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source: code/branches/shaders/src/orxonox/graphics/Camera.h @ 9461

Last change on this file since 9461 was 8706, checked in by dafrick, 13 years ago

Merging presentation branch back into trunk.
There are many new features and also a lot of other changes and bugfixes, if you want to know, digg through the svn log.
Not everything is yet working as it should, but it should be fairly stable. If you habe any bug reports, just send me an email.

  • Property svn:eol-style set to native
File size: 2.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Benjamin Knecht
26 *
27 */
28
29#ifndef _Camera_H__
30#define _Camera_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "util/OgreForwardRefs.h"
35#include "core/WindowEventListener.h"
36#include "tools/interfaces/Tickable.h"
37#include "tools/interfaces/TimeFactorListener.h"
38#include "worldentities/StaticEntity.h"
39
40namespace orxonox
41{
42
43    class _OrxonoxExport Camera : public StaticEntity, public Tickable,  public TimeFactorListener, public WindowEventListener
44    {
45        friend class CameraManager;
46
47        public:
48            Camera(BaseObject* creator);
49            virtual ~Camera();
50
51            void setConfigValues();
52            virtual void tick(float dt);
53
54            void requestFocus();
55            void releaseFocus();
56
57            inline Ogre::Camera* getOgreCamera()
58               { return this->camera_; }
59
60            inline bool hasFocus()
61                { return this->bHasFocus_; }
62
63            void setDrag(bool bDrag);
64            inline bool getDrag() const
65                { return this->bDrag_; }
66
67        private:
68            void removeFocus();
69            void setFocus();
70
71            void configvaluecallback_changedFovAndAspectRatio();
72            void configvaluecallback_changedNearClipDistance();
73
74            void windowResized(unsigned int newWidth, unsigned int newHeight);
75
76            Ogre::Camera*    camera_;
77            Ogre::SceneNode* cameraNode_;
78            float            nearClipDistance_;
79            bool             bHasFocus_;
80            bool             bDrag_;
81            bool             lastDtLagged_;
82            float            fov_;
83            float            aspectRatio_;
84    };
85}
86
87#endif /* _Camera_H__ */
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