[612] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
[1293] | 3 | * > www.orxonox.net < |
---|
[612] | 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
[1349] | 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
[612] | 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
---|
| 24 | * Co-authors: |
---|
[1032] | 25 | * Reto Grieder |
---|
[612] | 26 | * |
---|
| 27 | */ |
---|
[1035] | 28 | |
---|
[612] | 29 | /** |
---|
| 30 | @file orxonox.cc |
---|
| 31 | @brief Orxonox class |
---|
| 32 | */ |
---|
| 33 | |
---|
[1021] | 34 | #include "OrxonoxStableHeaders.h" |
---|
[1039] | 35 | #include "GraphicsEngine.h" |
---|
[612] | 36 | |
---|
| 37 | #include <OgreRoot.h> |
---|
[1021] | 38 | #include <OgreException.h> |
---|
[612] | 39 | #include <OgreConfigFile.h> |
---|
[1024] | 40 | #include <OgreLogManager.h> |
---|
[612] | 41 | #include <OgreTextureManager.h> |
---|
[1214] | 42 | #include "core/InputManager.h" |
---|
[1293] | 43 | #include "core/CoreIncludes.h" |
---|
| 44 | #include "core/ConfigValueIncludes.h" |
---|
| 45 | #include "core/Debug.h" |
---|
[1505] | 46 | #include "core/CommandExecutor.h" |
---|
[1502] | 47 | #include "core/TclBind.h" |
---|
| 48 | #include "console/InGameConsole.h" |
---|
[1032] | 49 | |
---|
[1502] | 50 | #include "core/ConsoleCommand.h" |
---|
| 51 | #include <OgreSceneManager.h> |
---|
| 52 | #include <OgreCompositorManager.h> |
---|
| 53 | #include <OgreViewport.h> |
---|
[612] | 54 | |
---|
| 55 | namespace orxonox { |
---|
[1032] | 56 | /** |
---|
| 57 | @brief Returns the singleton instance and creates it the first time. |
---|
| 58 | @return The only instance of GraphicsEngine. |
---|
| 59 | */ |
---|
[1293] | 60 | /*static*/ GraphicsEngine& GraphicsEngine::getSingleton() |
---|
[1032] | 61 | { |
---|
| 62 | static GraphicsEngine theOnlyInstance; |
---|
| 63 | return theOnlyInstance; |
---|
| 64 | } |
---|
| 65 | |
---|
| 66 | /** |
---|
| 67 | @brief Only use constructor to initialise variables and pointers! |
---|
| 68 | */ |
---|
[1293] | 69 | GraphicsEngine::GraphicsEngine() : |
---|
| 70 | root_(0), |
---|
| 71 | scene_(0), |
---|
| 72 | renderWindow_(0), |
---|
| 73 | //configPath_(""), |
---|
| 74 | dataPath_(""), |
---|
| 75 | ogreLogfile_("") |
---|
[612] | 76 | { |
---|
[1021] | 77 | RegisterObject(GraphicsEngine); |
---|
[1293] | 78 | |
---|
[1021] | 79 | this->setConfigValues(); |
---|
[1293] | 80 | CCOUT(4) << "Constructed" << std::endl; |
---|
[612] | 81 | } |
---|
| 82 | |
---|
[1293] | 83 | void GraphicsEngine::setConfigValues() |
---|
| 84 | { |
---|
| 85 | SetConfigValue(dataPath_, "../../Media/").description("relative path to media data"); |
---|
| 86 | SetConfigValue(ogreLogfile_, "ogre.log").description("Logfile for messages from Ogre. Use \"\" to suppress log file creation."); |
---|
| 87 | SetConfigValue(ogreLogLevelTrivial_ , 5).description("Corresponding orxonox debug level for ogre Trivial"); |
---|
| 88 | SetConfigValue(ogreLogLevelNormal_ , 4).description("Corresponding orxonox debug level for ogre Normal"); |
---|
[1505] | 89 | SetConfigValue(ogreLogLevelCritical_, 2).description("Corresponding orxonox debug level for ogre Critical"); |
---|
| 90 | |
---|
[1502] | 91 | TclBind::getInstance().setDataPath(this->dataPath_); |
---|
[1293] | 92 | } |
---|
| 93 | |
---|
[1032] | 94 | /** |
---|
| 95 | @brief Called after main() --> call destroyObjects()! |
---|
| 96 | */ |
---|
[612] | 97 | GraphicsEngine::~GraphicsEngine() |
---|
| 98 | { |
---|
[1032] | 99 | this->destroy(); |
---|
| 100 | } |
---|
| 101 | |
---|
| 102 | /** |
---|
| 103 | @brief Destroys all the internal objects. Call this method when you |
---|
| 104 | normally would call the destructor. |
---|
| 105 | */ |
---|
| 106 | void GraphicsEngine::destroy() |
---|
| 107 | { |
