode; 
95    temp->type = t;
96    COUT(5) << "Syncronisable::registering var with size: " << temp->size << " and type: " << temp->type << std::endl; 
97    // increase datasize
98    datasize+=sizeof(int)+size;
99    //std::cout << "push temp to syncList (at the bottom) " << datasize << std::endl;
100    COUT(5) << "Syncronisable::objectID: " << objectID << " this: " << this << " name: " << this->getIdentifier()->getName() << " networkID: " << this->getIdentifier()->getNetworkID() << std::endl;
101    syncList->push_back(temp);
102  }
103
104  /**
105  * note: only use this function for debug use, because it's inefficient (in order to produce a gamestate, you have to copy the whole data again to another memory location after this process)
106  * This function takes all SynchronisableVariables out of the Synchronisable and saves it into a syncData struct
107  * structure of the bitstream:
108  * (var1_size,var1,var2_size,var2,...)
109  * varx_size: size = sizeof(int)
110  * varx: size = varx_size
111  * @return data containing all variables and their sizes
112  */
113  // syncData Synchronisable::getData(){
114  //   std::list<synchronisableVariable>::iterator i;
115  //   int totalsize=0;
116  //   //figure out size of data to be allocated
117  //   for(i=syncList->begin(); i!=syncList->end(); i++){
118  //     // increase size (size of variable and size of size of variable ;)
119  //     if(i->type == STRING)
120  //       totalsize+=sizeof(int)+((std::string *)i->var)->length()+1;
121  //     else
122  //       totalsize+=sizeof(int)+i->size;
123  //   }
124  //   syncData retVal;
125  //   retVal.objectID=this->objectID;
126  //   retVal.classID=this->classID;
127  //   retVal.length=totalsize;
128  //   // allocate memory
129  //   retVal.data = (unsigned char *)malloc(totalsize);
130  //   // copy to location
131  //   //CHANGED: REMOVED DECLARATION int n=0 FROM LOOP
132  //   int n=0;
133  //   for(i=syncList->begin(); n<totalsize && i!=syncList->end(); i++){
134  //     std::memcpy(retVal.data+n, (const void*)(i->size), sizeof(int));
135  //     n+=sizeof(int);
136  //     switch(i->type){
137  //     case STRING:
138  //       std::memcpy(retVal.data+n, (const void *)(((std::string *)i->var)->c_str()), ((std::string *)i->var)->length()+1);
139  //       n+=((std::string *)i->var)->length()+1;
140  //       break;
141  //     case DATA:
142  //       std::memcpy(retVal.data+n, ((const void*)i->var), i->size);
143  //       n+=i->size;
144  //       break;
145  //     }
146  //   }
147  //   return retVal;
148  // }
149  /**
150  * This function takes all SynchronisableVariables out of the Synchronisable and saves it into a syncData struct
151  * Difference to the above function:
152  * takes a pointer to already allocated memory (must have at least getSize bytes length)
153  * structure of the bitstream:
154  * (var1_size,var1,var2_size,var2,...)
