Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/soundEffects/data/levels/includes/towerWeaponSettings.oxi @ 9776

Last change on this file since 9776 was 9348, checked in by landauf, 12 years ago

merged branch presentation2012merge back to trunk

  • Property svn:eol-style set to native
File size: 2.6 KB
Line 
1     <weaponslots>
2      <WeaponSlot position="-15.0,-1.5,0" />
3      <WeaponSlot position=" 15.0,-1.5,0" />
4      <WeaponSlot position="    0,   0,0" />
5    </weaponslots>
6    <weaponsets>
7      <WeaponSet firemode=0 />
8      <WeaponSet firemode=1 />
9      <WeaponSet firemode=2 />
10      <WeaponSet firemode=3 />
11    </weaponsets>
12    <weapons>
13      <WeaponPack>
14        <links>
15          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
16          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
17          <DefaultWeaponmodeLink firemode=2 weaponmode=2 />
18          <DefaultWeaponmodeLink firemode=3 weaponmode=3 />
19        </links>
20        <Weapon>
21          <attached>
22            <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,200" scale=1/>
23            <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,200" scale=1 />
24            <Model mesh="hs-w01_reduced.mesh" roll="45" pitch="-76" yaw="-45" position="-1.5,1,200" scale=10 />
25          </attached>
26          <HsW01 mode=0 munitionpershot=0 delay=0.005 damage=31.4159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
27          <HsW01 mode=0 munitionpershot=0 delay=0     damage=314.159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
28          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 />
29        </Weapon>
30       
31        <Weapon>
32          <attached>
33            <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" />
34            <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" />
35            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 />
36          </attached>
37          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" />
38          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" />
39          <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 />
40        </Weapon>
41        <Weapon>
42          <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 />
43          <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 />
44        </Weapon>
45       
46      </WeaponPack>
47      <WeaponPack>
48        <links>
49          <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
50        </links>
51        <!--Weapon>
52          <EnergyDrink mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" />
53        </Weapon-->
54      </WeaponPack>
55    </weapons>
Note: See TracBrowser for help on using the repository browser.