---|
[1293] | 108 | CCOUT(4) << "Destroying objects..." << std::endl; |
---|
[1214] | 109 | Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this); |
---|
[1024] | 110 | if (this->root_) |
---|
[1021] | 111 | delete this->root_; |
---|
[1032] | 112 | this->root_ = 0; |
---|
| 113 | this->scene_ = 0; |
---|
| 114 | this->renderWindow_ = 0; |
---|
| 115 | // delete the ogre log and the logManager (since we have created it). |
---|
[1052] | 116 | if (Ogre::LogManager::getSingletonPtr() != 0) |
---|
[1024] | 117 | { |
---|
[1052] | 118 | Ogre::LogManager::getSingleton().getDefaultLog()->removeListener(this); |
---|
| 119 | Ogre::LogManager::getSingleton().destroyLog(Ogre::LogManager::getSingleton().getDefaultLog()); |
---|
| 120 | delete Ogre::LogManager::getSingletonPtr(); |
---|
[1024] | 121 | } |
---|
[1293] | 122 | CCOUT(4) << "Destroying objects done" << std::endl; |
---|
[612] | 123 | } |
---|
| 124 | |
---|
[1024] | 125 | /** |
---|
| 126 | @brief Creates the Ogre Root object and sets up the ogre log. |
---|
| 127 | */ |
---|
[1293] | 128 | bool GraphicsEngine::setup(std::string& dataPath) |
---|
[612] | 129 | { |
---|
[1293] | 130 | CCOUT(3) << "Setting up..." << std::endl; |
---|
| 131 | // temporary overwrite of dataPath, change ini file for permanent change |
---|
| 132 | if (dataPath != "") |
---|
| 133 | dataPath_ = dataPath; |
---|
| 134 | if (dataPath_ == "") |
---|
| 135 | return false; |
---|
| 136 | if (dataPath_[dataPath_.size() - 1] != '/') |
---|
| 137 | dataPath_ += "/"; |
---|
| 138 | |
---|
[612] | 139 | //TODO: Check if file exists (maybe not here) |
---|
[1021] | 140 | #if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC && defined(_DEBUG) |
---|
[715] | 141 | std::string plugin_filename = "plugins_d.cfg"; |
---|
[679] | 142 | #else |
---|
[715] | 143 | std::string plugin_filename = "plugins.cfg"; |
---|
[679] | 144 | #endif |
---|
[1024] | 145 | |
---|
[1502] | 146 | // TODO: LogManager doesn't work on specific systems. The why is unknown yet. |
---|
| 147 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
---|
| 148 | // create a logManager |
---|
[1293] | 149 | // note: If there's already a logManager, Ogre will complain by a failed assertation. |
---|
| 150 | // but that shouldn't happen, since this is the first time to create a logManager.. |
---|
| 151 | Ogre::LogManager* logger = new Ogre::LogManager(); |
---|
| 152 | CCOUT(4) << "Ogre LogManager created" << std::endl; |
---|
[1024] | 153 | |
---|
| 154 | // create our own log that we can listen to |
---|
[1062] | 155 | Ogre::Log *myLog; |
---|
[1024] | 156 | if (this->ogreLogfile_ == "") |
---|
| 157 | myLog = logger->createLog("ogre.log", true, false, true); |
---|
| 158 | else |
---|
[1502] | 159 | myLog = logger->createLog(this->ogreLogfile_, true, false, false); |
---|
[1293] | 160 | CCOUT(4) << "Ogre Log created" << std::endl; |
---|
[1024] | 161 | |
---|
[1062] | 162 | myLog->setLogDetail(Ogre::LL_BOREME); |
---|
[1502] | 163 | myLog->addListener(this); |
---|
| 164 | #endif |
---|
[1024] | 165 | |
---|
| 166 | // Root will detect that we've already created a Log |
---|
[1293] | 167 | CCOUT(4) << "Creating Ogre Root..." << std::endl; |
---|
[1502] | 168 | |
---|
| 169 | root_ = new Ogre::Root(plugin_filename, "ogre.cfg", this->ogreLogfile_); |
---|
| 170 | |
---|
[1507] | 171 | #if 0 |
---|
[1502] | 172 | // tame the ogre ouput so we don't get all the mess in the console |
---|
| 173 | Ogre::Log* defaultLog = Ogre::LogManager::getSingleton().getDefaultLog(); |
---|
| 174 | defaultLog->setDebugOutputEnabled(false); |
---|
| 175 | defaultLog->setLogDetail(Ogre::LL_BOREME); |
---|
| 176 | defaultLog->addListener(this); |
---|
| 177 | #endif |
---|
| 178 | |
---|
[1293] | 179 | CCOUT(4) << "Creating Ogre Root done" << std::endl; |
