Planet
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source: code/branches/soundEffects/data/levels/old/planetTest.oxw @ 10539

Last change on this file since 10539 was 7679, checked in by dafrick, 14 years ago

Renaming levelfiles (and some other) according to our new naming conventions which is using camelCase, without '_' or spaces.

  • Property svn:eol-style set to native
File size: 1.1 KB
Line 
1<?lua
2  include("HUDTemplates3.oxo")
3?>
4
5<?lua
6  include("templates/spaceshipAssff.oxt")
7?>
8
9<Level
10 name         = "Sample"
11 description  = "Just a few tests"
12>
13  <Scene
14   ambientlight = "0.5, 0.5, 0.5"
15   skybox       = "Orxonox/Starbox"
16  >
17
18    <ParticleSpawner position="0,0,100" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=0 autostart=0>
19      <events>
20        <spawn>
21          <EventTrigger delay=1>
22            <events>
23              <trigger>
24                <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff />
25              </trigger>
26            </events>
27          </EventTrigger>
28        </spawn>
29      </events>
30    </ParticleSpawner>
31
32
33    <Planet position="2500,0,-9000" scale=1000 pitch=-90 mesh="earth.mesh" rotationaxis="0,0,1" rotationrate="0.1" atmospheresize=130.0f imagesize=1024.0f />
34    <Planet position="0,0,-5001" scale=1000 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="1,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f />
35    <Model position="0, 0,-100" pitch=-90 roll=-90 scale=4 mesh="assff.mesh" />
36
37  </Scene>
38</Level>
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