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source: code/branches/sound3/src/orxonox/sound/BaseSound.cc @ 6102

Last change on this file since 6102 was 6102, checked in by rgrieder, 15 years ago

Changed "source" parameter of AmbientSound to "ambientSource" to restore consistency with the c++ methods.
Adjusted sound.oxw file.

Also moved XML ports form WorldSound/AmbientSound to BaseSound::XMLPortExtern.
To make that work, I had to insert a dynamic_cast into the XMLPortParamGeneric macro. Shouldn't be a problem though. Just don't use XMLPortParam inside a class that might not be a BaseObject (at least dynamically).

  • Property svn:eol-style set to native
File size: 8.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Erwin 'vaiursch' Herrsche
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29#include "BaseSound.h"
30
31#include <cassert>
32#include <vector>
33#include <AL/alut.h>
34#include <vorbis/vorbisfile.h>
35
36#include "core/CoreIncludes.h"
37#include "core/GameMode.h"
38#include "core/Resource.h"
39#include "core/XMLPort.h"
40
41namespace orxonox
42{
43    BaseSound::BaseSound()
44        : audioSource_(0)
45        , audioBuffer_(0)
46        , bLoop_(false)
47        , state_(Stopped)
48    {
49        RegisterRootObject(BaseSound);
50
51        if (GameMode::playsSound())
52        {
53            alGenSources(1, &this->audioSource_);
54            assert(this->audioSource_ != 0);
55        }
56    }
57
58    BaseSound::~BaseSound()
59    {
60        this->setSource("");
61        if (GameMode::playsSound())
62            alDeleteSources(1, &this->audioSource_);
63    }
64
65    void BaseSound::XMLPortExtern(Element& xmlelement, XMLPort::Mode mode)
66    {
67        XMLPortParam(BaseSound, "volume", setVolume,  getVolume,  xmlelement, mode);
68        XMLPortParam(BaseSound, "loop",   setLooping, getLooping, xmlelement, mode);
69        XMLPortParam(BaseSound, "play",   play,       isPlaying,  xmlelement, mode);
70        XMLPortParam(BaseSound, "source", setSource,  getSource,  xmlelement, mode);
71    }
72
73    void BaseSound::play()
74    {
75        if (!this->isPlaying() && GameMode::showsGraphics())
76        {
77            this->state_ = Playing;
78            alSourcePlay(this->audioSource_);
79
80            if (alGetError() != AL_NO_ERROR)
81                 COUT(2) << "Sound: OpenAL: Error playing sound " << this->audioSource_ << std::endl;
82        }
83    }
84
85    void BaseSound::stop()
86    {
87        this->state_ = Stopped;
88        if (GameMode::playsSound())
89            alSourceStop(this->audioSource_);
90    }
91
92    void BaseSound::pause()
93    {
94        if (this->isStopped())
95            return;
96        this->state_ = Paused;
97        if (GameMode::playsSound())
98            alSourcePause(this->audioSource_);
99    }
100
101    void BaseSound::setVolume(float vol)
102    {
103        if (vol > 1 || vol < 0)
104        {
105            COUT(2) << "Sound warning: volume out of range, cropping value." << std::endl;
106            vol = vol > 1 ? 1 : vol;
107            vol = vol < 0 ? 0 : vol;
108        }
109        this->volume_ = vol;
110        if (alIsSource(this->audioSource_))
111            alSourcef(this->audioSource_, AL_GAIN, vol);
112    }
113
114    void BaseSound::setLooping(bool val)
115    {
116        this->bLoop_ = val;
117        if (GameMode::playsSound())
118            alSourcei(this->audioSource_, AL_LOOPING, (val ? AL_TRUE : AL_FALSE));
119    }
120
121    void BaseSound::setSource(const std::string& source)
122    {
123        if (!GameMode::playsSound() || source == this->source_) 
124        {
125            this->source_ = source;
126            return;
127        }
128
129        if (this->audioBuffer_ != 0 && alIsBuffer(this->audioBuffer_))
130        {
131            alSourceStop(this->audioSource_);
132            // Unload old sound first
133            alSourcei(this->audioSource_, AL_BUFFER, 0);
134            alDeleteBuffers(1, &this->audioBuffer_);
135            this->audioBuffer_ = 0;
136        }
137
138        this->source_ = source;
139        if (source_.empty()) 
140            return;
141
142        COUT(3) << "Sound: OpenAL ALUT: loading file " << source << std::endl;
143        // Get DataStream from the resources
144        shared_ptr<ResourceInfo> fileInfo = Resource::getInfo(source);
145        if (fileInfo == NULL)
146        {
147            COUT(2) << "Sound: Warning: Sound file '" << source << "' not found" << std::endl;
148            return;
149        }
150        dataStream_ = Resource::open(source);
