1 | <LevelInfo |
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2 | name = "Presentation X2" |
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3 | description = "2nd Presentation level for Orxonox Convention X" |
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4 | tags = "presentation" |
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5 | screenshot = "presentationx2.png" |
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6 | /> |
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7 | |
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8 | <?lua |
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9 | include("HUDTemplates3.oxo") |
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10 | include("stats.oxo") |
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11 | include("templates/spaceshipAssff.oxt") |
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12 | include("templates/spaceshipH2.oxt") |
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13 | include("templates/spaceshipPirate.oxt") |
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14 | include("templates/pickupRepresentationTemplates.oxt") |
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15 | include("templates/lodInformation.oxt") |
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16 | ?> |
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17 | |
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18 | <Level |
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19 | gametype = "TeamDeathmatch" |
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20 | > |
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21 | <templates> |
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22 | <Template link=lodtemplate_default /> |
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23 | </templates> |
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24 | <?lua include("includes/notifications.oxi") ?> |
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25 | |
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26 | <Scene |
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27 | ambientlight = "0.5, 0.5, 0.5" |
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28 | skybox = "Orxonox/skypanoramagen2" |
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29 | > |
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30 | |
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31 | <?lua |
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32 | include("includes/pickups.oxi") |
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33 | ?> |
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34 | |
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35 | <Light type=directional position="0,0,0" direction="0.683, 0.289, 0.670" diffuse="1.0, 1.0, 1.0, 1.0" specular="1.0, 1.0, 1.0, 1.0" /> |
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36 | |
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37 | <SpawnPoint position="-3800, 2500, 1500" direction="-0.683, -0.289, -0.670" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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38 | |
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39 | <SpaceShip position="-3900,3000,1000"> |
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40 | <templates> |
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41 | <Template link=spaceshipHtwo/> |
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42 | </templates> |
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43 | <controller> |
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44 | <WaypointPatrolController alertnessradius=100 team=0> |
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45 | <waypoints> |
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46 | <StaticEntity position="-3850,2800,1450" /> |
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47 | </waypoints> |
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48 | </WaypointPatrolController> |
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49 | </controller> |
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50 | </SpaceShip> |
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51 | |
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52 | <SpaceShip position="-4100,2600,1600"> |
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53 | <templates> |
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54 | <Template link=spaceshipHtwo/> |
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55 | </templates> |
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56 | <controller> |
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57 | <WaypointPatrolController alertnessradius=100 team=0> |
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58 | <waypoints> |
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59 | <StaticEntity position="-3850,2800,1450" /> |
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60 | </waypoints> |
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61 | </WaypointPatrolController> |
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62 | </controller> |
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63 | </SpaceShip> |
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64 | |
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65 | <SpaceShip position="-4000,2500,1500"> |
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66 | <templates> |
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67 | <Template link=spaceshipHtwo/> |
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68 | </templates> |
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69 | <controller> |
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70 | <WaypointPatrolController alertnessradius=100 team=0> |
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71 | <waypoints> |
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72 | <StaticEntity position="-3850,2800,1450" /> |
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73 | </waypoints> |
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74 | </WaypointPatrolController> |
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75 | </controller> |
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76 | </SpaceShip> |
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77 | |
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78 | <SpaceShip position="-4100,2700,1500"> |
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79 | <templates> |
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80 | <Template link=spaceshipHtwo/> |
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81 | </templates> |
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82 | <controller> |
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83 | <WaypointPatrolController alertnessradius=100 team=0 /> |
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84 | </controller> |
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85 | </SpaceShip> |
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86 | |
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87 | <SpaceShip position="-4150,2750,1550"> |
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88 | <templates> |
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89 | <Template link=spaceshipHtwo/> |
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90 | </templates> |
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91 | <controller> |
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92 | <WaypointPatrolController alertnessradius=100 team=0 /> |
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93 | </controller> |
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94 | </SpaceShip> |
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95 | |
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96 | <PickupSpawner position="-3800, 2500, 1500" respawnTime="60" triggerDistance="20" maxSpawnedItems="5"> |
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97 | <pickup> |
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98 | <SpeedPickup template=smalljumppickup /> |
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99 | </pickup> |
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100 | </PickupSpawner> |
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101 | |
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102 | <!-- PickupRepresentation for the pickup below, since it is not a standard pickup provided by pickups.oxi --> |