---|
[612] | 180 | |
---|
[1293] | 181 | // specify where Ogre has to look for resources. This call doesn't parse anything yet! |
---|
| 182 | declareRessourceLocations(); |
---|
[612] | 183 | |
---|
[1293] | 184 | CCOUT(3) << "Set up done." << std::endl; |
---|
[612] | 185 | return true; |
---|
| 186 | } |
---|
| 187 | |
---|
[1293] | 188 | void GraphicsEngine::declareRessourceLocations() |
---|
[612] | 189 | { |
---|
[1293] | 190 | CCOUT(4) << "Declaring Resources" << std::endl; |
---|
[612] | 191 | //TODO: Specify layout of data file and maybe use xml-loader |
---|
| 192 | //TODO: Work with ressource groups (should be generated by a special loader) |
---|
| 193 | // Load resource paths from data file using configfile ressource type |
---|
[1052] | 194 | Ogre::ConfigFile cf; |
---|
[1293] | 195 | cf.load(dataPath_ + "resources.cfg"); |
---|
[612] | 196 | |
---|
| 197 | // Go through all sections & settings in the file |
---|
[1052] | 198 | Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); |
---|
[612] | 199 | |
---|
[715] | 200 | std::string secName, typeName, archName; |
---|
[612] | 201 | while (seci.hasMoreElements()) |
---|
| 202 | { |
---|
| 203 | secName = seci.peekNextKey(); |
---|
[1052] | 204 | Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); |
---|
| 205 | Ogre::ConfigFile::SettingsMultiMap::iterator i; |
---|
[612] | 206 | for (i = settings->begin(); i != settings->end(); ++i) |
---|
| 207 | { |
---|
| 208 | typeName = i->first; // for instance "FileSystem" or "Zip" |
---|
| 209 | archName = i->second; // name (and location) of archive |
---|
| 210 | |
---|
[1052] | 211 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation( |
---|
[1293] | 212 | std::string(dataPath_ + archName), |
---|
[612] | 213 | typeName, secName); |
---|
| 214 | } |
---|
| 215 | } |
---|
| 216 | } |
---|
| 217 | |
---|
[1293] | 218 | bool GraphicsEngine::loadRenderer() |
---|
| 219 | { |
---|
| 220 | CCOUT(4) << "Configuring Renderer" << std::endl; |
---|
| 221 | if (!root_->restoreConfig() && !root_->showConfigDialog()) |
---|
| 222 | return false; |
---|
| 223 | |
---|
| 224 | CCOUT(4) << "Creating render window" << std::endl; |
---|
| 225 | this->renderWindow_ = root_->initialise(true, "OrxonoxV2"); |
---|
| 226 | if (!root_->isInitialised()) |
---|
| 227 | { |
---|
| 228 | CCOUT(2) << "Error: Creating Ogre root object failed" << std::endl; |
---|
| 229 | return false; |
---|
| 230 | } |
---|
| 231 | Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this); |
---|
| 232 | Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5); |
---|
| 233 | return true; |
---|
| 234 | } |
---|
| 235 | |
---|
| 236 | bool GraphicsEngine::initialiseResources() |
---|
| 237 | { |
---|
| 238 | CCOUT(4) << "Initialising resources" << std::endl; |
---|
| 239 | //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... |
---|
| 240 | try |
---|
| 241 | { |
---|
| 242 | Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
---|
| 243 | /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups(); |
---|
| 244 | for (unsigned int i = 0; i < str.size(); i++) |
---|
| 245 | { |
---|
| 246 | Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]); |
---|
| 247 | }*/ |
---|
| 248 | } |
---|
| 249 | catch (Ogre::Exception e) |
---|
| 250 | { |
---|
| 251 | CCOUT(2) << "Error: There was an Error when initialising the resources." << std::endl; |
---|
| 252 | CCOUT(2) << "ErrorMessage: " << e.getFullDescription() << std::endl; |
---|
| 253 | return false; |
---|
| 254 | } |
---|
| 255 | return true; |
---|
| 256 | } |
---|
| 257 | |
---|
[1021] | 258 | /** |
---|
[1293] | 259 | * @brief Creates the SceneManager |
---|
| 260 | */ |
---|
| 261 | bool GraphicsEngine::createNewScene() |
---|
| 262 | { |
---|
