[3060] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[5896] | 23 | * Reto Grieder |
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[3060] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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[5896] | 28 | #ifndef _AmbientSound_H__ |
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| 29 | #define _AmbientSound_H__ |
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[3060] | 30 | |
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| 31 | #include "OrxonoxPrereqs.h" |
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| 32 | |
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[5896] | 33 | #include "core/BaseObject.h" |
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| 34 | #include "sound/BaseSound.h" |
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| 35 | |
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[3060] | 36 | namespace orxonox |
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| 37 | { |
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| 38 | /** |
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[5896] | 39 | * The AmbientSound class is the base class for all sound file loader classes. |
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[3060] | 40 | * It server as main interface to the OpenAL library. |
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| 41 | * |
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| 42 | */ |
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[5896] | 43 | class _OrxonoxExport AmbientSound : public BaseSound, public BaseObject |
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[3060] | 44 | { |
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| 45 | public: |
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[5896] | 46 | AmbientSound(BaseObject* creator); |
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| 47 | virtual ~AmbientSound(); |
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[3060] | 48 | |
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[5982] | 49 | virtual void play(); |
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[6046] | 50 | void replay(); // Continue playing without re-registering the sound |
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[5982] | 51 | virtual void stop(); |
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[6046] | 52 | void doStop(); |
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[5982] | 53 | |
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[6031] | 54 | virtual void setSource(const std::string& source); |
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| 55 | |
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[5896] | 56 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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| 57 | virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode); |
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[5982] | 58 | virtual void changedActivity(); |
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[3060] | 59 | |
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[5982] | 60 | |
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[3060] | 61 | private: |
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[5896] | 62 | }; |
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| 63 | } |
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[3060] | 64 | |
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[5896] | 65 | #endif /* _AmbientSound_H__ */ |
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