[9403] | 1 | <LevelInfo |
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| 2 | name = "Shader Test" |
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| 3 | description = "Level to test shader functionality. Based on Asteroidfields." |
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| 4 | tags = "shaders" |
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| 5 | screenshot = "codingtutorial.png" |
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| 6 | startingships = "spaceshipassff, spaceshipghost, spaceshipspacecruiser" |
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| 7 | /> |
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| 8 | |
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| 9 | <?lua |
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| 10 | include("stats.oxo") |
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| 11 | include("HUDTemplates3.oxo") |
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| 12 | include("templates/lodInformation.oxt") |
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| 13 | ?> |
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| 14 | |
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| 15 | <?lua |
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| 16 | include("templates/spaceshipAssff.oxt") |
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| 17 | include("templates/spaceshipPirate.oxt") |
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| 18 | ?> |
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| 19 | |
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| 20 | <Level |
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| 21 | name = "Sample" |
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| 22 | description = "Just a few tests" |
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| 23 | > |
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| 24 | <templates> |
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| 25 | <Template link=lodtemplate_default /> |
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| 26 | </templates> |
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| 27 | <?lua include("includes/notifications.oxi") ?> |
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| 28 | |
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| 29 | <Scene |
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| 30 | ambientlight = "0.8, 0.8, 0.8" |
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| 31 | skybox = "Orxonox/Starbox" |
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| 32 | hasPhysics = true |
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| 33 | > |
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| 34 | |
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| 35 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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| 36 | <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 37 | |
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| 38 | |
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| 39 | |
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| 40 | |
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| 41 | <!-- Belt that's far away *** TURNED OFF FOR PERFORMANCE REASONS *** --> |
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| 42 | <!-- Generate asteroid field and asteroid belt --> |
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| 43 | <!-- |
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| 44 | <?lua |
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| 45 | dofile("includes/asteroidField.lua") |
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| 46 | asteroidBelt(0, 0, 0, -48, -34, 70, 100, 200, 219900, 210000, 900, 1) |
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| 47 | ?> |
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| 48 | --> |
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| 49 | |
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| 50 | |
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| 51 | <!-- triple large belt around the planet --> |
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| 52 | <?lua |
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| 53 | dofile("includes/asteroidField.lua") |
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| 54 | asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 7190, 7800, 250, 1) |
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| 55 | ?> |
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| 56 | <?lua |
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| 57 | dofile("includes/asteroidField.lua") |
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| 58 | asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 10000, 11000, 300, 1) |
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| 59 | ?> |
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| 60 | <?lua |
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| 61 | dofile("includes/asteroidField.lua") |
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| 62 | asteroidBelt(15000, 0, 0, 30, 0, 30, 30, 50, 14000, 15000, 350, 1) |
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| 63 | ?> |
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| 64 | |
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| 65 | <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7"> |
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| 66 | <attached> |
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[9409] | 67 | <Model scale="1" mesh="drone.mesh" renderQueueGroup="52" material="glow/drone"/> |
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[9403] | 68 | </attached> |
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| 69 | <collisionShapes> |
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| 70 | <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" /> |
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| 71 | </collisionShapes> |
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| 72 | </Drone> |
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| 73 | |
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| 74 | <!-- Planet close to spawn point --> |
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| 75 | |
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| 76 | <Planet |
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| 77 | position="15000,0,0" |
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| 78 | scale="5000" |
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| 79 | collisionType="dynamic" |
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| 80 | linearDamping="0.8" |
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| 81 | angularDamping="0" |
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| 82 | mass="10000000" |
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| 83 | pitch="0" |
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| 84 | mesh="planets/muunilinst.mesh" |
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| 85 | atmosphere="atmosphere1" |
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| 86 | rotationaxis="1,0,0" |
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| 87 | rotationrate="1.0" |
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| 88 | atmospheresize="80.0f" |
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| 89 | imagesize="1024.0f" |
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| 90 | collisiondamage = 2 |
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| 91 | enablecollisiondamage = true |
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| 92 | > |
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| 93 | <attached> |
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| 94 | <ForceField position="5000,0,0" mode="sphere" diameter="10000" velocity="-50" /> |
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| 95 | </attached> |
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| 96 | <collisionShapes> |
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| 97 | <SphereCollisionShape radius="5000" position="0,0,0" /> |
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| 98 | </collisionShapes> |
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| 99 | </Planet> |
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| 100 | |
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| 101 | |
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| 102 | |
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| 103 | |
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| 104 | |
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| 105 | |
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| 106 | |
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| 107 | </Scene> |
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| 108 | </Level> |
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