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source: code/branches/soundEffects/src/modules/portals/PortalEndPoint.cc @ 10747

Last change on this file since 10747 was 9437, checked in by jo, 12 years ago

Rough example on how to add sound to existing orxonox objects. A Worldsound (sound with phydical location in the level) is played when the player is using a portal. The sound file path has to be adjusted. The current behaviour is that only that portal which is ejecting objects is playing a sound.

  • Property svn:eol-style set to native
File size: 5.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Andreas Büchel
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "PortalEndPoint.h"
30#include "portals/PortalLink.h"
31
32#include <ctime>
33
34#include "core/CoreIncludes.h"
35#include "core/XMLPort.h"
36
37#include "worldentities/MobileEntity.h"
38#include "objects/triggers/MultiTriggerContainer.h"
39
40#include "sound/WorldSound.h"
41
42namespace orxonox
43{
44    CreateFactory(PortalEndPoint);
45
46    /*static*/ const std::string PortalEndPoint::EVENTFUNCTIONNAME = "execute";
47
48    std::map<unsigned int, PortalEndPoint *> PortalEndPoint::idMap_s;
49
50    PortalEndPoint::PortalEndPoint(BaseObject* creator) : StaticEntity(creator), RadarViewable(creator, static_cast<WorldEntity*>(this)), id_(0), trigger_(NULL), reenterDelay_(0)
51    {
52        RegisterObject(PortalEndPoint);
53
54        this->trigger_ = new DistanceMultiTrigger(this);
55        this->trigger_->setName("portal");
56        this->attach(this->trigger_);
57
58        this->setRadarObjectColour(ColourValue::White);
59        this->setRadarObjectShape(RadarViewable::Dot);
60        this->setRadarVisibility(true);
61        if( GameMode::isMaster() )
62        {
63            this->portalSound_ = new WorldSound(this);
64            this->portalSound_->setLooping(false);
65            this->attach(this->portalSound_);
66            this->portalSound_->setSource("sounds/Weapon_HsW01.ogg"); //TODO: change sound file
67        }
68    }
69
70    PortalEndPoint::~PortalEndPoint()
71    {
72        if (this->isInitialized())
73        {
74            if (this->portalSound_ != NULL)
75                this->portalSound_->destroy();
76
77            if (this->trigger_ != NULL)
78                delete this->trigger_;
79        }
80    }
81
82    void PortalEndPoint::XMLPort(Element& xmlelement, XMLPort::Mode mode)
83    {
84        SUPER(PortalEndPoint, XMLPort, xmlelement, mode);
85
86        XMLPortParam(PortalEndPoint, "id", setID, getID, xmlelement, mode);
87        XMLPortParam(PortalEndPoint, "design", setTemplate, getTemplate, xmlelement, mode);
88        XMLPortParam(PortalEndPoint, "reenterDelay", setReenterDelay, getReenterDelay, xmlelement, mode);
89        XMLPortParamExtern(PortalEndPoint, DistanceMultiTrigger, this->trigger_, "distance", setDistance, getDistance, xmlelement, mode);
90        XMLPortParamLoadOnly(PortalEndPoint, "target", setTarget, xmlelement, mode).defaultValues("Pawn");
91
92        // Add the DistanceMultiTrigger as event source.
93        this->addEventSource(this->trigger_, EVENTFUNCTIONNAME);
94
95        if(mode == XMLPort::LoadObject)
96        {
97            PortalEndPoint::idMap_s[this->id_] = this;
98        }
99    }
100
101    void PortalEndPoint::XMLEventPort(Element& xmlelement, XMLPort::Mode mode)
102    {
103        SUPER(PortalEndPoint, XMLEventPort, xmlelement, mode);
104
105        XMLPortEventSink(PortalEndPoint, BaseObject, EVENTFUNCTIONNAME, execute, xmlelement, mode);
106    }
107
108    bool PortalEndPoint::execute(bool bTriggered, BaseObject* trigger)
109    {
110        if(!this->isActive())
111            return true;
112
113        MultiTriggerContainer * cont = orxonox_cast<MultiTriggerContainer *>(trigger);
114        if(cont == 0)
115            return true;
116
117        DistanceMultiTrigger * originatingTrigger = orxonox_cast<DistanceMultiTrigger *>(cont->getOriginator());
118        if(originatingTrigger == 0)
119        {
120            return true;
121        }
122
123        MobileEntity * entity = orxonox_cast<MobileEntity *>(cont->getData());
124        if(entity == 0)
125            return true;
126
127        if(bTriggered)
128        {
129            if(this->letsEnter(entity))  // only enter the portal if not just (this very moment) jumped out of it, or if the reenterDelay expired
130            {
131                PortalLink::use(entity, this);
132            }
133        }
134        else
135        {
136            this->recentlyJumpedOut_.erase(entity);
137        }
138
139        return true;
140    }
141
142    void PortalEndPoint::changedActivity(void)
143    {
144        SUPER(PortalEndPoint, changedActivity);
145
146        this->setRadarVisibility(this->isActive());
147    }
148
149    bool PortalEndPoint::letsEnter(MobileEntity* entity)
150    {
151        // not allowed to enter if reenterDelay hasn't expired yet
152        std::map<MobileEntity *, time_t>::const_iterator time = this->jumpOutTimes_.find(entity);
153        if(time != this->jumpOutTimes_.end() && std::difftime(std::time(0),time->second) < this->reenterDelay_)
154            return false;
155
156        // not allowed to enter if jumped out of this portal and not left its activation radius yet
157        std::set<MobileEntity *>::const_iterator recent = this->recentlyJumpedOut_.find(entity);
158        if(recent != this->recentlyJumpedOut_.end())
159            return false;
160       
161        return true;
162    }
163
164    void PortalEndPoint::jumpOut(MobileEntity* entity)
165    {
166        this->jumpOutTimes_[entity] = std::time(0);
167        this->recentlyJumpedOut_.insert(entity);
168
169        // adjust
170        entity->setPosition(this->getWorldPosition());
171        entity->rotate(this->getWorldOrientation());
172        entity->setVelocity(this->getWorldOrientation() * entity->getVelocity());
173        //play Sound
174        if( this->portalSound_ && !(this->portalSound_->isPlaying()))
175        {
176            this->portalSound_->play();
177        }
178    }
179
180}
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