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source: code/branches/shipSelection/src/orxonox/LevelInfo.h @ 9071

Last change on this file since 9071 was 9057, checked in by huttemat, 13 years ago

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *   
27 */
28
29/**
30    @file LevelInfo.h
31    @brief Definition of the LevelInfo and LevelInfoItem class.
32    @ingroup Orxonox
33*/
34
35#ifndef _LevelInfo_H__
36#define _LevelInfo_H__
37
38#include "OrxonoxPrereqs.h"
39
40#include <set>
41#include <string>
42#include "util/StringUtils.h"
43
44#include "core/BaseObject.h"
45#include "core/OrxonoxClass.h"
46
47namespace orxonox // tolua_export
48{ // tolua_export
49
50    /**
51    @brief
52        The LevelInfoItem class stores information regarding a @ref orxonox::Level "Level" and makes that information accessible through the @ref orxonox::LevelManager "LevelManager".
53        A LevelInfoItem object is commonly created from a @ref orxonox::LevelInfo "LevelInfo" object, using its <code>copy()</code> method.
54
55    @author
56        Damian 'Mozork' Frick
57
58    @ingroup Orxonox
59    */
60    class _OrxonoxExport LevelInfoItem // tolua_export
61        : virtual public OrxonoxClass
62    { // tolua_export
63        public:
64            LevelInfoItem(); //!< Default constructor.
65            LevelInfoItem(const std::string& name, const std::string filename); //!< Constructor. Initializes the object.
66            virtual ~LevelInfoItem(); //!< Destructor.
67
68            /**
69            @brief Set the name of the Level.
70            @param name The name to be set.
71            */
72            inline void setName(const std::string& name)
73                { this->name_ = std::string(name); }
74            /**
75            @brief Get the name of the Level.
76            @return Returns the name of the Level.
77            */
78            inline const std::string& getName(void) const { return this->name_; } // tolua_export
79       
80            /**
81            @brief Set the screenshot of the Level.
82            @param screenshot The screenshot to be set.
83            */
84            inline void setScreenshot(const std::string& screenshot) { this->screenshot_ = std::string(screenshot); }
85            /**
86            @brief Get the screenshot of the Level.
87            @return Returns the screenshot of the Level.
88            */
89            inline const std::string& getScreenshot() const { return this->screenshot_; } // tolua_export
90
91            /**
92            @brief Set the description of the Level.
93            @param description The description to be set.
94            */
95            inline void setDescription(const std::string& description)
96                { this->description_ = std::string(description); }
97            /**
98            @brief Get the description of the Level.
99            @return Returns the description of the Level.
100            */
101            inline const std::string& getDescription() const { return this->description_; } // tolua_export
102
103            void setTags(const std::string& tags); //!< Set the tags the Level is tagged with.
104            bool addTag(const std::string& tag, bool update = true); //!< Add a tag to the set of tags the Level is tagged with.
105            /**
106            @brief Get the lis of the tags the Level is tagged with.
107            @return Returns a comma-seperated string of all the tags the Level is tagged with.
108            */
109            inline const std::string& getTags(void) const
110                { return this->tagsString_; }
111            /**
112            @brief Get whether the Level has a specific tag.
113            @param tag The tag for which is checked.
114            @return Returns true if the Level is tagged with the input tag.
115            */
116            inline bool hasTag(const std::string& tag) const { return this->tags_.find(tag) != this->tags_.end(); } // tolua_export
117 
118            void setShips(const std::string& ships); //!< Set the starting ship models of the level
119            bool addShip(const std::string& ship, bool update = true); //!< Add a model to shipselection
120            /**
121            @brief Get the set of starting ship models the Level allows
122            @return Returns a comma-seperated string of all the allowed ship models for the shipselection.
123            */
124            inline const std::string& getShips(void) const
125                { return this->startingShipsString_; }   
126            /**
127            @brief Get whether the Level allows a specific starting ship model
128            @param ship The ship model for which is checked.
129            @return Returns true if the Level allows the input ship model
130            */
131            inline bool hasShip(const std::string& ship) const { return this->ships_.find(ship) != this->ships_.end(); } // tolua_export       
132            /**
133            @brief Get the XML-filename of the Level.
134            @return Returns the XML-filename (including *.oxw extension) of the Level.
135            */
136
137            inline const std::string& getXMLFilename(void) const { return this->xmlfilename_; } // tolua_export
138
139        protected:
140            /**
141            @brief Set the XML-filename of the Level.
142            @param filename The XML-filename to be set.
143            */
144            inline void setXMLFilename(const std::string& filename)
145                { this->xmlfilename_ = std::string(filename); }
146
147            std::string xmlfilename_; //!< The XML-filename of the Level.
148
149        private:
150            void tagsUpdated(void); //!< Updates the comma-seperated string of all tags, if the set of tags has changed.
151            void shipsUpdated(void); //!< Updates the comma-seperated string of all tags, if the set of tags has changed.
152            static void initializeTags(void); //!< Initialize the set of allowed tags.
153            /**
154            @brief Check whether an input tag is allowed.