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103 | <PickupRepresentation |
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104 | pickupName = "Medium Health Pack" |
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105 | pickupDescription = "Once used adds a medium amout of health to the ship." |
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106 | spawnerTemplate = "mediumhealthpickupRepresentation" |
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107 | inventoryRepresentation = "MediumHealth" |
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108 | > |
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109 | <pickup> |
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110 | <HealthPickup health=100 activationType="onUse" durationType="once" /> |
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111 | </pickup> |
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112 | </PickupRepresentation> |
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113 | |
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114 | <PickupSpawner position="-4150,2750,1550" respawnTime="60" triggerDistance="20" maxSpawnedItems="5"> |
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115 | <pickup> |
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116 | <HealthPickup health=100 activationType=onUse durationType=once /> |
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117 | </pickup> |
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118 | </PickupSpawner> |
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119 | |
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120 | <PickupSpawner position="2300, 4300, 2400" respawnTime="5" triggerDistance="20"> |
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121 | <pickup> |
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122 | <HealthPickup template=mediumhealthpickup /> |
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123 | </pickup> |
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124 | </PickupSpawner> |
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125 | |
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126 | <Billboard position="-2500, 2400, 1500" material="Examples/Flare" /> |
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127 | <EventDispatcher> |
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128 | <targets> |
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129 | <EventTarget target=pirates /> |
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130 | </targets> |
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131 | <events> |
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132 | <activity> |
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133 | <DistanceTrigger position="-2500, 2400, 1500" distance=250 target="SpaceShip" stayactive=true /> |
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134 | </activity> |
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135 | </events> |
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136 | </EventDispatcher> |
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137 | |
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138 | <?lua |
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139 | for i = 1, 10, 1 do |
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140 | ?> |
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141 | <SpaceShip position="<?lua print(5000 + math.random() * 4000 - 2000) ?>,<?lua print(0 + math.random() * 2000 - 1000) ?>,<?lua print(math.random() * 2000 - 1000) ?>"> |
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142 | <templates> |
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143 | <Template link=spaceshippirate /> |
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144 | </templates> |
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145 | <controller> |
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146 | <WaypointPatrolController name=pirates alertnessradius=1000 team=1 active=false> |
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147 | <waypoints> |
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148 | <StaticEntity position="3100, 2000, 1500" /> |
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149 | </waypoints> |
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150 | </WaypointPatrolController> |
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151 | </controller> |
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152 | </SpaceShip> |
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153 | <?lua end ?> |
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154 | |
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155 | <?lua |
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156 | for i = 1, 12, 1 do |
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157 | ?> |
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158 | <SpaceShip position="<?lua print(2800 + math.random() * 2000 - 1000) ?>,<?lua print(2500+ math.random() * 1000 - 500) ?>,<?lua print(2500 + math.random() * 1000 - 500) ?>" > |
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159 | <templates> |
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160 | <Template link=spaceshipassff /> |
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161 | </templates> |
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162 | <controller> |
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163 | <WaypointPatrolController alertnessradius=1000 team=0> |
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164 | <waypoints> |
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165 | <StaticEntity position="<?lua print(2800 + math.random() * 1000 - 500) ?>,<?lua print(2500 + math.random() * 1000 - 500) ?>,<?lua print(1500 + math.random() * 1000 - 500) ?>" /> |
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166 | </waypoints> |
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167 | </WaypointPatrolController> |
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168 | </controller> |
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169 | </SpaceShip> |
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170 | <?lua end ?> |
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171 | |
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172 | <Billboard position="2300, 4400, 2500" material="Examples/Flare" /> |
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173 | <EventDispatcher> |
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174 | <targets> |
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175 | <EventTarget target=attacker /> |
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176 | </targets> |
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177 | <events> |
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178 | <activity> |
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179 | <DistanceTrigger position="2300, 4400, 2500" distance=50 target="SpaceShip" stayactive=true /> |
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180 | </activity> |
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181 | </events> |
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182 | </EventDispatcher> |
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183 | |
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184 | <?lua |
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185 | for i = 1, 12, 1 do |
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186 | ?> |
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187 | <SpaceShip position="<?lua print(2500 + math.random() * 500 - 250) ?>,<?lua print(4800 + math.random() * 500 - 250) ?>,<?lua print(2500 + math.random() * 500 - 250) ?>" > |
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188 | <templates> |
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189 | <Template link=spaceshipassff /> |
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190 | </templates> |
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191 | <controller> |
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192 | <WaypointPatrolController name=attacker alertnessradius=1000 team=0 active=false> |
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193 | <waypoints> |
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194 | <StaticEntity position="<?lua print(2800 + math.random() * 500 - 250) ?>,<?lua print(2500 + math.random() * 500 - 250) ?>,<?lua print(1500 + math.random() * 500 - 250) ?>" /> |
