Rev | Line | |
---|
[390] | 1 | |
---|
| 2 | void generalPurposeProjection_vp( |
---|
| 3 | float4 pos : POSITION, |
---|
| 4 | |
---|
| 5 | out float4 oPos : POSITION, |
---|
| 6 | out float4 texCoord : TEXCOORD0, |
---|
| 7 | |
---|
| 8 | uniform float4x4 worldViewProjMatrix, |
---|
| 9 | uniform float4x4 worldMatrix, |
---|
| 10 | uniform float4x4 texViewProjMatrix) |
---|
| 11 | { |
---|
| 12 | oPos = mul(worldViewProjMatrix, pos); |
---|
| 13 | // multiply position by world matrix, then by projective view/proj |
---|
| 14 | float4 newpos = mul(worldMatrix, pos); |
---|
| 15 | texCoord = mul(texViewProjMatrix, newpos); |
---|
| 16 | |
---|
| 17 | } |
---|
| 18 | |
---|
| 19 | void generalPurposeProjection_fp( |
---|
| 20 | float4 texCoord : TEXCOORD0, |
---|
| 21 | out float4 col : COLOR, |
---|
| 22 | uniform sampler2D texMap) |
---|
| 23 | { |
---|
| 24 | col = tex2Dproj(texMap, texCoord); |
---|
| 25 | |
---|
| 26 | } |
---|
| 27 | |
---|
| 28 | |
---|
Note: See
TracBrowser
for help on using the repository browser.