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source: code/branches/shaders/cmake/tools/FindVorbis.cmake @ 9888

Last change on this file since 9888 was 8351, checked in by rgrieder, 14 years ago

Merged kicklib2 branch back to trunk (includes former branches ois_update, mac_osx and kicklib).

Notes for updating

Linux:
You don't need an extra package for CEGUILua and Tolua, it's already shipped with CEGUI.
However you do need to make sure that the OgreRenderer is installed too with CEGUI 0.7 (may be a separate package).
Also, Orxonox now recognises if you install the CgProgramManager (a separate package available on newer Ubuntu on Debian systems).

Windows:
Download the new dependency packages versioned 6.0 and use these. If you have problems with that or if you don't like the in game console problem mentioned below, you can download the new 4.3 version of the packages (only available for Visual Studio 2005/2008).

Key new features:

  • *Support for Mac OS X*
  • Visual Studio 2010 support
  • Bullet library update to 2.77
  • OIS library update to 1.3
  • Support for CEGUI 0.7 —> Support for Arch Linux and even SuSE
  • Improved install target
  • Compiles now with GCC 4.6
  • Ogre Cg Shader plugin activated for Linux if available
  • And of course lots of bug fixes

There are also some regressions:

  • No support for CEGUI 0.5, Ogre 1.4 and boost 1.35 - 1.39 any more
  • In game console is not working in main menu for CEGUI 0.7
  • Tolua (just the C lib, not the application) and CEGUILua libraries are no longer in our repository. —> You will need to get these as well when compiling Orxonox
  • And of course lots of new bugs we don't yet know about
  • Property svn:eol-style set to native
File size: 1.6 KB
Line 
1# - Try to find ogg/vorbis
2# Once done this will define
3#
4#  VORBIS_FOUND - system has vorbis
5#  VORBIS_INCLUDE_DIR
6#  VORBIS_LIBRARIES - vorbis and vorbisfile libraries
7#
8# $VORBISDIR is an environment variable used
9# for finding vorbis.
10#
11# Several changes and additions by Fabian 'x3n' Landau
12# Most of all rewritten by Adrian Friedli
13# Debug versions and simplifications by Reto Grieder
14#                 > www.orxonox.net <
15
16INCLUDE(FindPackageHandleStandardArgs)
17INCLUDE(HandleLibraryTypes)
18
19FIND_PATH(VORBIS_INCLUDE_DIR vorbis/codec.h
20  PATHS $ENV{VORBISDIR}
21  PATH_SUFFIXES include
22)
23FIND_LIBRARY(VORBIS_LIBRARY_OPTIMIZED
24  NAMES vorbis vorbis-0 libvorbis
25  PATHS $ENV{VORBISDIR}
26  PATH_SUFFIXES lib
27)
28FIND_LIBRARY(VORBIS_LIBRARY_DEBUG
29  NAMES vorbisd vorbis_d vorbisD vorbis_D libvorbis_d
30  PATHS $ENV{VORBISDIR}
31  PATH_SUFFIXES lib
32)
33FIND_LIBRARY(VORBISFILE_LIBRARY_OPTIMIZED
34  NAMES vorbisfile vorbisfile-3 libvorbisfile
35  PATHS $ENV{VORBISDIR}
36  PATH_SUFFIXES lib
37)
38FIND_LIBRARY(VORBISFILE_LIBRARY_DEBUG
39  NAMES vorbisfiled vorbisfile_d vorbisfileD vorbisfile_D libvorbisfile_d
40  PATHS $ENV{VORBISDIR}
41  PATH_SUFFIXES lib
42)
43
44# Handle the REQUIRED argument and set VORBIS_FOUND
45FIND_PACKAGE_HANDLE_STANDARD_ARGS(Vorbis DEFAULT_MSG
46  VORBIS_LIBRARY_OPTIMIZED
47  VORBISFILE_LIBRARY_OPTIMIZED
48  VORBIS_INCLUDE_DIR
49)
50
51# Collect optimized and debug libraries
52HANDLE_LIBRARY_TYPES(VORBIS)
53HANDLE_LIBRARY_TYPES(VORBISFILE)
54SET(VORBIS_LIBRARIES ${VORBIS_LIBRARY} ${VORBISFILE_LIBRARY})
55
56MARK_AS_ADVANCED(
57  VORBIS_INCLUDE_DIR
58  VORBIS_LIBRARY_OPTIMIZED
59  VORBIS_LIBRARY_DEBUG
60  VORBISFILE_LIBRARY_OPTIMIZED
61  VORBISFILE_LIBRARY_DEBUG
62)
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