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source: code/branches/sound3/src/orxonox/sound/BaseSound.cc @ 6046

Last change on this file since 6046 was 6046, checked in by youngk, 15 years ago

Made a big change to the sound system: Implemented cross-fading for multiple changing sources.
Compiles, however the game doesn't load sounds properly in the main menu and on entering a level.
It can load a sound via DistanceTrigger and fades in/out correctly, but second loading fails.

Please test.

  • Property svn:eol-style set to native
File size: 7.9 KB
RevLine 
[3060]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[5896]23 *      Erwin 'vaiursch' Herrsche
[3060]24 *   Co-authors:
[5896]25 *      Reto Grieder
[3060]26 *
27 */
[3196]28
[5896]29#include "BaseSound.h"
[3196]30
[3060]31#include <vector>
32#include <AL/alut.h>
33#include <vorbis/vorbisfile.h>
34
[5896]35#include "core/CoreIncludes.h"
36#include "core/GameMode.h"
[5695]37#include "core/Resource.h"
[3060]38
[5738]39namespace orxonox
[3060]40{
[5896]41    BaseSound::BaseSound()
[5899]42        : audioSource_(0)
43        , audioBuffer_(0)
[5896]44        , bPlayOnLoad_(false)
45        , bLoop_(false)
[3060]46    {
[5896]47        RegisterRootObject(BaseSound);
[3060]48    }
49
[5896]50    BaseSound::~BaseSound()
[3060]51    {
[5899]52        this->setSource("");
[3060]53    }
54
[5896]55    void BaseSound::play()
[3060]56    {
[5899]57        if (alIsSource(this->audioSource_))
[5896]58        {
59            if (this->bLoop_)
[5899]60                alSourcei(this->audioSource_, AL_LOOPING, AL_TRUE);
[3060]61            else
[5899]62                alSourcei(this->audioSource_, AL_LOOPING, AL_FALSE);
63            alSourcePlay(this->audioSource_);
[3108]64
[5896]65            if (alGetError() != AL_NO_ERROR)
[3108]66            {
[5946]67                 COUT(2) << "Sound: OpenAL: Error playing sound " << this->audioSource_ << std::endl;
[3108]68            }
[3060]69        }
70    }
71
[5896]72    void BaseSound::stop()
73    {
[5899]74        if (alIsSource(this->audioSource_))
75            alSourceStop(this->audioSource_);
[3060]76    }
77
[5896]78    void BaseSound::pause()
79    {
[5899]80        if (alIsSource(this->audioSource_))
81            alSourcePause(this->audioSource_);
[3060]82    }
83
[5896]84    bool BaseSound::isPlaying()
85    {
[5899]86        if (alIsSource(this->audioSource_))
[3060]87            return getSourceState() == AL_PLAYING;
88        return false;
89    }
90
[5896]91    bool BaseSound::isPaused()
92    {
[5899]93        if (alIsSource(this->audioSource_))
[3060]94            return getSourceState() == AL_PAUSED;
95        return true;
96    }
97
[5896]98    bool BaseSound::isStopped()
99    {
[5899]100        if (alIsSource(this->audioSource_))
[3060]101            return getSourceState() == AL_INITIAL || getSourceState() == AL_STOPPED;
102        return true;
103    }
104
[5896]105    void BaseSound::setPlayOnLoad(bool val)
106    {
[5982]107        this->bPlayOnLoad_ = val;
108        if(val)
109        {
110            this->play();
111        }
[5896]112    }
113
[5899]114    void BaseSound::setSource(const std::string& source)
[5896]115    {
[5962]116        if (!GameMode::playsSound() || source == this->source_) 
[5954]117        {
118            this->source_ = source;
[5896]119            return;
[5954]120        }
121       
[5962]122        if (alIsSource(this->audioSource_))
[3060]123        {
[5962]124            this->stop();
125            // Unload old sound first
[5899]126            alSourcei(this->audioSource_, AL_BUFFER, 0);
127            alDeleteSources(1, &this->audioSource_);
[5962]128            this->audioSource_ = 0;
[5899]129            alDeleteBuffers(1, &this->audioBuffer_);
[5962]130            this->audioBuffer_ = 0;
[5954]131        }
132
133        this->source_ = source;
[5962]134        if (source_.empty()) 
[5896]135            return;
[3060]136
[5899]137        COUT(3) << "Sound: OpenAL ALUT: loading file " << source << std::endl;
[5695]138        // Get DataStream from the resources
[5899]139        shared_ptr<ResourceInfo> fileInfo = Resource::getInfo(source);
[5896]140        if (fileInfo == NULL)
141        {
[5957]142            COUT(2) << "Sound: Warning: Sound file '" << source << "' not found" << std::endl;
[5896]143            return;
[5695]144        }
[5904]145        dataStream_ = Resource::open(source);
[5695]146        // Read everything into a temporary buffer
147        char* buffer = new char[fileInfo->size];
[5904]148        dataStream_->read(buffer, fileInfo->size);
149        dataStream_->seek(0);
[5695]150