151        // Read everything into a temporary buffer
152        char* buffer = new char[fileInfo->size];
153        dataStream_->read(buffer, fileInfo->size);
154        dataStream_->seek(0);
155
156        this->audioBuffer_ = alutCreateBufferFromFileImage(buffer, fileInfo->size);
157        delete[] buffer;
158
159        if (this->audioBuffer_ == AL_NONE)
160        {
161            COUT(2) << "Sound: OpenAL ALUT: " << alutGetErrorString(alutGetError()) << std::endl;
162            if (source.find("ogg", 0) != std::string::npos)
163            {
164                COUT(2) << "Sound: Trying fallback ogg loader" << std::endl;
165                this->audioBuffer_ = this->loadOggFile();
166            }
167
168            if (this->audioBuffer_ == AL_NONE)
169            {
170                COUT(2) << "Sound: fallback ogg loader failed: " << alutGetErrorString(alutGetError()) << std::endl;
171                return;
172            }
173        }
174
175        alSourcei(this->audioSource_, AL_BUFFER, this->audioBuffer_);
176        if (alGetError() != AL_NO_ERROR)
177        {
178            COUT(2) << "Sound: OpenAL: Error loading sample file: " << source << std::endl;
179            return;
180        }
181
182        alSource3f(this->audioSource_, AL_POSITION,  0, 0, 0);
183        alSourcef (this->audioSource_, AL_GAIN, this->volume_);
184        alSourcei (this->audioSource_, AL_LOOPING, (this->bLoop_ ? AL_TRUE : AL_FALSE));
185        if (this->isPlaying() || this->isPaused())
186            alSourcePlay(this->audioSource_);
187        if (this->isPaused())
188            alSourcePause(this->audioSource_);
189
190        if (alGetError() != AL_NO_ERROR)
191            COUT(2) << "Sound: OpenAL: Error playing sound " << this->audioSource_ << std::endl;
192    }
193
194    size_t readVorbis(void* ptr, size_t size, size_t nmemb, void* datasource)
195    {
196        return static_cast<Ogre::DataStream*>(datasource)->read(ptr, size * nmemb);
197    }
198
199    int seekVorbis(void* datasource, ogg_int64_t offset, int whence)
200    {
201        Ogre::DataStream* stream = static_cast<Ogre::DataStream*>(datasource);
202        int offset_beg = offset;
203        if (whence == SEEK_CUR)
204            offset_beg = stream->tell() + offset;
205        else if (whence == SEEK_END)
206            offset_beg = stream->size() + offset;
207        else if (whence != SEEK_SET)
208            return -1;
209        stream->seek(offset_beg);
210        return 0;
211    }
212
213    long tellVorbis(void* datasource)
214    {
215        return static_cast<long>(static_cast<Ogre::DataStream*>(datasource)->tell());
216    }
217
218    ALuint BaseSound::loadOggFile()
219    {
220        char inbuffer[4096];
221        std::vector<char> outbuffer;
222        OggVorbis_File vf;
223        vorbis_info* vorbisInfo;
224        int eof = false;
225        int current_section;
226        ALuint buffer;
227        ALenum format;
228
229        // Open file with custom streaming
230        ov_callbacks vorbisCallbacks;
231        vorbisCallbacks.read_func  = &readVorbis;
232        vorbisCallbacks.seek_func  = &seekVorbis;
233        vorbisCallbacks.tell_func  = &tellVorbis;
234        vorbisCallbacks.close_func = NULL;
235
236        int ret = ov_open_callbacks(dataStream_.get(), &vf, NULL, 0, vorbisCallbacks);
237        if (ret < 0)
238        {
239            COUT(2) << "Sound: libvorbisfile: File does not seem to be an Ogg Vorbis bitstream" << std::endl;
240            ov_clear(&vf);
241            return AL_NONE;
242        }
243
244        while (!eof)
245        {
246            long ret = ov_read(&vf, inbuffer, sizeof(inbuffer), 0, 2, 1, &current_section);
247            if (ret == 0)
248            {
249                eof = true;
250            }
251            else if (ret < 0)
252            {
253                COUT(2) << "Sound: libvorbisfile: error reading the file" << std::endl;
254                ov_clear(&vf);
255                return AL_NONE;
256            }
257            else
258            {
259                outbuffer.insert(outbuffer.end(), inbuffer, inbuffer + sizeof(inbuffer));
260            }
261        }
262
263        vorbisInfo = ov_info(&vf, -1);
264        if (vorbisInfo->channels == 1)
265            format = AL_FORMAT_MONO16;
266        else
267            format = AL_FORMAT_STEREO16;
268
269        alGenBuffers(1, &buffer);
270        alBufferData(buffer, format, &outbuffer[0], outbuffer.size(), vorbisInfo->rate);
271        ov_clear(&vf);
272
273        return buffer;
274    }
275}
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