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195 | <StaticEntity position="<?lua print(5000 + math.random() * 500 - 250) ?>,<?lua print(0 + math.random() * 500 - 250) ?>,<?lua print(0 + math.random() * 500 - 250) ?>" /> |
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196 | <StaticEntity position="<?lua print(7500 + math.random() * 500 - 250) ?>,<?lua print(-2500 + math.random() * 500 - 250) ?>,<?lua print(-1500 + math.random() * 500 - 250) ?>" /> |
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197 | </waypoints> |
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198 | </WaypointPatrolController> |
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199 | </controller> |
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200 | </SpaceShip> |
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201 | <?lua end ?> |
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202 | |
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203 | <StaticEntity position="2800, 2500, 2500"> |
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204 | <attached> |
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205 | <CheckPoint /> |
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206 | <Model position="400, 0, 0" scale="40" mesh="DuBall2.mesh"/> |
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207 | <Model position="-400, 0, 0" scale="40" mesh="DuBall1.mesh"/> |
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208 | </attached> |
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209 | </StaticEntity> |
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210 | |
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211 | <!-- |
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212 | <Destroyer position="6500, -2000, -1000" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=500> |
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213 | <attached> |
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214 | <CheckPoint /> |
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215 | <Model position="0,0,0" scale="5" mesh="Carrier.mesh"/> |
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216 | <Backlight |
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217 | mainstate=activity |
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218 | active=false |
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219 | scale=0.4 |
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220 | name=bltest |
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221 | position=" 7.6, 0, 6" |
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222 | colour="0.2, 0.65, 1.0, 1.0" |
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223 | width=15 |
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224 | length=1500 |
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225 | lifetime=2 |
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226 | elements=50 |
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227 | trailmaterial="Trail/backlighttrail" |
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228 | turnontime=1 |
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229 | turnofftime=1 |
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230 | material="Flares/ThrusterFlare1" |
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231 | /> |
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232 | </attached> |
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233 | <collisionShapes> |
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234 | <BoxCollisionShape position="70,0,-25" halfExtents="150, 50, 25" /> |
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235 | <BoxCollisionShape position="95,75,-16" halfExtents="70, 10, 12" /> |
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236 | <BoxCollisionShape position="95,-75,-16" halfExtents="70, 10, 12" /> |
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237 | <BoxCollisionShape position="77,47,30" halfExtents="110, 2, 30" /> |
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238 | <BoxCollisionShape position="77,-47,30" halfExtents="110, 2, 30" /> |
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239 | <BoxCollisionShape position="77,0,50" halfExtents="110, 45, 6" /> |
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240 | <BoxCollisionShape position="167,0,70" halfExtents="17, 20, 20" /> |
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241 | </collisionShapes> |
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242 | </Destroyer> |
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243 | --> |
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244 | |
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245 | <Destroyer |
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246 | position = "6500,-2000,-1000" |
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247 | collisionType = dynamic |
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248 | mass = 100000 |
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249 | angularDamping = 0.9999999 |
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250 | health = 1000 |
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251 | maxhealth = 1000 |
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252 | initialhealth = 1000 |
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253 | > |
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254 | <controller> |
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255 | <WaypointPatrolController team=1 /> |
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256 | </controller> |
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257 | <attached> |
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258 | <Model mesh="Carrier.mesh" scale="5" /> |
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259 | <Backlight |
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260 | mainstate=activity |
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261 | active=false |
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262 | scale=0.4 |
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263 | name=bltest |
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264 | position=" 7.6, 0, 6" |
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265 | colour="0.2, 0.65, 1.0, 1.0" |
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266 | width=15 |
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267 | length=1500 |
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268 | lifetime=2 |
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269 | elements=50 |
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270 | trailmaterial="Trail/backlighttrail" |
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271 | turnontime=1 |
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272 | turnofftime=1 |
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273 | material="Flares/ThrusterFlare1" |
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274 | /> |
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275 | |
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276 | <?lua |
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277 | for i=0,8,1 do |
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278 | ?> |
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279 | <BlinkingBillboard |
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280 | position="<?lua print(200-270/8*i)?> ,15,2" |
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281 | material="Examples/Flare" |
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282 | colour="1.0, 0.5, 0.3" |
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283 | phase="<?lua print(-360/8*i)?>" |
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284 | amplitude=0.1 |
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285 | frequency=0.5 |
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286 | quadratic=1 |
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287 | /> |
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288 | |
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289 | <BlinkingBillboard |
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290 | position="<?lua print(200-270/8*i)?>,-15,2" |
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291 | material="Examples/Flare" |
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292 | colour="1.0, 0.5, 0.3" |
