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source: code/branches/soundEffects/data/overlays/dynamicMatchHUD.oxo @ 10058

Last change on this file since 10058 was 9348, checked in by landauf, 12 years ago

merged branch presentation2012merge back to trunk

  • Property svn:eol-style set to native
File size: 989 bytes
Line 
1<Template name="DynamicmatchHUD">
2  <OverlayGroup name="DynamicmatcHUD" scale = "1, 1">
3   
4    <!--OverlayText
5     position  = "0.02, 0.02"
6     pickpoint = "0.0, 0.0"
7     font      = "ShareTechMono"
8     textsize  = 0.04
9     colour    = "1.0, 1.0, 1.0, 1.0"
10     align     = "left"
11     caption   = "Target:"
12    />
13
14    <OverlayText
15     position  = "0.02, 0.055"
16     pickpoint = "0.0, 0.0"
17     font      = "ShareTechMono"
18     textsize  = 0.04
19     colour    = "1.0, 1.0, 1.0, 1.0"
20     align     = "left"
21     caption   = "Score:"
22    /-->
23
24
25 <GametypeStaticMessage
26   name     = "staticmessage"
27   position = "0.5, 0.01"
28   font     = "VeraMono"
29   caption  = ""
30   textsize = 0.033
31   colour   = "1.0, 1.0, 0.5, 1.0"
32   align    = "center"
33  />
34
35<GametypeFadingMessage
36     name     = "fadingmessage"
37     position = "0.5, 0.05"
38     font     = "VeraMono"
39     textsize = 0.04
40     colour   = "1.0, 1.0, 0.5, 1.0"
41     align    = "center"
42    />
43
44  </OverlayGroup>
45</Template>
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