1 | /* |
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2 | The zlib/libpng License |
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3 | |
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4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) |
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5 | |
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6 | This software is provided 'as-is', without any express or implied warranty. In no event will |
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7 | the authors be held liable for any damages arising from the use of this software. |
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8 | |
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9 | Permission is granted to anyone to use this software for any purpose, including commercial |
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10 | applications, and to alter it and redistribute it freely, subject to the following |
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11 | restrictions: |
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12 | |
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13 | 1. The origin of this software must not be misrepresented; you must not claim that |
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14 | you wrote the original software. If you use this software in a product, |
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15 | an acknowledgment in the product documentation would be appreciated but is |
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16 | not required. |
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17 | |
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18 | 2. Altered source versions must be plainly marked as such, and must not be |
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19 | misrepresented as being the original software. |
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20 | |
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21 | 3. This notice may not be removed or altered from any source distribution. |
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22 | */ |
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23 | #ifndef OIS_InputManager_H |
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24 | #define OIS_InputManager_H |
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25 | |
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26 | #include "OISPrereqs.h" |
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27 | |
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28 | namespace OIS |
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29 | { |
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30 | //Forward declare a couple of classes we might use later |
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31 | class LIRCFactoryCreator; |
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32 | class WiiMoteFactoryCreator; |
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33 | |
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34 | /** |
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35 | Base Manager class. No longer a Singleton; so feel free to create as many InputManager's as you have |
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36 | windows. |
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37 | */ |
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38 | class _OISExport InputManager |
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39 | { |
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40 | public: |
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41 | /** |
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42 | @remarks |
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43 | Returns version number (useful in DLL/SO libs) |
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44 | @returns |
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45 | Bits: 1-8 Patch number, 9-16 Minor version, 17-32 Major version |
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46 | */ |
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47 | static unsigned int getVersionNumber(); |
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48 | |
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49 | /** |
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50 | @remarks |
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51 | Returns version string (useful in DLL/SO libs) |
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52 | @returns |
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53 | Version name |
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54 | */ |
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55 | const std::string &getVersionName(); |
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56 | |
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57 | /** |
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58 | @remarks |
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59 | Creates appropriate input system dependent on platform. |
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60 | @param winHandle |
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61 | Contains OS specific window handle (such as HWND or X11 Window) |
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62 | @returns |
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63 | A pointer to the created manager, or raises Exception |
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64 | */ |
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65 | static InputManager* createInputSystem( std::size_t winHandle ); |
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66 | |
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67 | /** |
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68 | @remarks |
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69 | Creates appropriate input system dependent on platform. |
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70 | @param paramList |
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71 | ParamList contains OS specific info (such as HWND and HINSTANCE for window apps), |
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72 | and access mode. |
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73 | @returns |
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74 | A pointer to the created manager, or raises Exception |
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75 | */ |
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76 | static InputManager* createInputSystem( ParamList ¶mList ); |
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77 | |
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78 | /** |
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79 | @remarks |
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80 | Destroys the InputManager |
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81 | @param manager |
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82 | Manager to destroy |
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83 | */ |
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84 | static void destroyInputSystem(InputManager* manager); |
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85 | |
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86 | /** |
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87 | @remarks Gets the name of the current platform input system |
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88 | */ |
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89 | const std::string& inputSystemName(); |
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90 | |
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91 | /** |
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92 | @remarks |
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93 | Returns the number of the specified OIS::Type devices discovered by OIS |
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94 | @param iType |
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95 | Type that you are interested in |
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96 | */ |
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97 | int getNumberOfDevices( Type iType ); |
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98 | |
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99 | /** |
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100 | @remarks |
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101 | Lists all unused devices |
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102 | @returns |
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103 | DeviceList which contains Type and vendor of device |
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104 | */ |
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105 | DeviceList listFreeDevices(); |
