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source: code/branches/soundEffects/src/modules/towerdefense/TowerDefenseHUDController.cc @ 10317

Last change on this file since 10317 was 9272, checked in by landauf, 12 years ago

replaced tabs with spaces (no code changed)

  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *
24 *   Co-authors:
25 *      ...
26 */
27
28#include "TowerDefenseHUDController.h"
29
30#include "core/CoreIncludes.h"
31#include "core/XMLPort.h"
32#include "util/Convert.h"
33
34
35namespace orxonox
36{
37    CreateFactory(TowerDefenseHUDController);
38
39    TowerDefenseHUDController::TowerDefenseHUDController(BaseObject* creator) : OverlayText(creator)
40    {
41        RegisterObject(TowerDefenseHUDController);
42    }
43
44    TowerDefenseHUDController::~TowerDefenseHUDController()
45    {
46
47    }
48
49    void TowerDefenseHUDController::tick(float dt)
50    {
51        SUPER(TowerDefenseHUDController, tick, dt);
52    }
53
54    void TowerDefenseHUDController::XMLPort(Element& xmlelement, XMLPort::Mode mode)
55    {
56        SUPER(TowerDefenseHUDController, XMLPort, xmlelement, mode);
57    }
58
59    void TowerDefenseHUDController::changedOwner()
60    {
61        SUPER(TowerDefenseHUDController, changedOwner);
62        /*
63        if (this->getOwner() != NULL && this->getOwner()->getGametype())
64            this->owner_ = orxonox_cast<Pong*>(this->getOwner()->getGametype().get());
65        else
66            this->owner_ = 0;
67        */
68    }
69
70}
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