[5899]151        this->audioBuffer_ = alutCreateBufferFromFileImage(buffer, fileInfo->size);
[5695]152        delete[] buffer;
153
[5899]154        if (this->audioBuffer_ == AL_NONE)
[5896]155        {
[3060]156            COUT(2) << "Sound: OpenAL ALUT: " << alutGetErrorString(alutGetError()) << std::endl;
[5904]157            if (source.find("ogg", 0) != std::string::npos)
158            {
159                COUT(2) << "Sound: Trying fallback ogg loader" << std::endl;
[5946]160                this->audioBuffer_ = this->loadOggFile();
[5904]161            }
[3060]162
[5904]163            if (this->audioBuffer_ == AL_NONE)
164            {
165                COUT(2) << "Sound: fallback ogg loader failed: " << alutGetErrorString(alutGetError()) << std::endl;
166                return;
167            }
[3060]168        }
169
[5899]170        alGenSources(1, &this->audioSource_);
171        alSourcei(this->audioSource_, AL_BUFFER, this->audioBuffer_);
[5896]172        if (alGetError() != AL_NO_ERROR)
173        {
[5899]174            COUT(2) << "Sound: OpenAL: Error loading sample file: " << source << std::endl;
[5896]175            return;
[3060]176        }
[5896]177
[5899]178        alSource3f(this->audioSource_, AL_POSITION,  0, 0, 0);
[5896]179
180        if (this->bPlayOnLoad_)
181            this->play();
[3060]182    }
183
[6046]184    ALuint BaseSound::getALAudioSource()
185    {
186        return audioSource_;
187    }
188
[5896]189    ALint BaseSound::getSourceState()
190    {
[3060]191        ALint state;
[5899]192        alGetSourcei(this->audioSource_, AL_SOURCE_STATE, &state);
[3060]193        return state;
194    }
195
[5904]196    size_t readVorbis(void* ptr, size_t size, size_t nmemb, void* datasource)
[3060]197    {
[5904]198        return static_cast<Ogre::DataStream*>(datasource)->read(ptr, size * nmemb);
199    }
200
201    int seekVorbis(void* datasource, ogg_int64_t offset, int whence)
202    {
203        Ogre::DataStream* stream = static_cast<Ogre::DataStream*>(datasource);
204        int offset_beg = offset;
205        if (whence == SEEK_CUR)
206            offset_beg = stream->tell() + offset;
207        else if (whence == SEEK_END)
208            offset_beg = stream->size() + offset;
209        else if (whence != SEEK_SET)
210            return -1;
211        stream->seek(offset_beg);
212        return 0;
213    }
214
215    long tellVorbis(void* datasource)
216    {
217        return static_cast<long>(static_cast<Ogre::DataStream*>(datasource)->tell());
218    }
219
220    ALuint BaseSound::loadOggFile()
221    {
[3060]222        char inbuffer[4096];
223        std::vector<char> outbuffer;
224        OggVorbis_File vf;
[3075]225        vorbis_info* vorbisInfo;
[3060]226        int eof = false;
227        int current_section;
[3075]228        ALuint buffer;
229        ALenum format;
[3060]230
[5904]231        // Open file with custom streaming
232        ov_callbacks vorbisCallbacks;
233        vorbisCallbacks.read_func  = &readVorbis;
234        vorbisCallbacks.seek_func  = &seekVorbis;
235        vorbisCallbacks.tell_func  = &tellVorbis;
236        vorbisCallbacks.close_func = NULL;
[3060]237
[5904]238        int ret = ov_open_callbacks(dataStream_.get(), &vf, NULL, 0, vorbisCallbacks);
239        if (ret < 0)
[3060]240        {
[3370]241            COUT(2) << "Sound: libvorbisfile: File does not seem to be an Ogg Vorbis bitstream" << std::endl;
[3060]242            ov_clear(&vf);
243            return AL_NONE;
244        }
245
[5896]246        while (!eof)
[3060]247        {
248            long ret = ov_read(&vf, inbuffer, sizeof(inbuffer), 0, 2, 1, &current_section);
249            if (ret == 0)
250            {
251                eof = true;
252            }
253            else if (ret < 0)
254            {
255                COUT(2) << "Sound: libvorbisfile: error reading the file" << std::endl;
256                ov_clear(&vf);
257                return AL_NONE;
258            }
259            else
260            {
261                outbuffer.insert(outbuffer.end(), inbuffer, inbuffer + sizeof(inbuffer));
262            }
263        }
264
[3075]265        vorbisInfo = ov_info(&vf, -1);
[5896]266        if (vorbisInfo->channels == 1)
[3075]267            format = AL_FORMAT_MONO16;
268        else
269            format = AL_FORMAT_STEREO16;
270
271        alGenBuffers(1, &buffer);
272        alBufferData(buffer, format, &outbuffer[0], outbuffer.size(), vorbisInfo->rate);
[3060]273        ov_clear(&vf);
274
[3075]275        return buffer;
[3060]276    }
[5896]277
[3060]278} // namespace: orxonox
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