Last change
on this file since 8748 was
5929,
checked in by rgrieder, 15 years ago
|
Merged core5 branch back to the trunk.
Key features include clean level unloading and an extended XML event system.
Two important notes:
Delete your keybindings.ini files! * or you will still get parser errors when loading the key bindings.
Delete build_dir/lib/modules/libgamestates.module! * or orxonox won't start.
Best thing to do is to delete the build folder
|
-
Property svn:eol-style set to
native
|
File size:
1.4 KB
|
Line | |
---|
1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Reto Grieder |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | #ifndef _GSServer_H__ |
---|
30 | #define _GSServer_H__ |
---|
31 | |
---|
32 | #include "OrxonoxPrereqs.h" |
---|
33 | |
---|
34 | #include "core/GameState.h" |
---|
35 | #include "network/NetworkPrereqs.h" |
---|
36 | |
---|
37 | namespace orxonox |
---|
38 | { |
---|
39 | class _OrxonoxExport GSServer : public GameState |
---|
40 | { |
---|
41 | public: |
---|
42 | GSServer(const GameStateInfo& info); |
---|
43 | ~GSServer(); |
---|
44 | |
---|
45 | void activate(); |
---|
46 | void deactivate(); |
---|
47 | void update(const Clock& time); |
---|
48 | |
---|
49 | private: |
---|
50 | Server* server_; |
---|
51 | }; |
---|
52 | } |
---|
53 | |
---|
54 | #endif /* _GSServer_H__ */ |
---|
Note: See
TracBrowser
for help on using the repository browser.