1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Damian 'Mozork' Frick |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | #include "LevelInfo.h" |
---|
30 | |
---|
31 | #include <sstream> |
---|
32 | #include <vector> |
---|
33 | |
---|
34 | #include "util/SubString.h" |
---|
35 | #include "core/CoreIncludes.h" |
---|
36 | #include "core/XMLPort.h" |
---|
37 | |
---|
38 | #include "LevelManager.h" |
---|
39 | |
---|
40 | namespace orxonox |
---|
41 | { |
---|
42 | |
---|
43 | // LevelInfoItem |
---|
44 | |
---|
45 | //! The list of allowed tags. |
---|
46 | /*static*/ std::set<std::string> LevelInfoItem::possibleTags_s = std::set<std::string>(); |
---|
47 | |
---|
48 | /** |
---|
49 | @brief |
---|
50 | Default constructor. |
---|
51 | */ |
---|
52 | LevelInfoItem::LevelInfoItem() |
---|
53 | { |
---|
54 | |
---|
55 | } |
---|
56 | |
---|
57 | /** |
---|
58 | @brief |
---|
59 | Constructor. Initializes the object. |
---|
60 | @param name |
---|
61 | The name of the Level. |
---|
62 | @param filename |
---|
63 | The XML-filename of the Level. |
---|
64 | */ |
---|
65 | LevelInfoItem::LevelInfoItem(const std::string& name, const std::string filename) |
---|
66 | { |
---|
67 | this->setName(name); |
---|
68 | this->setXMLFilename(filename); |
---|
69 | } |
---|
70 | |
---|
71 | /** |
---|
72 | @brief |
---|
73 | Destructor. |
---|
74 | */ |
---|
75 | LevelInfoItem::~LevelInfoItem() |
---|
76 | { |
---|
77 | |
---|
78 | } |
---|
79 | |
---|
80 | /** |
---|
81 | @brief |
---|
82 | Initialize the set of allowed tags. |
---|
83 | */ |
---|
84 | /*static*/ void LevelInfoItem::initializeTags(void) |
---|
85 | { |
---|
86 | if(!LevelInfoItem::initialized_s) |
---|
87 | { |
---|
88 | LevelInfoItem::possibleTags_s.insert("test"); |
---|
89 | LevelInfoItem::possibleTags_s.insert("showcase"); |
---|
90 | LevelInfoItem::possibleTags_s.insert("tutorial"); |
---|
91 | LevelInfoItem::possibleTags_s.insert("presentation"); |
---|
92 | LevelInfoItem::possibleTags_s.insert("mission"); |
---|
93 | LevelInfoItem::possibleTags_s.insert("gametype"); |
---|
94 | LevelInfoItem::possibleTags_s.insert("minigame"); |
---|
95 | LevelInfoItem::possibleTags_s.insert("shipselection"); |
---|
96 | } |
---|
97 | } |
---|
98 | |
---|
99 | /** |
---|
100 | @brief |
---|
101 | Set the tags the Level is tagged with. |
---|
102 | @param tags |
---|
103 | A comma-seperated string of all the tags to be set. |
---|
104 | */ |
---|
105 | void LevelInfoItem::setTags(const std::string& tags) |
---|
106 | { |
---|
107 | SubString substr = SubString(tags, ",", " "); // Split the string into tags. |
---|
108 | const std::vector<std::string>& strings = substr.getAllStrings(); |
---|
109 | for(std::vector<std::string>::const_iterator it = strings.begin(); it != strings.end(); it++) |
---|
110 | this->addTag(*it, false); |
---|
111 | |
---|
112 | this->tagsUpdated(); |
---|
113 | } |
---|
114 | /** |
---|
115 | @brief |
---|
116 | Set the starting ship models of the level |
---|
117 | @param tags |
---|
118 | A comma-seperated string of all the allowed ship models for the shipselection. |
---|
119 | */ |
---|
120 | void LevelInfoItem::setShips(const std::string& ships) |
---|
121 | { |
---|
122 | SubString substr = SubString(ships, ",", " "); // Split the string into tags. |
---|
123 | const std::vector<std::string>& strings = substr.getAllStrings(); |
---|
124 | for(std::vector<std::string>::const_iterator it = strings.begin(); it != strings.end(); it++) |
---|
125 | this->addShip(*it, false); |
---|
126 | |
---|
127 | this->shipsUpdated(); |
---|
128 | } |
---|
129 | |
---|
130 | /** |
---|
131 | @brief |
---|
132 | Add a tag to the set of tags the Level is tagged with. |
---|
133 | @param tag |
---|
134 | The tag to be added. |
---|
135 | @param update |
---|
136 | Whether the comma-seperated string of all tags should be updated. Default is true. |
---|
137 | @return |
---|
138 | Returns true if the tag was successfully added, if the tag was already present it returns false. |
---|
139 | */ |
---|
140 | bool LevelInfoItem::addTag(const std::string& tag, bool update) |
---|
141 | { |
---|
142 | if(!this->validateTag(tag)) |
---|
143 | { |
---|
144 | orxout(internal_warning) << "Bad LevelInfo tag '" << tag << "' in " << this->getXMLFilename() << ". Ignoring..." << endl; |
---|
145 | return false; |
---|
146 | } |
---|
147 | bool success = this->tags_.insert(*LevelInfoItem::possibleTags_s.find(tag)).second; |
---|
148 | if(update && success) |
---|
