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source: code/branches/shaders_merge/src/libraries/network/packet/FunctionCalls.cc @ 11072

Last change on this file since 11072 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 3.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "FunctionCalls.h"
30
31#include <cassert>
32#include "network/FunctionCall.h"
33#include "network/FunctionCallManager.h"
34#include "network/GamestateHandler.h"
35#include "network/Host.h"
36
37namespace orxonox {
38namespace packet {
39
40#define   PACKET_FLAGS_FUNCTIONCALLS PacketFlag::Reliable
41#define   _PACKETID         0
42const unsigned int FUNCTIONCALLS_MEM_ALLOCATION = 1000;
43
44FunctionCalls::FunctionCalls():
45  Packet(), minGamestateID_(GAMESTATEID_INITIAL)
46{
47  flags_ = flags_ | PACKET_FLAGS_FUNCTIONCALLS;
48  currentSize_ = 3*sizeof(uint32_t); // for packetid, nrOfCalls and minGamestateID_
49}
50
51FunctionCalls::FunctionCalls( uint8_t* data, unsigned int clientID ): 
52  Packet(data, clientID), minGamestateID_(GAMESTATEID_INITIAL)
53{
54}
55
56FunctionCalls::~FunctionCalls()
57{
58}
59
60
61bool FunctionCalls::process(orxonox::Host* host)
62{
63  assert(isDataENetAllocated());
64 
65  uint8_t* temp = data_+sizeof(uint32_t); //skip packetid
66  uint32_t nrOfCalls = *(uint32_t*)temp;
67  temp += sizeof(uint32_t);
68  this->minGamestateID_ = *(uint32_t*)temp;
69  temp += sizeof(uint32_t);
70  for( unsigned int i = 0; i<nrOfCalls; i++ )
71  {
72    FunctionCall fctCall;
73    fctCall.loadData(temp);
74    if( !fctCall.execute() )
75    {
76      FunctionCallManager::bufferIncomingFunctionCall( fctCall, minGamestateID_, this->getPeerID() );
77    }
78  }
79 
80  delete this;
81  return true;
82}
83
84void FunctionCalls::addCall( uint32_t networkID, uint32_t objectID, const MultiType& mt1, const MultiType& mt2, const MultiType& mt3, const MultiType& mt4, const MultiType& mt5)
85{
86  assert(!isDataENetAllocated());
87 
88  this->functionCalls_.push(orxonox::FunctionCall());
89  this->functionCalls_.back().setCall( networkID, objectID, mt1, mt2, mt3, mt4, mt5 );
90  this->currentSize_ += this->functionCalls_.back().getSize();
91}
92
93bool FunctionCalls::send(orxonox::Host* host)
94{
95  this->minGamestateID_ = host->getCurrentGamestateID();
96  assert(this->functionCalls_.size());
97  data_=new uint8_t[ currentSize_ ];
98  *(Type *)(data_ + _PACKETID ) = Type::FunctionCalls; // Set the Packet ID
99  *(uint32_t*)(data_+sizeof(uint32_t)) = this->functionCalls_.size(); // set nrOfCalls
100  *(uint32_t*)(data_+2*sizeof(uint32_t)) = this->minGamestateID_; // set minGamestateID_
101  uint8_t* temp = data_+3*sizeof(uint32_t);
102 
103  while( this->functionCalls_.size() )
104  {
105    this->functionCalls_.front().saveData( temp );
106    this->functionCalls_.pop();
107  }
108 
109  assert( temp==data_+currentSize_ );
110 
111  Packet::send(host);
112  return true;
113}
114
115
116
117} //namespace packet
118} //namespace orxonox
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