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source: code/branches/shaders/data/gui/scripts/GUITools.lua @ 10629

Last change on this file since 10629 was 8351, checked in by rgrieder, 14 years ago

Merged kicklib2 branch back to trunk (includes former branches ois_update, mac_osx and kicklib).

Notes for updating

Linux:
You don't need an extra package for CEGUILua and Tolua, it's already shipped with CEGUI.
However you do need to make sure that the OgreRenderer is installed too with CEGUI 0.7 (may be a separate package).
Also, Orxonox now recognises if you install the CgProgramManager (a separate package available on newer Ubuntu on Debian systems).

Windows:
Download the new dependency packages versioned 6.0 and use these. If you have problems with that or if you don't like the in game console problem mentioned below, you can download the new 4.3 version of the packages (only available for Visual Studio 2005/2008).

Key new features:

  • *Support for Mac OS X*
  • Visual Studio 2010 support
  • Bullet library update to 2.77
  • OIS library update to 1.3
  • Support for CEGUI 0.7 —> Support for Arch Linux and even SuSE
  • Improved install target
  • Compiles now with GCC 4.6
  • Ogre Cg Shader plugin activated for Linux if available
  • And of course lots of bug fixes

There are also some regressions:

  • No support for CEGUI 0.5, Ogre 1.4 and boost 1.35 - 1.39 any more
  • In game console is not working in main menu for CEGUI 0.7
  • Tolua (just the C lib, not the application) and CEGUILua libraries are no longer in our repository. —> You will need to get these as well when compiling Orxonox
  • And of course lots of new bugs we don't yet know about
  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1-- Returns a new menu sheet
2-- See MenuSheet.new for details about the parameters
3function createMenuSheet(name, bHidePrevious, tShowCursor, tUseKeyboard, bBlockJoyStick)
4    local sheet = require("MenuSheet").new(name, bHidePrevious, tShowCursor, tUseKeyboard, bBlockJoyStick)
5    _G[sheet.name] = sheet -- Global access required because of the event handlers
6    return sheet
7end
8
9-- Returns a new HUD sheet
10function createHUDSheet(name)
11    local sheet = require("HUDSheet").new(name)
12    _G[sheet.name] = sheet -- Global access required because of the event handlers
13    return sheet
14end
15
16function openDecisionPopup( text, callbackPtr )
17    showMenuSheet("DecisionPopup", false, true)
18    DecisionPopup.setCallback(callbackPtr)
19    DecisionPopup.setText(text)
20end
21
22function openInfoPopup(text, functionPtr, closeButton, arguments)
23    showMenuSheet("InfoPopup", false, true)
24    InfoPopup.execute(functionPtr, arguments)
25    InfoPopup.setText(text)
26    InfoPopup.setCloseButton(closeButton)
27end
28
29function getMinTextSize(window)
30    local size = {}
31
32    local lookAndFeel = CEGUI.WidgetLookManager:getSingleton():getWidgetLook(window:getLookNFeel())
33    local height = window:getFont():getLineSpacing() + window:getUnclippedOuterRect():getHeight() - lookAndFeel:getNamedArea("WithFrameTextRenderArea"):getArea():getPixelRect(window):getHeight()
34    local width =  window:getFont():getTextExtent(window:getText()) + window:getUnclippedOuterRect():getWidth() - lookAndFeel:getNamedArea("WithFrameTextRenderArea"):getArea():getPixelRect(window):getWidth()
35
36    table.insert(size, height)
37    table.insert(size, width)
38    return size
39end
40
41function getScrollingStepSize(window)
42    local height = window:getUnclippedOuterRect():getHeight()
43    local maxHeight = CEGUI.System:getSingleton():getGUISheet():getUnclippedOuterRect():getHeight()
44    local ratio = height/maxHeight
45    return 0.008*ratio/0.3204
46end
47
48function getStaticTextWindowHeight(window)
49    -- Get the area the text is formatted and drawn into.
50    local lookAndFeel = CEGUI.WidgetLookManager:getSingleton():getWidgetLook(window:getLookNFeel())
51    local formattedArea = lookAndFeel:getNamedArea("WithFrameTextRenderArea"):getArea():getPixelRect(window)
52    -- Calculate the pixel height of the frame by subtracting the height of the area above from the total height of the window.
53    local frameHeight = window:getUnclippedOuterRect():getHeight() - formattedArea:getHeight()
54
55    local height = 0
56    if ORXONOX_OLD_CEGUI then
57        local lines = window:getFont():getFormattedLineCount(window:getText(), formattedArea, CEGUI.WordWrapLeftAligned)
58        height = lines * window:getFont():getLineSpacing() + frameHeight
59    else
60        height = math.floor(CEGUI.PropertyHelper:stringToFloat(window:getProperty("VertExtent")) + frameHeight) + 1
61    end
62    return height
63end
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