1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Erwin 'vaiursch' Herrsche |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | #include <AL/alut.h> |
---|
30 | |
---|
31 | #include "orxonox/CameraManager.h" |
---|
32 | #include "orxonox/objects/worldentities/Camera.h" |
---|
33 | #include "util/Math.h" |
---|
34 | #include "SoundBase.h" |
---|
35 | #include "SoundManager.h" |
---|
36 | |
---|
37 | namespace orxonox |
---|
38 | { |
---|
39 | ALCdevice* SoundManager::device_s = NULL; |
---|
40 | |
---|
41 | /** |
---|
42 | * Default constructor |
---|
43 | */ |
---|
44 | SoundManager::SoundManager() |
---|
45 | { |
---|
46 | this->soundavailable_ = true; |
---|
47 | if(!alutInitWithoutContext(NULL,NULL)) |
---|
48 | { |
---|
49 | COUT(2) << "Sound: OpenAL ALUT: " << alutGetErrorString(alutGetError()) << std::endl; |
---|
50 | this->soundavailable_ = false; |
---|
51 | } |
---|
52 | else |
---|
53 | { |
---|
54 | COUT(4) << "Sound: OpenAL ALUT version:" << alutGetMajorVersion() << "." << alutGetMinorVersion() << std::endl; |
---|
55 | COUT(4) << "Sound: OpenAL ALUT supported MIME types:" << alutGetMIMETypes(ALUT_LOADER_BUFFER) << std::endl; |
---|
56 | if(SoundManager::device_s == NULL) |
---|
57 | { |
---|
58 | COUT(3) << "Sound: OpenAL: Open sound device..." << std::endl; |
---|
59 | SoundManager::device_s = alcOpenDevice(NULL); |
---|
60 | } |
---|
61 | |
---|
62 | if(SoundManager::device_s == NULL) |
---|
63 | { |
---|
64 | COUT(2) << "Sound: OpenAL: Could not open sound device" << std::endl; |
---|
65 | this->soundavailable_ = false; |
---|
66 | } |
---|
67 | else |
---|
68 | { |
---|
69 | COUT(3) << "Sound: OpenAL: Sound device opened" << std::endl; |
---|
70 | this->context_ = alcCreateContext(SoundManager::device_s, NULL); |
---|
71 | if(this->context_ == NULL) |
---|
72 | { |
---|
73 | COUT(2) << "Sound: OpenAL: Could not create sound context" << std::endl; |
---|
74 | this->soundavailable_ = false; |
---|
75 | } |
---|
76 | else |
---|
77 | { |
---|
78 | if(alcMakeContextCurrent(this->context_) == AL_TRUE) |
---|
79 | COUT(3) << "Sound: OpenAL: Context " << this->context_ << "loaded" << std::endl; |
---|
80 | } |
---|
81 | } |
---|
82 | } |
---|
83 | } |
---|
84 | |
---|
85 | SoundManager::~SoundManager() |
---|
86 | { |
---|
87 | alcDestroyContext(this->context_); |
---|
88 | alcCloseDevice(SoundManager::device_s); |
---|
89 | alutExit(); |
---|
90 | } |
---|
91 | |
---|
92 | /** |
---|
93 | * Add a SoundBase object to the list. Every SoundBase object should be in |
---|
94 | * this list. |
---|
95 | * |
---|
96 | * @param sound Pointer to the SoundBase object to add |
---|
97 | */ |
---|
98 | void SoundManager::addSound(SoundBase* sound) |
---|
99 | { |
---|
100 | this->soundlist_.push_back(sound); |
---|
101 | } |
---|
102 | |
---|
103 | /** |
---|
104 | * Remove a SoundBase object from the list and destroy it. |
---|
105 | */ |
---|
106 | void SoundManager::removeSound(SoundBase* sound) |
---|
107 | { |
---|
108 | std::list<SoundBase*>::iterator pos = this->soundlist_.end(); |
---|
109 | for(std::list<SoundBase*>::iterator i = this->soundlist_.begin(); i != this->soundlist_.end(); i++) |
---|
110 | { |
---|
111 | if((*i) == sound) |
---|
112 | pos = i; |
---|
113 | } |
---|
114 | |
---|
115 | delete (*pos); |
---|
116 | this->soundlist_.erase(pos); |
---|
117 | } |
---|
118 | |
---|
119 | /** |
---|
120 | * Tick function, updates listener and registred SoundBase objects |
---|
121 | * |
---|
122 | * @param dt @see Orxonox::Tickable |
---|
123 | */ |
---|
124 | void SoundManager::tick(float dt) |
---|
125 | { |
---|
126 | // update listener position |
---|
127 | Camera* camera = CameraManager::getInstance().getActiveCamera(); |
---|
128 | if(camera == NULL) return; |
---|
129 | Vector3 pos = camera->getPosition(); |
---|
130 | alListener3f(AL_POSITION, pos.x, pos.y, pos.z); |
---|
131 | ALenum error = alGetError(); |
---|
132 | if(error == AL_INVALID_VALUE) |
---|
133 | COUT(2) << "Sound: OpenAL: Invalid listener position" << std::endl; |
---|
134 | |
---|
135 | // update listener orientation |
---|
136 | Quaternion orient = camera->getOrientation(); |
---|
137 | Vector3 up = orient.xAxis(); // just a wild guess |
---|
138 | Vector3 at = orient.zAxis(); |
---|
139 | |
---|
140 | ALfloat orientation[6] = { at.x, at.y, at.z, |
---|
141 | up.x, up.y, up.z }; |
---|
142 | |
---|
143 | alListenerfv(AL_POSITION, orientation); |
---|
144 | error = alGetError(); |
---|
145 | if(error == AL_INVALID_VALUE) |
---|
146 | COUT(2) << "Sound: OpenAL: Invalid listener orientation" << std::endl; |
---|
147 | |
---|
148 | // update sounds |
---|
149 | for(std::list<SoundBase*>::iterator i = this->soundlist_.begin(); i != this->soundlist_.end(); i++) |
---|
150 | (*i)->update(); |
---|
151 | } |
---|
152 | |
---|
153 | /** |
---|
154 | * Check if sound is available |
---|
155 | */ |
---|
156 | bool SoundManager::isSoundAvailable() |
---|
157 | { |
---|
158 | return this->soundavailable_; |
---|
159 | } |
---|
160 | } |
---|