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293 | phase="<?lua print(-360/8*i)?>" |
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294 | amplitude=0.1 |
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295 | frequency=0.5 |
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296 | quadratic=1 |
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297 | /> |
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298 | <?lua end ?> |
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299 | |
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300 | <Backlight |
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301 | scale=1 |
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302 | position=" 169, 75, -15" |
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303 | colour="1, 0.85, 0.5, 0.5" |
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304 | width=40 |
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305 | length=1000 |
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306 | lifetime=5 |
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307 | elements=15 |
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308 | trailmaterial="Trail/backlighttrail" |
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309 | material="Examples/Flare" |
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310 | /> |
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311 | <Backlight |
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312 | scale=1 |
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313 | position=" 169, -75, -15" |
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314 | colour="1, 0.85, 0.5, 0.5" |
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315 | width=40 |
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316 | length=1000 |
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317 | lifetime=5 |
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318 | elements=15 |
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319 | trailmaterial="Trail/backlighttrail" |
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320 | material="Examples/Flare" /> |
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321 | </attached> |
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322 | <collisionShapes> |
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323 | <BoxCollisionShape position="70,0,-25" halfExtents="150, 50, 25" /> |
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324 | <BoxCollisionShape position="95,75,-16" halfExtents="70, 10, 12" /> |
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325 | <BoxCollisionShape position="95,-75,-16" halfExtents="70, 10, 12" /> |
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326 | <BoxCollisionShape position="77,47,30" halfExtents="110, 2, 30" /> |
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327 | <BoxCollisionShape position="77,-47,30" halfExtents="110, 2, 30" /> |
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328 | <BoxCollisionShape position="77,0,50" halfExtents="110, 45, 6" /> |
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329 | <BoxCollisionShape position="167,0,70" halfExtents="17, 20, 20" /> |
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330 | </collisionShapes> |
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331 | </Destroyer> |
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332 | |
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333 | <?lua |
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334 | for i = 1, 10, 1 do |
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335 | ?> |
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336 | <SpaceShip position="<?lua print(6200 + math.random() * 2000 - 1000) ?>,<?lua print(-1500 + math.random() * 1000 - 500) ?>,<?lua print(-700 + math.random() * 1000 - 500) ?>" > |
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337 | <templates> |
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338 | <Template link=spaceshippirate /> |
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339 | </templates> |
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340 | <controller> |
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341 | <WaypointPatrolController alertnessradius=1000 team=1> |
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342 | <waypoints> |
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343 | <StaticEntity position="<?lua print(6000 + math.random() * 1000 - 500) ?>,<?lua print(-2000 + math.random() * 1000 - 500) ?>,<?lua print(-1000 + math.random() * 1000 - 500) ?>" /> |
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344 | </waypoints> |
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345 | </WaypointPatrolController> |
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346 | </controller> |
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347 | </SpaceShip> |
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348 | <?lua end ?> |
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349 | |
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350 | <?lua |
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351 | for i = 1, 200, 1 do |
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352 | x = math.random() * 100 + (i-70) * 100 |
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353 | y = math.random() * 3000 - 1500 |
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354 | z = math.random() * 3000 - 1500 + (i-100) * 10 |
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355 | s = math.random() * 60 + 30 |
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356 | ?> |
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357 | <MovableEntity position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 - 15) ?>"> |
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358 | <attached> |
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359 | <Model position="0,0,0" scale="<?lua print(s) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
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360 | </attached> |
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361 | </MovableEntity> |
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362 | <?lua end ?> |
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363 | |
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364 | <?lua |
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365 | elements = {"BodyDebris1.mesh", "CockpitDebris.mesh", "LightningGun.mesh", "WingDebris1.mesh", "WingDebris2.mesh", "satellitedish.mesh", "Thruster.mesh"} |
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366 | sizes = {4, 4, 4, 4, 4, 10, 20} |
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367 | |
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368 | elements.length = function() |
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369 | return table.getn(elements) |
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370 | end |
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371 | |
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372 | for i = 1, 150, 1 do |
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373 | x = math.random() * 750 - 4500 |
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374 | y = math.random() * 1000 + 2000 |
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375 | z = math.random() * 500 + 1000 |
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376 | e = math.floor(math.random()*elements.length()+1) |
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377 | ?> |
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378 | |
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379 | <MovableEntity position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 - 15) ?>"> |
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380 | <attached> |
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381 | <Model position="0,0,0" scale="<?lua print(sizes[e]) ?>" mesh="<?lua print( elements[e]) ?>" /> |
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382 | </attached> |
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383 | </MovableEntity> |
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384 | <?lua end ?> |
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385 | |
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386 | </Scene> |
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387 | </Level> |
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