Last change
on this file since 8242 was
7679,
checked in by dafrick, 14 years ago
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Renaming levelfiles (and some other) according to our new naming conventions which is using camelCase, without '_' or spaces.
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-
Property svn:eol-style set to
native
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File size:
809 bytes
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Line | |
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1 | <LevelInfo |
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2 | name = "Empty level" |
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3 | description = "A level with absolutely nothing in it." |
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4 | tags = "test" |
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5 | /> |
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6 | |
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7 | <?lua |
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8 | include("stats.oxo") |
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9 | include("HUDTemplates3.oxo") |
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10 | include("templates/lodInformation.oxt") |
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11 | ?> |
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12 | |
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13 | <?lua |
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14 | include("templates/spaceshipAssff.oxt") |
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15 | include("templates/spaceshipPirate.oxt") |
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16 | ?> |
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17 | |
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18 | <Level |
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19 | name = "Sample" |
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20 | description = "Just a few tests" |
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21 | > |
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22 | <templates> |
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23 | <Template link=lodtemplate_default /> |
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24 | </templates> |
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25 | |
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26 | <Scene |
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27 | ambientlight = "0.8, 0.8, 0.8" |
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28 | skybox = "Orxonox/Starbox" |
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29 | > |
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30 | |
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31 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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32 | <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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33 | |
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34 | </Scene> |
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35 | </Level> |
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36 | |
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