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source: code/branches/spaceboundaries2/src/orxonox/worldentities/SpaceBoundaries.h @ 8506

Last change on this file since 8506 was 8506, checked in by kmaurus, 13 years ago
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[8087]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Maurus Kaufmann
24 *   Co-authors:
25 *      ...
26 *
27 */
[8201]28 
[8404]29 /* TODO:   - Textmessages und Billboards sollen teils nur bei einem humanPlayer angezeigt werden, nicht bei allen (vgl. Netzwerk-Spiel mit mehreren humanPlayers)
30                beachte hierzu folgende statische Funktion: 'static unsigned int  Host::getPlayerID()'
31                (file:///home/kmaurus/orxonox/spaceBoundaries/build/doc/api/html/classorxonox_1_1_host.html#9c1e3b39e3b42e467dfbf42902911ce2)
32               
[8468]33                Mich finde ich unter humanPlayer ...
34               
35            - Kommentieren (Betrachte als Beispiel/Vorbild 'libraries/core/WeakPtr.h')
36                oder brauche groups-file.
[8201]37 */
[8087]38
39#ifndef _SpaceBoundaries_H__
40#define _SpaceBoundaries_H__
41
[8404]42
[8110]43#include "core/CoreIncludes.h"
[8404]44#include "core/WeakPtr.h"
[8110]45#include "tools/interfaces/Tickable.h"
[8201]46#include "interfaces/RadarViewable.h"
[8110]47#include "worldentities/StaticEntity.h"
48#include "worldentities/WorldEntity.h"
[8087]49
[8164]50#include <string>
[8281]51#include <list>
[8301]52#include <vector>
[8164]53
[8404]54namespace orxonox
55{
56
[8201]57/**
[8404]58@brief SpaceBoundaries gives level creators the possibility to bar Pawns from leaving a defined area (until now this area is a ball).
[8164]59
[8468]60       Some attributes can/should be defined in the XML-File:
61       - 'position' : absolute position of the object of SpaceBoundaries in the level (usually 0,0,0)
62       - 'maxDistance' : defines the area, where a pawn is allowed to be (radius of a ball).
[8237]63       - 'warnDistance' : If the distance between the pawn of the human player and 'position' is bigger than 'warnDistance', a message is displayed to
64                          inform the player that he'll soon be leaving the allowed area.
[8244]65       - 'showDistance' : If the distance between the pawn and the boundary of the allowed area is smaller than 'showDistance', the boundary is shown.
[8404]66       - 'reactionMode' : Integer-Value. Defines what effect appears if a space ship has crossed the boundaries.
67                            0: Reflect the space ship (default).
68                            1: Decrease Health of the space ship after having left the allowed area.
[8468]69       - 'healthDecrease' : a measure to define how fast the health of a pawn should decrease after leaving the allowed area (unnecessary if 'reactionMode' == 0).
70                            Recommended values: 0.1 (slow health decrease) to 5 (very fast health decrease)
71
72Follow http://www.orxonox.net/wiki/SpaceBoundaries to get some further information.
73
74Examples:
75Two examples how one could include SpaceBoundaries in the XML-File. The first one uses reflection, the second one health decrease.
76@code
77<SpaceBoundaries position="0,0,0" maxDistance="1000" warnDistance="800" showDistance="100" reactionMode="0" />
78@endcode
79
80@code
81<SpaceBoundaries position="0,0,0" maxDistance="1000" warnDistance="800" showDistance="100" reactionMode="1" healthDecrease="0.2" />
82@endcode
[8201]83*/
84
[8087]85    class _OrxonoxExport SpaceBoundaries : public StaticEntity, public Tickable
86    {
87        public:
88            SpaceBoundaries(BaseObject* creator);
[8110]89            ~SpaceBoundaries();
90           
[8301]91            void checkWhoIsIn(); //!< Update the list 'pawnsIn_'.
[8281]92           
[8404]93            void positionBillboard(const Vector3 position); //!< Display a Billboard at the position 'position'.
[8301]94            void setBillboardOptions(Billboard *billy);
[8506]95            void removeAllBillboards(); //!< Hide all elements of '*billboard_' and set their attribute 'usedYet' to 0.
[8301]96           
[8244]97            void setMaxDistance(float r);
[8110]98            float getMaxDistance();
99           
100            void setWarnDistance(float r);
101            float getWarnDistance();
[8201]102           
[8244]103            void setShowDistance(float r);
104            float getShowDistance();
105           
[8201]106            void setHealthDecrease(float amount);
107            float getHealthDecrease();
[8404]108           
109            void setReaction(int mode);
110            int getReaction();
[8087]111
[8110]112            void XMLPort(Element& xmlelement, XMLPort::Mode mode);
113           
114            void tick(float dt);
[8087]115
116        private:
[8301]117            struct billboardAdministration{ bool usedYet; Billboard* billy; };
118           
[8404]119            std::list<WeakPtr<Pawn> > pawnsIn_; //!< List of the pawns that this instance of SpaceBoundaries has to handle.
[8301]120           
121            std::vector<billboardAdministration> billboards_;
[8281]122       
[8404]123            int reaction_; //!< Werte: 0, 1. 0: Reflektion an Boundaries (Standard). 1: Health-Abzug-Modus.
[8201]124            float maxDistance_; //!< maximal zulaessige Entfernung von 'this->getPosition()'.
125            float warnDistance_; //!< Entfernung von 'this->getPosition()', ab der eine Warnung angezeigt wird, dass man bald das zulaessige Areal verlaesst.
[8244]126            float showDistance_; //!< Definiert, wann die Grenzen visualisiert werden sollen.
[8201]127           
128            float healthDecrease_; //!< Mass fuer die Anzahl Health-Points, die nach ueberschreiten der Entfernung 'maxDistance_' von 'this->getPosition()' abgezogen werden.
129                                   //!< Empfohlene Werte: 0.1 (langsame Health-Verminderung) bis 5 (sehr schnelle Health-Verminderung)
130           
[8237]131            RadarViewable* centerRadar_; //!< Repraesentation von SpaceBoundaries auf dem Radar.
[8087]132       
[8201]133            float computeDistance(WorldEntity *item); //!< Auf den Mittelpunkt 'this->getPosition()' bezogen.
[8164]134            void displayWarning(const std::string warnText);
[8244]135            void displayBoundaries(Pawn *item);
[8404]136            void conditionalBounceBack(Pawn *item, float currentDistance, float dt);
[8164]137            bool isHumanPlayer(Pawn *item);
[8201]138           
[8087]139    };
140}
141
142#endif /* _SpaceBoundaries_H__ */
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