155            @param tag The tag to check.
156            @return Returns true if the input tag is allowed, false if not.
157            */
158            static bool validateTag(const std::string& tag)
159                { LevelInfoItem::initializeTags(); return LevelInfoItem::possibleTags_s.find(tag) != LevelInfoItem::possibleTags_s.end(); }
160
161            static std::set<std::string> possibleTags_s; //!< The set of allowed tags.
162            static const bool initialized_s = false; //!< Whether the set of allowed tags has been inizialized.
163
164            std::string name_; //!< The name of the Level.
165            std::string description_; //!< The description of the Level.
166            std::string screenshot_; //!< The screenshot of the Level.
167            std::set<std::string> tags_; //!< The set of tags the Level is tagged with.
168            std::string tagsString_; //!< The comma-seperated string of all the tags the Level is tagged with.
169            std::set<std::string> ships_; //!< The set of starting ship models the Level allows.
170            std::string startingShipsString_; //!< The comma-seperated string of all the allowed ship models for the shipselection.           
171    }; // tolua_export
172
173    /**
174    @brief
175        The LevelInfo class can be used to store information regarding a @ref orxonox::Level "Level" in its level file.
176        The following parameters can be specified:
177        - @b name The name of the level.
178        - @b description The description of the level.
179        - @b screenshot The screenshot of the level.
180        - @b tags A comma-seperated string of tags. Allowed tags are: <em>test</em>, <em>singleplayer</em>, <em>multiplayer</em>, <em>showcase</em>, <em>tutorial</em>, <em>presentation</em>, <em>shipselection</em>.
181        - @b (optional) startingships The comma-seperated string of starting ship models
182        An example would be:
183        @code
184        <LevelInfo
185            name = "Levelname"lhs->compare(rhs) < 0
186            description = "This is just some awesome level."
187            screenshot = "Screenshot.png"
188            tags = "test, awesome"
189        />
190        @endcode
191        The LevelInfo is best located at the top of the level file.
192
193    @author
194        Damian 'Mozork' Frick
195        @edit
196                Matthias Hutter
197    @ingroup Orxonox
198    */
199    class _OrxonoxExport LevelInfo : public BaseObject, public LevelInfoItem
200    {
201        public:
202            LevelInfo(BaseObject* creator);
203            virtual ~LevelInfo();
204
205            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Creates a LevelInfo object through XML.
206       
207            /**
208            @brief Set the screenshot of the Level.
209            @param screenshot The screenshot to be set.
210            */
211            inline void setScreenshot(const std::string& screenshot) { this->LevelInfoItem::setScreenshot(screenshot); }
212            /**
213            @brief Get the screenshot of the Level.
214            @return Returns the screenshot of the Level.
215            */
216            inline const std::string& getScreenshot() const { return this->LevelInfoItem::getScreenshot(); }
217
218            /**
219            @brief Set the description of the Level.
220            @param description The description to be set.
221            */
222            inline void setDescription(const std::string& description)
223                { this->LevelInfoItem::setDescription(description); }
224            /**
225            @brief Get the description of the Level.
226            @return Returns the description of the Level.
227            */
228            inline const std::string& getDescription() const
229                { return this->LevelInfoItem::getDescription(); }
230
231            /**
232            @brief Set the tags the Level is tagged with.
233            @param tags A comma-seperated string of all the tags to be set.
234            */
235            inline void setTags(const std::string& tags)
236                { this->LevelInfoItem::setTags(tags); }
237            /**
238            @brief Get the lis of the tags the Level is tagged with.
239            @return Returns a comma-seperated string of all the tags the Level is tagged with.
240            */
241            inline const std::string& getTags(void) const
242                { return this->LevelInfoItem::getTags(); }
243            /**
244            @brief Set the starting ship models of the level
245            @param A comma-seperated string of all the allowed ship models for the shipselection.
246            */
247            inline void setShips(const std::string& ships)
248                { this->LevelInfoItem::setShips(ships); }
249            /**
250            @brief Get the starting ship models of the level
251            @return Returns a comma-seperated string of all the allowed ship models for the shipselection.
252            */
253            inline const std::string& getShips(void) const
254                { return this->LevelInfoItem::getShips(); }             
255            LevelInfoItem* copy(void); //!< Copies the contents of this LevelInfo object to a new LevelInfoItem object.
256    };
257
258    /**
259    @brief
260        Struct that overloads the compare operation between two @ref orxonox::LevelInfoItem "LevelInfoItem" pointers.
261
262    @ingroup Orxonox
263    */
264    struct LevelInfoCompare
265    {
266        bool operator() (const LevelInfoItem* lhs, const LevelInfoItem* rhs) const
267            {
268                if(getLowercase(lhs->getName()).compare(getLowercase(rhs->getName())) == 0)
269                    return getLowercase(lhs->getXMLFilename()).compare(getLowercase(rhs->getXMLFilename())) < 0;
270                return getLowercase(lhs->getName()).compare(getLowercase(rhs->getName())) < 0;
271            }
272    };
273   
274} // tolua_export
275
276#endif /* _LevelInfo_H__ */
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