149 | this->tagsUpdated(); |
---|
150 | return success; |
---|
151 | } |
---|
152 | |
---|
153 | /** |
---|
154 | @brief |
---|
155 | Add a ship model to allowed models for the shipselection |
---|
156 | @param ship |
---|
157 | The ship model to be added. |
---|
158 | @param update |
---|
159 | Whether the comma-seperated string of all ship models should be updated. Default is true. |
---|
160 | @return |
---|
161 | Returns true if the ship was successfully added, if the ship was already present it returns false. |
---|
162 | */ |
---|
163 | bool LevelInfoItem::addShip(const std::string& ship, bool update) |
---|
164 | { |
---|
165 | bool success = this->tags_.insert(ship).second; |
---|
166 | if(update && success) |
---|
167 | this->tagsUpdated(); |
---|
168 | return success; |
---|
169 | } |
---|
170 | |
---|
171 | |
---|
172 | /** |
---|
173 | @brief |
---|
174 | Updates the comma-seperated string of all tags, if the set of tags has changed. |
---|
175 | */ |
---|
176 | void LevelInfoItem::tagsUpdated(void) |
---|
177 | { |
---|
178 | std::stringstream stream; |
---|
179 | std::set<std::string>::iterator temp; |
---|
180 | for(std::set<std::string>::iterator it = this->tags_.begin(); it != this->tags_.end(); ) |
---|
181 | { |
---|
182 | temp = it; |
---|
183 | if(++it == this->tags_.end()) // If this is the last tag we don't add a comma. |
---|
184 | stream << *temp; |
---|
185 | else |
---|
186 | stream << *temp << ", "; |
---|
187 | } |
---|
188 | |
---|
189 | this->tagsString_ = std::string(stream.str()); |
---|
190 | } |
---|
191 | |
---|
192 | /** |
---|
193 | @brief |
---|
194 | Updates the comma-seperated string of all ships, if the set of tags has changed. |
---|
195 | */ |
---|
196 | void LevelInfoItem::shipsUpdated(void) |
---|
197 | { |
---|
198 | std::stringstream stream; |
---|
199 | std::set<std::string>::iterator temp; |
---|
200 | for(std::set<std::string>::iterator it = this->ships_.begin(); it != this->ships_.end(); ) |
---|
201 | { |
---|
202 | temp = it; |
---|
203 | if(++it == this->ships_.end()) // If this is the last ship we don't add a comma. |
---|
204 | stream << *temp; |
---|
205 | else |
---|
206 | stream << *temp << ", "; |
---|
207 | } |
---|
208 | |
---|
209 | this->startingShipsString_ = std::string(stream.str()); |
---|
210 | } |
---|
211 | // LevelInfo |
---|
212 | |
---|
213 | CreateFactory(LevelInfo); |
---|
214 | |
---|
215 | /** |
---|
216 | @brief |
---|
217 | |
---|
218 | @param creator |
---|
219 | The creator of this object. |
---|
220 | */ |
---|
221 | LevelInfo::LevelInfo(BaseObject* creator) : BaseObject(creator) |
---|
222 | { |
---|
223 | RegisterObject(LevelInfo); |
---|
224 | |
---|
225 | this->xmlfilename_ = this->getFilename(); |
---|
226 | } |
---|
227 | |
---|
228 | /** |
---|
229 | @brief |
---|
230 | Destructor. |
---|
231 | */ |
---|
232 | LevelInfo::~LevelInfo() |
---|
233 | { |
---|
234 | |
---|
235 | } |
---|
236 | |
---|
237 | /** |
---|
238 | @brief |
---|
239 | Creates a LevelInfo object through XML. |
---|
240 | */ |
---|
241 | void LevelInfo::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
242 | { |
---|
243 | SUPER(LevelInfo, XMLPort, xmlelement, mode); |
---|
244 | |
---|
245 | XMLPortParam(LevelInfo, "description", setDescription, getDescription, xmlelement, mode); |
---|
246 | XMLPortParam(LevelInfo, "screenshot", setScreenshot, getScreenshot, xmlelement, mode); |
---|
247 | XMLPortParam(LevelInfo, "tags", setTags, getTags, xmlelement, mode); |
---|
248 | XMLPortParam(LevelInfo, "startingships", setShips, getShips, xmlelement, mode); |
---|
249 | } |
---|
250 | |
---|
251 | /** |
---|
252 | @brief |
---|
253 | Copies the contents of this LevelInfo object to a new LevelInfoItem object. |
---|
254 | This is needed, because a LeveInfo object is only created within the scope of the XML-file it is loaded with and is destroyed once that is unloaded. |
---|
255 | @return |
---|
256 | Returns a new LevelInfoItem with the same contents as the LevelInfo object. |
---|
257 | */ |
---|
258 | LevelInfoItem* LevelInfo::copy(void) |
---|
259 | { |
---|
260 | LevelInfoItem* info = new LevelInfoItem(this->BaseObject::getName(), this->getXMLFilename()); |
---|
261 | info->setDescription(this->getDescription()); |
---|
262 | info->setScreenshot(this->getScreenshot()); |
---|
263 | info->setTags(this->getTags()); |
---|
264 | info->setShips(this->getShips()); |
---|
265 | return info; |
---|
266 | } |
---|
267 | |
---|
268 | } |
---|
269 | |
---|