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source: code/branches/shaders/src/libraries/network/packet/FunctionCalls.cc @ 9811

Last change on this file since 9811 was 8351, checked in by rgrieder, 14 years ago

Merged kicklib2 branch back to trunk (includes former branches ois_update, mac_osx and kicklib).

Notes for updating

Linux:
You don't need an extra package for CEGUILua and Tolua, it's already shipped with CEGUI.
However you do need to make sure that the OgreRenderer is installed too with CEGUI 0.7 (may be a separate package).
Also, Orxonox now recognises if you install the CgProgramManager (a separate package available on newer Ubuntu on Debian systems).

Windows:
Download the new dependency packages versioned 6.0 and use these. If you have problems with that or if you don't like the in game console problem mentioned below, you can download the new 4.3 version of the packages (only available for Visual Studio 2005/2008).

Key new features:

  • *Support for Mac OS X*
  • Visual Studio 2010 support
  • Bullet library update to 2.77
  • OIS library update to 1.3
  • Support for CEGUI 0.7 —> Support for Arch Linux and even SuSE
  • Improved install target
  • Compiles now with GCC 4.6
  • Ogre Cg Shader plugin activated for Linux if available
  • And of course lots of bug fixes

There are also some regressions:

  • No support for CEGUI 0.5, Ogre 1.4 and boost 1.35 - 1.39 any more
  • In game console is not working in main menu for CEGUI 0.7
  • Tolua (just the C lib, not the application) and CEGUILua libraries are no longer in our repository. —> You will need to get these as well when compiling Orxonox
  • And of course lots of new bugs we don't yet know about
  • Property svn:eol-style set to native
File size: 3.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "FunctionCalls.h"
30
31#include <cassert>
32#include "network/FunctionCall.h"
33#include "network/FunctionCallManager.h"
34#include "network/GamestateHandler.h"
35#include "network/Host.h"
36
37namespace orxonox {
38namespace packet {
39
40#define   PACKET_FLAGS_FUNCTIONCALLS PacketFlag::Reliable
41#define   _PACKETID         0
42const unsigned int FUNCTIONCALLS_MEM_ALLOCATION = 1000;
43
44FunctionCalls::FunctionCalls():
45  Packet(), minGamestateID_(GAMESTATEID_INITIAL)
46{
47  flags_ = flags_ | PACKET_FLAGS_FUNCTIONCALLS;
48  currentSize_ = 3*sizeof(uint32_t); // for packetid, nrOfCalls and minGamestateID_
49}
50
51FunctionCalls::FunctionCalls( uint8_t* data, unsigned int clientID ): 
52  Packet(data, clientID), minGamestateID_(GAMESTATEID_INITIAL)
53{
54}
55
56FunctionCalls::~FunctionCalls()
57{
58}
59
60
61bool FunctionCalls::process(orxonox::Host* host)
62{
63  assert(isDataENetAllocated());
64 
65  uint8_t* temp = data_+sizeof(uint32_t); //skip packetid
66  uint32_t nrOfCalls = *(uint32_t*)temp;
67  temp += sizeof(uint32_t);
68  this->minGamestateID_ = *(uint32_t*)temp;
69  temp += sizeof(uint32_t);
70  for( unsigned int i = 0; i<nrOfCalls; i++ )
71  {
72    FunctionCall fctCall;
73    fctCall.loadData(temp);
74    if( !fctCall.execute() )
75    {
76      FunctionCallManager::bufferIncomingFunctionCall( fctCall, minGamestateID_, this->getPeerID() );
77    }
78  }
79 
80  delete this;
81  return true;
82}
83
84void FunctionCalls::addCallStatic( uint32_t networkID, const MultiType* mt1, const MultiType* mt2, const MultiType* mt3, const MultiType* mt4, const MultiType* mt5)
85{
86  assert(!isDataENetAllocated());
87 
88  this->functionCalls_.push(orxonox::FunctionCall());
89  this->functionCalls_.back().setCallStatic( networkID, mt1, mt2, mt3, mt4, mt5 );
90  this->currentSize_ += this->functionCalls_.back().getSize();
91}
92
93void FunctionCalls::addCallMember( uint32_t networkID, uint32_t objectID, const MultiType* mt1, const MultiType* mt2, const MultiType* mt3, const MultiType* mt4, const MultiType* mt5)
94{
95  assert(!isDataENetAllocated());
96 
97  this->functionCalls_.push(orxonox::FunctionCall());
98  this->functionCalls_.back().setCallMember( networkID, objectID, mt1, mt2, mt3, mt4, mt5 );
99  this->currentSize_ += this->functionCalls_.back().getSize();
100}
101
102bool FunctionCalls::send(orxonox::Host* host)
103{
104  this->minGamestateID_ = host->getCurrentGamestateID();
105  assert(this->functionCalls_.size());
106  data_=new uint8_t[ currentSize_ ];
107  *(Type::Value *)(data_ + _PACKETID ) = Type::FunctionCalls; // Set the Packet ID
108  *(uint32_t*)(data_+sizeof(uint32_t)) = this->functionCalls_.size(); // set nrOfCalls
109  *(uint32_t*)(data_+2*sizeof(uint32_t)) = this->minGamestateID_; // set minGamestateID_
110  uint8_t* temp = data_+3*sizeof(uint32_t);
111 
112  while( this->functionCalls_.size() )
113  {
114    this->functionCalls_.front().saveData( temp );
115    this->functionCalls_.pop();
116  }
117 
118  assert( temp==data_+currentSize_ );
119 
120  Packet::send(host);
121  return true;
122}
123
124
125
126} //namespace packet
127} //namespace orxonox
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