[1502] | 263 | CCOUT(4) << "Creating new SceneManager..." << std::endl; |
---|
[1293] | 264 | if (scene_) |
---|
| 265 | { |
---|
| 266 | CCOUT(2) << "SceneManager already exists! Skipping." << std::endl; |
---|
| 267 | return false; |
---|
| 268 | } |
---|
| 269 | scene_ = root_->createSceneManager(Ogre::ST_GENERIC, "Default SceneManager"); |
---|
| 270 | CCOUT(3) << "Created SceneManager: " << scene_ << std::endl; |
---|
| 271 | return true; |
---|
| 272 | } |
---|
| 273 | |
---|
| 274 | /** |
---|
[1021] | 275 | Returns the window handle of the render window. |
---|
| 276 | At least the InputHandler uses this to create the OIS::InputManager |
---|
| 277 | @return The window handle of the render window |
---|
| 278 | */ |
---|
| 279 | size_t GraphicsEngine::getWindowHandle() |
---|
| 280 | { |
---|
| 281 | if (this->renderWindow_) |
---|
| 282 | { |
---|
[1024] | 283 | size_t windowHnd = 0; |
---|
[1032] | 284 | this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd); |
---|
[1024] | 285 | return windowHnd; |
---|
| 286 | } |
---|
[1021] | 287 | else |
---|
| 288 | return 0; |
---|
| 289 | } |
---|
[612] | 290 | |
---|
[1021] | 291 | /** |
---|
| 292 | Get the width of the current render window |
---|
| 293 | @return The width of the current render window |
---|
| 294 | */ |
---|
| 295 | int GraphicsEngine::getWindowWidth() const |
---|
| 296 | { |
---|
| 297 | if (this->renderWindow_) |
---|
| 298 | return this->renderWindow_->getWidth(); |
---|
| 299 | else |
---|
| 300 | return 0; |
---|
| 301 | } |
---|
| 302 | |
---|
| 303 | /** |
---|
| 304 | Get the height of the current render window |
---|
| 305 | @return The height of the current render window |
---|
| 306 | */ |
---|
| 307 | int GraphicsEngine::getWindowHeight() const |
---|
| 308 | { |
---|
| 309 | if (this->renderWindow_) |
---|
| 310 | return this->renderWindow_->getHeight(); |
---|
| 311 | else |
---|
| 312 | return 0; |
---|
| 313 | } |
---|
| 314 | |
---|
[1024] | 315 | /** |
---|
[1505] | 316 | @brief Returns the window aspect ratio height/width. |
---|
| 317 | @return The ratio |
---|
| 318 | */ |
---|
| 319 | float GraphicsEngine::getWindowAspectRatio() const |
---|
| 320 | { |
---|
| 321 | if (this->renderWindow_) |
---|
| 322 | return (float)this->renderWindow_->getHeight() / (float)this->renderWindow_->getWidth(); |
---|
| 323 | else |
---|
| 324 | return 1.0f; |
---|
| 325 | } |
---|
| 326 | |
---|
| 327 | /** |
---|
[1024] | 328 | @brief Method called by the LogListener interface from Ogre. |
---|
| 329 | We use it to capture Ogre log messages and handle it ourselves. |
---|
| 330 | @param message The message to be logged |
---|
| 331 | @param lml The message level the log is using |
---|
| 332 | @param maskDebug If we are printing to the console or not |
---|
| 333 | @param logName the name of this log (so you can have several listeners |
---|
| 334 | for different logs, and identify them) |
---|
| 335 | */ |
---|
| 336 | void GraphicsEngine::messageLogged(const std::string& message, |
---|
[1052] | 337 | Ogre::LogMessageLevel lml, bool maskDebug, const std::string &logName) |
---|
[1024] | 338 | { |
---|
| 339 | int orxonoxLevel; |
---|
| 340 | switch (lml) |
---|
| 341 | { |
---|
[1052] | 342 | case Ogre::LML_TRIVIAL: |
---|
[1024] | 343 | orxonoxLevel = this->ogreLogLevelTrivial_; |
---|
| 344 | break; |
---|
[1052] | 345 | case Ogre::LML_NORMAL: |
---|
[1024] | 346 | orxonoxLevel = this->ogreLogLevelNormal_; |
---|
| 347 | break; |
---|
[1052] | 348 | case Ogre::LML_CRITICAL: |
---|
[1024] | 349 | orxonoxLevel = this->ogreLogLevelCritical_; |
---|
| 350 | break; |
---|
| 351 | default: |
---|
| 352 | orxonoxLevel = 0; |
---|
| 353 | } |
---|
| 354 | OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) |
---|
[1293] | 355 | << "Ogre: " << message << std::endl; |
