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source: code/branches/shaders/src/modules/objects/ObjectsPrereqs.h @ 9379

Last change on this file since 9379 was 8706, checked in by dafrick, 13 years ago

Merging presentation branch back into trunk.
There are many new features and also a lot of other changes and bugfixes, if you want to know, digg through the svn log.
Not everything is yet working as it should, but it should be fairly stable. If you habe any bug reports, just send me an email.

  • Property svn:eol-style set to native
File size: 2.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Shared library macros, enums, constants and forward declarations for the objects module
33*/
34
35#ifndef _ObjectsPrereqs_H__
36#define _ObjectsPrereqs_H__
37
38#include "OrxonoxConfig.h"
39#include "OrxonoxPrereqs.h"
40
41//-----------------------------------------------------------------------
42// Shared library settings
43//-----------------------------------------------------------------------
44
45#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(OBJECTS_STATIC_BUILD)
46#  ifdef OBJECTS_SHARED_BUILD
47#    define _ObjectsExport __declspec(dllexport)
48#  else
49#    if defined( __MINGW32__ )
50#      define _ObjectsExport
51#    else
52#      define _ObjectsExport __declspec(dllimport)
53#    endif
54#  endif
55#  define _ObjectsPrivate
56#elif defined (ORXONOX_GCC_VISIBILITY)
57#  define _ObjectsExport  __attribute__ ((visibility("default")))
58#  define _ObjectsPrivate __attribute__ ((visibility("hidden")))
59#else
60#  define _ObjectsExport
61#  define _ObjectsPrivate
62#endif
63
64//-----------------------------------------------------------------------
65// Forward declarations
66//-----------------------------------------------------------------------
67
68namespace orxonox
69{
70    class Attacher;
71    class ForceField;
72    class Planet;
73    class Script;
74    class SpaceBoundaries;
75
76    // collisionshapes
77    class BoxCollisionShape;
78    class ConeCollisionShape;
79    class PlaneCollisionShape;
80    class SphereCollisionShape;
81
82    // eventsystem
83    class EventDispatcher;
84    class EventFilter;
85    class EventListener;
86    class EventName;
87    class EventTarget;
88
89    // triggers
90    class CheckPoint;
91    class DistanceMultiTrigger;
92    class DistanceTrigger;
93    class DistanceTriggerBeacon;
94    class EventMultiTrigger;
95    class EventTrigger;
96    class MultiTrigger;
97    class MultiTriggerContainer;
98    class Trigger;
99    class TriggerBase;
100}
101
102#endif /* _ObjectsPrereqs_H__ */
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