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source: code/branches/shader_HS18/src/modules/overlays/hud/CountDown.cc @ 12076

Last change on this file since 12076 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 3.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Johannes Ritz
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file CountDown.cc
31    @brief Countdown HUD element, counting down from CountDown::counter_ to zero.
32   
33    In use it would like this:
34        @code
35        <OverlayGroup name="spacefightHUD" scale = "1, 1">
36          <CountDown
37              position    = "0.49, 0.05"
38              pickpoint   = "0.0, 0.0"
39              font        = "ShareTechMono"
40              textsize    = 0.06
41              colour      = "1.0, 1.0, 1.0, 1.0"
42              align       = "right"                 
43              counter     = "10.0"
44              speedfactor = "1.0"
45              active      = "false"
46           >
47            <events>
48              <activity>
49                <EventListener event="startcounting" />
50              </activity>
51            </events>
52          </CountDown>
53        </OverlayGroup>
54        @endcode
55        The counter is triggered by an event called "startcounting" and counts from 10 to 0.
56*/
57
58#include "CountDown.h"
59
60#include "core/CoreIncludes.h"
61#include "core/XMLPort.h"
62#include "infos/PlayerInfo.h"
63#include "util/Convert.h"
64
65namespace orxonox
66{
67    RegisterClass(CountDown);
68
69    CountDown::CountDown(Context* context) : OverlayText(context)
70    {
71        RegisterObject(CountDown);
72
73        this->owner_ = nullptr;
74        this->hasStopped_ = false;
75    }
76   
77    CountDown::~CountDown()
78    {
79    }
80   
81    void CountDown::XMLPort(Element& xmlelement, XMLPort::Mode mode)
82    {
83        SUPER(CountDown, XMLPort, xmlelement, mode);
84        XMLPortParam(CountDown, "counter", setCounter, getCounter, xmlelement, mode).defaultValues(10);
85        XMLPortParam(CountDown, "speedfactor", setSpeed, getSpeed, xmlelement, mode).defaultValues(1);
86    }
87   
88    void CountDown::tick(float dt)
89    {
90        SUPER(CountDown, tick, dt);
91        if (this->isActive() && !this->hasStopped_)
92        {
93            if (this->counter_ <= 0)
94            {
95                this->counter_ = 0;
96                this->hasStopped_ = true;
97                this->setCaption("");
98            }
99            else
100            {
101                this->counter_ -= dt*speed_;
102                this->setCaption(multi_cast<std::string>((int)this->counter_)); //TODO: evtl. initialize with +0.5f
103            }
104        }
105    }
106
107    void CountDown::changedOwner()
108    {
109        SUPER(CountDown, changedOwner);
110
111        this->owner_ = orxonox_cast<PlayerInfo*>(this->getOwner());
112    }
113}
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