---|
[1024] | 356 | } |
---|
[1214] | 357 | |
---|
[1293] | 358 | /** |
---|
| 359 | * Window has resized. |
---|
| 360 | * @param rw The render window it occured in |
---|
| 361 | */ |
---|
| 362 | void GraphicsEngine::windowMoved(Ogre::RenderWindow *rw) |
---|
| 363 | { |
---|
| 364 | // note: this doesn't change the window extents |
---|
| 365 | } |
---|
[1214] | 366 | |
---|
[1293] | 367 | /** |
---|
| 368 | * Window has resized. |
---|
| 369 | * @param rw The render window it occured in |
---|
| 370 | * @note GraphicsEngine has a render window stored itself. This is the same |
---|
| 371 | * as rw. But we have to be careful when using multiple render windows! |
---|
| 372 | */ |
---|
[1505] | 373 | void GraphicsEngine::windowResized(Ogre::RenderWindow *rw) |
---|
| 374 | { |
---|
[1293] | 375 | // change the mouse clipping size for absolute mouse movements |
---|
| 376 | int w = rw->getWidth(); |
---|
| 377 | int h = rw->getHeight(); |
---|
| 378 | InputManager::setWindowExtents(w, h); |
---|
[1502] | 379 | InGameConsole::getInstance().resize(); |
---|
[1293] | 380 | } |
---|
[1214] | 381 | |
---|
[1293] | 382 | /** |
---|
| 383 | * Window has resized. |
---|
| 384 | * @param rw The render window it occured in |
---|
| 385 | */ |
---|
| 386 | void GraphicsEngine::windowFocusChanged(Ogre::RenderWindow *rw) |
---|
| 387 | { |
---|
| 388 | // note: this doesn't change the window extents |
---|
| 389 | } |
---|
| 390 | |
---|
| 391 | /** |
---|
| 392 | * Window has resized. |
---|
| 393 | * @param rw The render window it occured in |
---|
| 394 | */ |
---|
| 395 | void GraphicsEngine::windowClosed(Ogre::RenderWindow *rw) |
---|
| 396 | { |
---|
| 397 | // using CommandExecutor in order to avoid depending on Orxonox class. |
---|
| 398 | CommandExecutor::execute("exit", false); |
---|
| 399 | } |
---|
[1502] | 400 | |
---|
[1514] | 401 | //HACK!! |
---|
| 402 | SetConsoleCommandShortcut(GraphicsEngine, CompositorBloomOn).setAccessLevel(AccessLevel::User); |
---|
| 403 | SetConsoleCommandShortcut(GraphicsEngine, CompositorMotionBlurOn).setAccessLevel(AccessLevel::User); |
---|
| 404 | SetConsoleCommandShortcut(GraphicsEngine, CompositorBloomOff).setAccessLevel(AccessLevel::User); |
---|
| 405 | SetConsoleCommandShortcut(GraphicsEngine, CompositorMotionBlurOff).setAccessLevel(AccessLevel::User); |
---|
| 406 | void GraphicsEngine::CompositorBloomOn() |
---|
| 407 | { |
---|
| 408 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
---|
| 409 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
---|
| 410 | Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "Bloom"); |
---|
| 411 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Bloom", true); |
---|
| 412 | } |
---|
| 413 | void GraphicsEngine::CompositorBloomOff() |
---|
| 414 | { |
---|
| 415 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
---|
| 416 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
---|
| 417 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Bloom", false); |
---|
| 418 | } |
---|
| 419 | |
---|
| 420 | void GraphicsEngine::CompositorMotionBlurOn() |
---|
| 421 | { |
---|
| 422 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
---|
| 423 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
---|
| 424 | Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "MotionBlur"); |
---|
| 425 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "MotionBlur", true); |
---|
| 426 | } |
---|
| 427 | void GraphicsEngine::CompositorMotionBlurOff() |
---|
| 428 | { |
---|
| 429 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
---|
| 430 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
---|
| 431 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "MotionBlur", false); |
---|
| 432 | } |
---|
[612] | 433 | } |
---|