source:
code/branches/shaders/src/external/ois/OISInterface.h
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1 | /* |
2 | The zlib/libpng License |
3 | |
4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) |
5 | |
6 | This software is provided 'as-is', without any express or implied warranty. In no event will |
7 | the authors be held liable for any damages arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, including commercial |
10 | applications, and to alter it and redistribute it freely, subject to the following |
11 | restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not claim that |
14 | you wrote the original software. If you use this software in a product, |
15 | an acknowledgment in the product documentation would be appreciated but is |
16 | not required. |
17 | |
18 | 2. Altered source versions must be plainly marked as such, and must not be |
19 | misrepresented as being the original software. |
20 | |
21 | 3. This notice may not be removed or altered from any source distribution. |
22 | */ |
23 | #ifndef OIS_Interface_H |
24 | #define OIS_Interface_H |
25 | |
26 | #include "OISPrereqs.h" |
27 | |
28 | namespace OIS |
29 | { |
30 | /** |
31 | An Object's interface is a way to gain write access to devices which support |
32 | it. For example, force feedack. |
33 | */ |
34 | class _OISExport Interface |
35 | { |
36 | public: |
37 | virtual ~Interface() {}; |
38 | |
39 | //! Type of Interface |
40 | enum IType |
41 | { |
42 | ForceFeedback, |
43 | Reserved |
44 | }; |
45 | }; |
46 | } |
47 | #endif //OIS_Interface_H |
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