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106 | |
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107 | /** |
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108 | @remarks |
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109 | Tries to create an object with the specified vendor. If you have no |
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110 | preference of vendor, leave vender as default (""). Raises exception on failure |
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111 | */ |
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112 | Object* createInputObject( Type iType, bool bufferMode, const std::string &vendor = ""); |
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113 | |
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114 | /** |
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115 | @remarks Destroys Input Object |
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116 | */ |
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117 | void destroyInputObject( Object* obj ); |
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118 | |
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119 | /** |
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120 | @remarks |
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121 | Add a custom object factory to allow for user controls. |
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122 | @param factory |
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123 | Factory instance to add |
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124 | @notes |
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125 | Make sure you do not delete the factory before devices created from |
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126 | the factory are destroyed (either by calling RemoveFactoryCreator, or shutting down |
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127 | the input system). Order should be something like the following: |
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128 | * Create Input System |
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129 | * Create Factory Instance |
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130 | * AddFactoryCreator(factory) |
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131 | * Create a device from the InputManager (device created by factory) |
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132 | * One of the follwoing: |
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133 | * removeFactoryCreator(factory) |
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134 | * inputManager->destroyInputObject(obj) |
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135 | * destroyInputSystem(inputManager) |
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136 | * destroy Factory Instance |
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137 | You can safely delete the factory instance once you have removed it or shut down the |
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138 | input manager. |
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139 | */ |
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140 | void addFactoryCreator( FactoryCreator* factory ); |
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141 | |
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142 | /** |
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143 | @remarks |
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144 | Remove a previously added object factory |
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145 | @param factory |
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146 | Factory object to remove. |
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147 | @notes |
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148 | Removing a factory will automatically destroy any Objects created from the factory |
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149 | */ |
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150 | void removeFactoryCreator( FactoryCreator* factory ); |
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151 | |
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152 | //! All generic devices OIS supports internally (if they are compiled in) |
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153 | enum AddOnFactories |
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154 | { |
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155 | AddOn_All = 0, //All Devices |
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156 | AddOn_LIRC = 1, //PC Linux Infrared Remote Control |
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157 | AddOn_WiiMote = 2 //PC WiiMote Support |
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158 | }; |
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159 | |
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160 | /** |
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161 | @remarks |
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162 | Enable an addon FactoryCreator extension. By default, none are activated. |
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163 | If the desired support was not compiled in, this has no effect. Calling |
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164 | multiple times has no effect. Once activated, there is no way to deactivate - |
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165 | simply destroy and recreate input manager. |
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166 | */ |
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167 | void enableAddOnFactory(AddOnFactories factory); |
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168 | |
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169 | protected: |
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170 | /** |
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171 | @remarks |
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172 | Called from createInputSystem, gives derived input class a chance to setup after it is created |
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173 | */ |
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174 | virtual void _initialize(ParamList ¶mList) = 0; |
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175 | |
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176 | /** |
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177 | @remarks |
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178 | Derived classes must provide input system name |
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179 | */ |
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180 | InputManager(const std::string& name); |
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181 | |
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182 | /** |
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183 | @remarks |
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184 | Virtual Destructor - this base class will clean up all devices still opened in mFactoryObjects list |
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185 | */ |
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186 | virtual ~InputManager(); |
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187 | |
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188 | //! OIS Version name |
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189 | const std::string m_VersionName; |
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190 | |
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191 | //! FactoryCreator list |
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192 | FactoryList mFactories; |
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193 | |
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194 | //! Factory created objects - useful so we can find creator to send destruction request to |
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195 | FactoryCreatedObject mFactoryObjects; |
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196 | |
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197 | //! Name of the input system |
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198 | const std::string mInputSystemName; |
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199 | |
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200 | //! Extra factory (not enabled by default) |
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201 | LIRCFactoryCreator *m_lircSupport; |
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202 | WiiMoteFactoryCreator *m_wiiMoteSupport; |
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203 | }; |
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204 | } |
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205 | #endif |
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