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source: code/branches/sound/src/orxonox/objects/worldentities/PongBall.h @ 2921

Last change on this file since 2921 was 2826, checked in by landauf, 16 years ago

merged miniprojects branch back to trunk

  • Property svn:eol-style set to native
File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _PongBall_H__
30#define _PongBall_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "objects/worldentities/MovableEntity.h"
35
36namespace orxonox
37{
38    class _OrxonoxExport PongBall : public MovableEntity
39    {
40        public:
41            PongBall(BaseObject* creator);
42            virtual ~PongBall() {}
43
44            virtual void tick(float dt);
45
46            void setFieldDimension(float width, float height)
47                { this->fieldWidth_ = width; this->fieldHeight_ = height; }
48            void setFieldDimension(const Vector2& dimension)
49                { this->setFieldDimension(dimension.x, dimension.y); }
50
51            void setSpeed(float speed);
52            float getSpeed() const
53                { return this->speed_; }
54
55            void setBatLength(float batlength)
56                { this->batlength_ = batlength; }
57            float getBatLength() const
58                { return this->batlength_; }
59
60            void setBats(PongBat** bats)
61                { this->bat_ = bats; }
62
63        private:
64            float fieldWidth_;
65            float fieldHeight_;
66            float speed_;
67            float batlength_;
68            PongBat** bat_;
69    };
70}
71
72#endif /* _PongBall_H__ */
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