155  * varx_size: size = sizeof(int)
156  * varx: size = varx_size
157  * @return data containing all variables and their sizes
158  */
159  syncData Synchronisable::getData(unsigned char *mem, int mode){
160    //std::cout << "inside getData" << std::endl;
161    if(mode==0x0)
162      mode=state_;
163    if(classID==0)
164      COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl;
165    this->classID=this->getIdentifier()->getNetworkID();
166    std::list<synchronisableVariable *>::iterator i;
167    syncData retVal;
168    retVal.objectID=this->objectID;
169    retVal.classID=this->classID;
170    retVal.length=getSize();
171    COUT(5) << "Synchronisable getting data from objectID: " << retVal.objectID << " classID: " << retVal.classID << " length: " << retVal.length << std::endl;
172    retVal.data=mem;
173    // copy to location
174    int n=0; //offset
175    for(i=syncList->begin(); n<datasize && i!=syncList->end(); ++i){
176      //(std::memcpy(retVal.data+n, (const void*)(&(i->size)), sizeof(int));
177      if( ((*i)->mode & mode) == 0 ){
178        COUT(5) << "not getting data: " << std::endl;
179        continue;  // this variable should only be received
180      }
181      switch((*i)->type){
182      case DATA:
183        std::memcpy( (void *)(retVal.data+n), (void*)((*i)->var), (*i)->size);
184        n+=(*i)->size;
185        break;
186      case STRING:
187        memcpy( (void *)(retVal.data+n), (void *)&((*i)->size), sizeof(int) );
188        n+=sizeof(int);
189        const char *data = ( ( *(std::string *) (*i)->var).c_str());
190        std::memcpy( retVal.data+n, (void*)data, (*i)->size);
191        COUT(5) << "synchronisable: char: " << (const char *)(retVal.data+n) << " data: " << data << " string: " << *(std::string *)((*i)->var) << std::endl;
192        n+=(*i)->size;
193        break;
194      }
195    }
196    return retVal;
197  }
198
199  /**
200  * This function takes a syncData struct and takes it to update the variables
201  * @param vars data of the variables
202  * @return true/false
203  */
204  bool Synchronisable::updateData(syncData vars, int mode){
205    if(mode==0x0)
206      mode=state_;
207    unsigned char *data=vars.data;
208    std::list<synchronisableVariable *>::iterator i;
209    if(syncList->empty()){
210      COUT(4) << "Synchronisable::updateData syncList is empty" << std::endl;
211      return false;
212    }
213    COUT(5) << "Synchronisable: objectID " << vars.objectID << ", classID " << vars.classID << " size: " << vars.length << " synchronising data" << std::endl;
214    for(i=syncList->begin(); i!=syncList->end(); i++){
215      if( ((*i)->mode ^ mode) == 0 ){
216        COUT(5) << "synchronisable: not updating variable " << std::endl;
217        continue;  // this variable should only be set
218      }
219      COUT(5) << "Synchronisable: element size: " << (*i)->size << " type: " << (*i)->type << std::endl;
220      switch((*i)->type){
221      case DATA:
222        memcpy((void*)(*i)->var, data, (*i)->size);
223        data+=(*i)->size;
224        break;
225      case STRING:
226        (*i)->size = *(int *)data;
227        COUT(5) << "string size: " << (*i)->size << std::endl;
228        data+=sizeof(int);
229        *((std::string *)((*i)->var)) = std::string((const char*)data);
230        COUT(5) << "synchronisable: char: " << (const char*)data << " string: " << std::string((const char*)data) << std::endl;
231        data += (*i)->size;
232        break;
233      }
234    }
235    return true;
236  }
237
238  /**
239  * This function returns the total amount of bytes needed by getData to save the whole content of the variables
240  * @return amount of bytes
241  */
242  int Synchronisable::getSize(int mode){
243    int tsize=0;
244    if(mode==0x0)
245      mode=state_;
246    std::list<synchronisableVariable *>::iterator i;
247    for(i=syncList->begin(); i!=syncList->end(); i++){
248      if( ((*i)->mode & mode) == 0 )
249        continue;  // this variable should only be received, so dont add its size to the send-size
250      switch((*i)->type){
251      case DATA:
252        tsize+=(*i)->size;
253        break;
254      case STRING:
255        tsize+=sizeof(int);
256        (*i)->size=((std::string *)(*i)->var)->length()+1;
257        COUT(5) << "String size: " << (*i)->size << std::endl;
258        tsize+=(*i)->size;
259        break;
260      }
261    }
262    return tsize;
263  }
264 
265  void Synchronisable::setBacksync(bool sync){
266    backsync_=sync;
267  }
268
269  bool Synchronisable::getBacksync(){
270    return backsync_;
271  }
272 
273}
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