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source: code/branches/shaders/src/orxonox/CMakeLists.txt @ 10233

Last change on this file since 10233 was 9407, checked in by davidsa, 12 years ago

orxonox::RenderQueueListener: Implemented a rudimentary RenderQueueListener to enable the use of stencil buffer for elaborate alpha blending shaders without creating artifacts from overlapping faces. Also added a XML Port to assign a Model to a certain RenderQueueGroup. Needs to be improved to allow the use of strings for choosing the group instead of a static int which may change in the feature.

  • Property svn:eol-style set to native
File size: 2.2 KB
RevLine 
[2710]1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
[5752]20INCLUDE_DIRECTORIES(
21  ${CMAKE_SOURCE_DIR}/src/libraries
22  ${CMAKE_CURRENT_SOURCE_DIR}
23)
24
[2710]25SET_SOURCE_FILES(ORXONOX_SRC_FILES
[5929]26  Level.cc
[7648]27  LevelInfo.cc
[5929]28  LevelManager.cc
[5693]29  Main.cc
[6417]30  MoodManager.cc
[5781]31  PawnManager.cc
32  PlayerManager.cc
33  Radar.cc
[7163]34#  Test.cc
[8729]35
36BUILD_UNIT SceneBuildUnit.cc
[5929]37  CameraManager.cc
[5781]38  Scene.cc
[9407]39  RenderQueueListener.cc
[8729]40END_BUILD_UNIT
[1505]41)
[5738]42
[8858]43ADD_SUBDIRECTORY(chat)
[5781]44ADD_SUBDIRECTORY(collisionshapes)
45ADD_SUBDIRECTORY(controllers)
[5929]46ADD_SUBDIRECTORY(gamestates)
[5781]47ADD_SUBDIRECTORY(gametypes)
48ADD_SUBDIRECTORY(graphics)
49ADD_SUBDIRECTORY(infos)
50ADD_SUBDIRECTORY(interfaces)
51ADD_SUBDIRECTORY(items)
52ADD_SUBDIRECTORY(overlays)
53ADD_SUBDIRECTORY(sound)
54ADD_SUBDIRECTORY(weaponsystem)
55ADD_SUBDIRECTORY(worldentities)
56
[5693]57ORXONOX_ADD_LIBRARY(orxonox
[3196]58  FIND_HEADER_FILES
[5781]59  TOLUA_FILES
[8858]60    chat/ChatInputHandler.h
[7648]61    LevelInfo.h
[5781]62    LevelManager.h
[6417]63    MoodManager.h
64    controllers/HumanController.h
[7163]65    infos/PlayerInfo.h
[6417]66    sound/SoundManager.h
[5781]67  PCH_FILE
68    OrxonoxPrecompiledHeaders.h
[3196]69  LINK_LIBRARIES
[5781]70    ${OGRE_LIBRARY}
[8351]71    ${CEGUI}
72    ${LUA5.1_LIBRARY}
73    ${CEGUI_TOLUA_LIBRARY}
[5781]74    ${OPENAL_LIBRARY}
75    ${ALUT_LIBRARY}
[8351]76    ${OGG_LIBRARY}
77    ${VORBIS_LIBRARY}
[5781]78    ${VORBISFILE_LIBRARY}
[7163]79    tinyxml_orxonox
[5781]80    bullet_orxonox
[3196]81    util
82    core
[5781]83    network
84    tools
[8351]85  SOURCE_FILES
86    ${ORXONOX_SRC_FILES}
[3196]87)
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