[3060] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[5896] | 23 | * Reto Grieder |
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[3060] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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[6417] | 28 | |
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[5896] | 29 | #ifndef _WorldSound_H__ |
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| 30 | #define _WorldSound_H__ |
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[3060] | 31 | |
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[8007] | 32 | #include "sound/SoundPrereqs.h" |
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[3060] | 33 | |
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[5896] | 34 | #include "tools/interfaces/Tickable.h" |
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| 35 | #include "sound/BaseSound.h" |
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| 36 | #include "worldentities/StaticEntity.h" |
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| 37 | |
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[3060] | 38 | namespace orxonox |
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| 39 | { |
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[7854] | 40 | /** |
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[5896] | 41 | @brief |
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| 42 | The WorldSound class is to be used for sounds with position and orientation. |
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| 43 | */ |
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| 44 | class _OrxonoxExport WorldSound : public StaticEntity, public BaseSound, public Tickable |
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[3060] | 45 | { |
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| 46 | public: |
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[5896] | 47 | WorldSound(BaseObject* creator); |
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[3060] | 48 | |
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[6417] | 49 | void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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| 50 | void XMLEventPort(Element& xmlelement, XMLPort::Mode mode); |
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| 51 | void changedActivity(); |
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[3060] | 52 | |
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[6417] | 53 | void tick(float dt); |
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[3060] | 54 | |
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[6417] | 55 | protected: |
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| 56 | ~WorldSound() {} |
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| 57 | |
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[3060] | 58 | private: |
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[6417] | 59 | void registerVariables(); |
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| 60 | void initialiseSource(); |
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| 61 | float getRealVolume(); |
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[5896] | 62 | }; |
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| 63 | } |
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[3060] | 64 | |
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[5896] | 65 | #endif /* _WorldSound_H__ */ |
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