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source: code/branches/shaders/src/modules/overlays/hud/HUDNavigation.h @ 10400

Last change on this file since 10400 was 9348, checked in by landauf, 12 years ago

merged branch presentation2012merge back to trunk

  • Property svn:eol-style set to native
File size: 3.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Felix Schulthess
24 *   Co-authors:
25 *      Reto Grieder
26 *      Matthias Spalinger
27 *
28 */
29
30#ifndef _HUDNavigation_H__
31#define _HUDNavigation_H__
32
33#include "overlays/OverlaysPrereqs.h"
34
35#include <map>
36#include <string>
37
38#include "util/OgreForwardRefs.h"
39#include "tools/interfaces/Tickable.h"
40#include "interfaces/RadarListener.h"
41#include "overlays/OrxonoxOverlay.h"
42
43namespace orxonox
44{
45    class _OverlaysExport HUDNavigation : public OrxonoxOverlay, public Tickable, public RadarListener
46    {
47        public:
48            HUDNavigation(BaseObject* creator);
49            virtual ~HUDNavigation();
50
51            void setConfigValues();
52
53            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
54            virtual void tick(float dt);
55
56            // RadarListener interface
57            virtual void addObject(RadarViewable* object);
58            virtual void removeObject(RadarViewable* viewable);
59            virtual void objectChanged(RadarViewable* viewable);
60
61            virtual void changedOwner();
62            virtual void sizeChanged();
63            virtual void angleChanged() { }
64            virtual void positionChanged() { }
65            virtual void radarTick(float dt) {}
66
67            inline float getRadarSensitivity() const
68                { return 1.0f; }
69
70            inline unsigned int getMarkerLimit() const
71                { return this->markerLimit_; }
72
73        private:
74            struct ObjectInfo
75            {
76                Ogre::PanelOverlayElement* panel_;
77                Ogre::TextAreaOverlayElement* text_;
78                bool outOfView_;
79                bool wasOutOfView_;
80            };
81
82            bool showObject(RadarViewable* rv);
83
84            // XMLPort accessors
85            inline void setNavMarkerSize(float size)
86            {
87                navMarkerSize_ = size;
88                this->sizeChanged();
89            }
90            inline float getNavMarkerSize() const
91                { return navMarkerSize_; }
92            inline void setDetectionLimit(float limit)
93                { this->detectionLimit_ = limit; }
94            inline float getDetectionLimit() const
95                { return this->detectionLimit_; }
96
97            void setTextSize(float size);
98            float getTextSize() const;
99
100            void setFont(const std::string& font);
101            const std::string& getFont() const;
102
103            float getArrowSizeX(int dist) const;
104            float getArrowSizeY(int dist) const;
105
106            std::map<RadarViewable*, ObjectInfo> activeObjectList_;
107            std::list<std::pair<RadarViewable*, unsigned int> > sortedObjectList_;
108
109            float navMarkerSize_;
110            std::string fontName_;
111            float textSize_;
112            bool showDistance_;
113
114            unsigned int markerLimit_;
115            float detectionLimit_; //!< Objects that are more far away than detectionLimit_ are not displayed on the HUD. 10000.0f is the default value.
116    };
117}
118
119#endif /* _HUDNavigation_H__ */
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