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source: code/branches/shaders/src/modules/notifications/NotificationManager.h @ 10031

Last change on this file since 10031 was 8706, checked in by dafrick, 14 years ago

Merging presentation branch back into trunk.
There are many new features and also a lot of other changes and bugfixes, if you want to know, digg through the svn log.
Not everything is yet working as it should, but it should be fairly stable. If you habe any bug reports, just send me an email.

  • Property svn:eol-style set to native
File size: 7.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file NotificationManager.h
31    @brief Definition of the NotificationManager class.
32    @ingroup Notifications
33*/
34
35#ifndef _NotificationManager_H__
36#define _NotificationManager_H__
37
38#include "notifications/NotificationsPrereqs.h"
39
40#include <ctime>
41#include <map>
42#include <string>
43
44#include "core/OrxonoxClass.h"
45#include "util/Singleton.h"
46#include "interfaces/NotificationListener.h"
47
48namespace orxonox // tolua_export
49{ // tolua_export
50
51    /**
52    @brief
53        A Notification represents a short message used to inform the player about something that just happened. With the @ref orxonox::NotificationManager "NotificationManager" a Notification can be sent from any part of orxonox and is then displayed by the proper @ref orxonox::NotificationQueue "NotificationQueue(s)" (depending on which senders the specific @ref orxonox::NotificationQueue "NotificationQueues" accepts).
54
55        A Notification is just a data structure that is used internally by the Notifications module.
56
57    @author
58        Damian 'Mozork' Frick
59
60    @ingroup Notifications
61    */
62    class _NotificationsExport Notification
63    {
64        public:
65            Notification(const std::string& message, const std::string& sender, notificationMessageType::Value type);
66            virtual ~Notification();
67
68            /**
69            @brief Destroys the Notification.
70            */
71            void destroy(void)
72                { delete this; }
73
74            /**
75            @brief Get the message of the Notification.
76            @return Returns the message of the Notification.
77            */
78            inline const std::string & getMessage(void) const
79                { return this->message_; }
80
81            /**
82            @brief Get the sender of the Notification.
83            @return Returns the sender of the Notification.
84            */
85            inline const std::string & getSender(void) const
86                { return this->sender_; }
87
88            /**
89            @brief Get the type of the Notification.
90            @return Returns an enum with the type of the Notification.
91            */
92            inline notificationMessageType::Value getType(void) const
93                { return this->type_; }
94
95        private:
96            std::string message_; //!< The Notification message.
97            std::string sender_; //!< The sender of the notification.
98            notificationMessageType::Value type_; //!< The type of the notification.
99
100            void initialize(void); //!< Registers the object and sets some default values.
101
102    };
103
104    /**
105    @brief
106        The Singleton NotificationManager is a NotificationListener and functions as a gateway between @ref orxonox::Notification "Notifications" and @ref orxonox::NotificationQueue "NotificationQueues".
107        It receives, organizes @ref orxonox::Notification "Notifications" and the redistributes them to the specific @ref orxonox::NotificationQueue "NotificationQueues".
108        It also works as a liaison between the @ref orxonox::NotificationQueue "NotificationQueues" and the GUI that displays notification, called NotificationLayer.
109
110    @author
111        Damian 'Mozork' Frick
112
113    @ingroup Notifications
114    */
115    class _NotificationsExport NotificationManager // tolua_export
116        : public Singleton<NotificationManager>, public NotificationListener
117    { // tolua_export
118            friend class Singleton<NotificationManager>;
119        public:
120            NotificationManager();
121            virtual ~NotificationManager();
122
123            virtual void preDestroy(void); // Is called before the object is destroyed.
124
125            /**
126            @brief Get the instance of the NotificationManager Singleton.
127            @return Returns a reference to the NotificationManager.
128            */
129            static NotificationManager& getInstance() { return Singleton<NotificationManager>::getInstance(); } // tolua_export
130
131            virtual bool registerNotification(const std::string& message, const std::string& sender, notificationMessageType::Value type);
132            virtual bool executeCommand(notificationCommand::Value command, const std::string& sender);
133
134            bool registerNotification(Notification* notification); // Registers a Notification within the NotificationManager.
135            void unregisterNotification(Notification* notification, NotificationQueue* queue); // Unregisters a Notification within the NotificationManager for a given NotificationQueue.
136
137            void getNotifications(NotificationQueue* queue, std::multimap<std::time_t, Notification*>* map, const std::time_t & timeFrameStart, const std::time_t & timeFrameEnd); // Fetches the Notifications for a specific NotificationQueue in a specified timeframe and stores them in the input map.
138
139            /**
140            @brief Fetches the Notifications for a specific NotificationQueue in a timeframe from (now-timeDelay) to now and stores them in the input map.
141            @param queue The NotificationQueue the Notifications are fetched for.
142            @param map A pointer to a multimap, in which the notifications are stored. The map needs to have been allocated.
143            @param timeDelay The timespan.
144            @return Returns true if successful.
145            */
146            void getNotifications(NotificationQueue* queue, std::multimap<std::time_t, Notification*>* map, int timeDelay)
147                { this->getNotifications(queue, map, std::time(0)-timeDelay, std::time(0)); }
148
149            void getNewestNotifications(NotificationQueue* queue, std::multimap<std::time_t, Notification*>* map, int numberOfNotifications); // Fetches the newest Notifications for a specific NotificationQueue and stores them in the input map.
150
151            bool registerQueue(NotificationQueue* queue); // Registers a NotificationQueue.
152            void unregisterQueue(NotificationQueue* queue); // Unregisters a NotificationQueue.
153
154            void loadQueues(void); // tolua_export // Loads all the NotificationQueues that should exist.
155
156            NotificationQueue* getQueue(const std::string & name); // Get the NotificationQueue with the input name.
157
158        private:
159            static NotificationManager* singletonPtr_s;
160
161            std::multimap<std::time_t, Notification*> allNotificationsList_; //!< Container where all Notifications are stored.
162            std::map<const std::string, std::multimap<std::time_t, Notification*>*> notificationLists_; //!< Container where all Notifications, for each identifier (associated with a NotificationQueue), are stored.
163
164            std::map<const std::string, NotificationQueue*> queues_; //!< The list of NotificationQueues created by the NotificationManager.
165
166            bool removeNotification(Notification* notification, std::multimap<std::time_t, Notification*>& map); // Helper method that removes an input Notification form an input map.
167           
168            // Commands
169            bool commandClear(const std::string& sender); // The clear command. Clears all NotificationQueues that have its sender as a target.
170
171    }; // tolua_export
172
173} // tolua_export
174
175#endif /* _NotificationManager_H__ */
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