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source: code/branches/shader_HS18/src/modules/overlays/hud/HUDHealthBar.cc @ 12189

Last change on this file since 12189 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 5.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "HUDHealthBar.h"
30
31#include "util/Convert.h"
32#include "core/CoreIncludes.h"
33#include "core/XMLPort.h"
34#include "worldentities/pawns/Pawn.h"
35#include "overlays/OverlayGroup.h"
36
37namespace orxonox
38{
39    RegisterClass(HUDHealthBar);
40
41    HUDHealthBar::HUDHealthBar(Context* context) : HUDBar(context)
42    {
43        RegisterObject(HUDHealthBar);
44
45        this->owner_ = nullptr;
46        this->bUseBarColour_ = false;
47        this->textOffset_ = Vector2(0.0f, 0.0f);
48        this->textScale_ = 1.0f;
49
50        this->setIconPosition(Vector2(0.05f,0.5f));
51        this->setIconDimensions(Vector2(0.1f,0.5f));
52
53        this->textoverlay_ = new OverlayText(this->getContext());
54
55        assert(this->textoverlay_.get());
56
57        this->textoverlay_->setCaption("");
58        this->textoverlay_->setAspectCorrection(false);
59
60        positionText();
61    }
62
63    HUDHealthBar::~HUDHealthBar()
64    {
65        if (this->isInitialized())
66        {
67            this->textoverlay_->destroy();
68            this->textoverlay_ = nullptr;
69        }
70    }
71
72    void HUDHealthBar::XMLPort(Element& xmlelement, XMLPort::Mode mode)
73    {
74        SUPER(HUDHealthBar, XMLPort, xmlelement, mode);
75
76        XMLPortParam(HUDHealthBar, "showtext",          setTextVisible,          getTextVisible,          xmlelement, mode).defaultValues(true);
77        XMLPortParam(HUDHealthBar, "textfont",          setTextFont,             getTextFont,             xmlelement, mode).defaultValues("Monofur");
78        XMLPortParam(HUDHealthBar, "textusebarcolour",  setTextUseBarColour,     getTextUseBarColour,     xmlelement, mode).defaultValues(false);
79        XMLPortParam(HUDHealthBar, "textcolour",        setTextColour,           getTextColour,           xmlelement, mode).defaultValues(ColourValue(1.0, 1.0, 1.0, 1.0));
80        XMLPortParam(HUDHealthBar, "textalign",         setTextAlignmentString,  getTextAlignmentString,  xmlelement, mode).defaultValues("left");
81        XMLPortParam(HUDHealthBar, "textoffset",        setTextOffset,           getTextOffset,           xmlelement, mode).defaultValues(Vector2::ZERO);
82        XMLPortParam(HUDHealthBar, "textscale",         setTextScale,            getTextScale,            xmlelement, mode).defaultValues(1.0f);
83        XMLPortParam(HUDHealthBar, "textpickpoint",     setTextPickPoint,        getTextPickPoint,        xmlelement, mode).defaultValues(Vector2::ZERO);
84        XMLPortParam(HUDHealthBar, "textrotation",      setTextRotation,         getTextRotation,         xmlelement, mode).defaultValues(0.0f);
85        XMLPortParam(HUDHealthBar, "textspacewidth",    setTextSpaceWidth,       getTextSpaceWidth,       xmlelement, mode).defaultValues(true);
86    }
87
88    void HUDHealthBar::tick(float dt)
89    {
90        SUPER(HUDHealthBar, tick, dt);
91
92        if (this->owner_)
93        {
94            this->setValue(this->owner_->getHealth() / this->owner_->getInitialHealth());
95            this->textoverlay_->setCaption(multi_cast<std::string>(static_cast<int>(this->owner_->getHealth())));
96        }
97        else
98        {
99            this->setValue(0);
100            this->textoverlay_->setCaption("0");
101        }
102
103        if (this->bUseBarColour_)
104            this->textoverlay_->setColour(this->getCurrentBarColour());
105    }
106
107    void HUDHealthBar::changedOwner()
108    {
109        SUPER(HUDHealthBar, changedOwner);
110
111        this->owner_ = orxonox_cast<Pawn*>(this->getOwner());
112    }
113
114    void HUDHealthBar::changedOverlayGroup()
115    {
116        SUPER(HUDHealthBar, changedOverlayGroup);
117
118        this->getOverlayGroup()->addElement(this->textoverlay_.get());
119    }
120
121    void HUDHealthBar::changedVisibility()
122    {
123        SUPER(HUDHealthBar, changedVisibility);
124
125        this->textoverlay_->setVisible(this->isVisible());
126    }
127
128    void HUDHealthBar::changedName()
129    {
130        SUPER(HUDHealthBar, changedName);
131
132        this->textoverlay_->setName(this->getName() + "text");
133    }
134
135    void HUDHealthBar::setTextColour(const ColourValue& colour)
136    {
137        this->textColour_ = colour;
138        if (!this->bUseBarColour_)
139            this->textoverlay_->setColour(colour);
140    }
141
142    void HUDHealthBar::setTextUseBarColour(bool bUseBarColour)
143    {
144        this->bUseBarColour_ = bUseBarColour;
145        if (!bUseBarColour)
146            this->textoverlay_->setColour(this->textColour_);
147    }
148
149    void HUDHealthBar::positionText()
150    {
151        this->textoverlay_->setPosition(this->getPosition() + this->textOffset_*this->getActualSize());
152        this->textoverlay_->setTextSize(this->getActualSize().y*this->textScale_);
153    }
154
155    void HUDHealthBar::positionChanged()
156    {
157        HUDBar::positionChanged();
158        positionText();
159    }
160
161    void HUDHealthBar::sizeChanged()
162    {
163        HUDBar::sizeChanged();
164        positionText();
165    }   
166}
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