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source: code/branches/shaders/src/orxonox/graphics/Billboard.cc @ 10422

Last change on this file since 10422 was 9461, checked in by davidsa, 12 years ago

Updated orxonox::Billboard so you can disable FrustumCulling. Also improved orxonox::LensFlare and added documentation.

  • Property svn:eol-style set to native
File size: 5.9 KB
RevLine 
[2072]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
[8706]25 *      Maurus Kaufmann
[2072]26 *
27 */
28
29#include "Billboard.h"
30
[7491]31#include "OgreBillboard.h"
32
[2072]33#include "core/CoreIncludes.h"
[3196]34#include "core/GameMode.h"
[2072]35#include "core/XMLPort.h"
[5735]36#include "Scene.h"
[2072]37
38namespace orxonox
39{
40    CreateFactory(Billboard);
41
[2662]42    Billboard::Billboard(BaseObject* creator) : StaticEntity(creator)
[2072]43    {
44        RegisterObject(Billboard);
45
[2662]46        this->colour_ = ColourValue::White;
[8706]47        this->rotation_ = 0;
[2662]48
[2072]49        this->registerVariables();
50    }
51
52    Billboard::~Billboard()
53    {
54        if (this->isInitialized())
55        {
56            if (this->isInitialized() && this->billboard_.getBillboardSet())
[2662]57                this->detachOgreObject(this->billboard_.getBillboardSet());
[2072]58        }
59    }
60
61    void Billboard::XMLPort(Element& xmlelement, XMLPort::Mode mode)
62    {
63        SUPER(Billboard, XMLPort, xmlelement, mode);
64
65        XMLPortParam(Billboard, "material", setMaterial, getMaterial, xmlelement, mode);
66        XMLPortParam(Billboard, "colour",   setColour,   getColour,   xmlelement, mode).defaultValues(ColourValue::White);
[8706]67        XMLPortParam(Billboard, "rotation", setRotation, getRotation, xmlelement, mode).defaultValues(0);
[2072]68    }
69
70    void Billboard::registerVariables()
71    {
[3280]72        registerVariable(this->material_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedMaterial));
73        registerVariable(this->colour_,   VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedColour));
[8706]74        registerVariable(this->rotation_, VariableDirection::ToClient, new NetworkCallback<Billboard>(this, &Billboard::changedRotation));
[2072]75    }
76
77    void Billboard::changedMaterial()
78    {
[6417]79        if (this->material_.empty())
[2662]80            return;
81
[2072]82        if (!this->billboard_.getBillboardSet())
83        {
[2896]84            if (this->getScene() && GameMode::showsGraphics())
[2072]85            {
86                this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1);
[2171]87                if (this->billboard_.getBillboardSet())
[2662]88                     this->attachOgreObject(this->billboard_.getBillboardSet());
[2072]89                this->billboard_.setVisible(this->isVisible());
[8706]90                this->changedRotation();
[2072]91            }
92        }
93        else
94            this->billboard_.setMaterial(this->material_);
95    }
96
97    void Billboard::changedColour()
98    {
99        if (!this->billboard_.getBillboardSet())
100        {
[2662]101/*
[6417]102            if (this->getScene() && GameMode::showsGraphics() && !this->material_.empty())
[2072]103            {
104                this->billboard_.setBillboardSet(this->getScene()->getSceneManager(), this->material_, this->colour_, 1);
[2171]105                if (this->billboard_.getBillboardSet())
[2662]106                    this->attachOgreObject(this->billboard_.getBillboardSet());
[2072]107                this->billboard_.setVisible(this->isVisible());
108            }
[2662]109*/
[2072]110        }
111        else
112            this->billboard_.setColour(this->colour_);
113    }
[5735]114
[8706]115
[3053]116    void Billboard::changedRotation()
117    {
118        if (this->billboard_.getBillboardSet())
[7491]119        {
120            Ogre::BillboardSet* set = this->billboard_.getBillboardSet();
121            set->setBillboardRotationType(Ogre::BBR_VERTEX);
122            unsigned int size = set->getPoolSize();
123            for(unsigned int i = 0; i < size; i++)
124            {
125                set->getBillboard(i)->setRotation(this->rotation_);
126            }
127        }
[3053]128    }
[2072]129
[8706]130
[2072]131    void Billboard::changedVisibility()
132    {
133        SUPER(Billboard, changedVisibility);
134
135        this->billboard_.setVisible(this->isVisible());
136    }
[8706]137   
138    void Billboard::setBillboardType(Ogre::BillboardType bbt)
139    {
140        Ogre::BillboardSet* bSet = this->billboard_.getBillboardSet();
141        if( bSet != NULL )
142        {
143            bSet->setBillboardType(bbt);
144        }
145    }
146   
147    void Billboard::setCommonDirection(Vector3 vec)
148    {
149        Ogre::BillboardSet* bSet = this->billboard_.getBillboardSet();
150        if( bSet != NULL )
151        {
152            bSet->setCommonDirection( vec );
153        }
154    }
155           
156    void Billboard::setCommonUpVector(Vector3 vec)
157    {
158        Ogre::BillboardSet* bSet = this->billboard_.getBillboardSet();
159        if( bSet != NULL )
160        {
161            bSet->setCommonUpVector( vec );
162        }
163    }
164   
165    void Billboard::setDefaultDimensions(float width, float height)
166    {
167        Ogre::BillboardSet* bSet = this->billboard_.getBillboardSet();
168        if( bSet != NULL )
169        {
170            bSet->setDefaultDimensions(width, height);
171        }
172    }
[9448]173   
174    void Billboard::setRenderQueueGroup(unsigned char groupID)
175    {
176        Ogre::BillboardSet* bSet = this->billboard_.getBillboardSet();
177        if( bSet != NULL )
178        {
179            bSet->setRenderQueueGroup(groupID);
180        }
181    }
[9461]182   
183    void Billboard::disableFrustumCulling()
184    {
185        Ogre::BillboardSet* bSet = this->billboard_.getBillboardSet();
186        if( bSet != NULL )
187        {
188            bSet->setBounds(Ogre::AxisAlignedBox(Ogre::AxisAlignedBox::EXTENT_INFINITE),0);
189        }
190    }
[2072]191}
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