1 | <LevelInfo |
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2 | name = "Spacerace2" |
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3 | description = "Just a few tests" |
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4 | tags = "test" |
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5 | /> |
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6 | |
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7 | <?lua |
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8 | include("stats.oxo") |
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9 | include("HUDTemplates3.oxo") |
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10 | include("templates/lodInformation.oxt") |
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11 | |
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12 | include("templates/spaceshipAssff.oxt") |
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13 | |
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14 | ?> |
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15 | |
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16 | <?lua |
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17 | include("templates/spaceshipAssff2.oxt") |
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18 | include("templates/spaceshipPirate.oxt") |
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19 | ?> |
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20 | |
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21 | <Level |
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22 | name = "Spacerace2" |
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23 | description = "Just a few tests" |
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24 | gametype = SpaceRace |
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25 | > |
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26 | <templates> |
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27 | <Template link=lodtemplate_default /> |
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28 | </templates> |
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29 | <?lua include("includes/notifications.oxi") ?> |
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30 | |
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31 | <Scene |
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32 | ambientlight = "0.8, 0.8, 0.8" |
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33 | skybox = "Orxonox/Starbox" |
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34 | > |
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35 | |
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36 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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37 | |
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38 | |
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39 | <SpaceRaceManager> |
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40 | <checkpoints> |
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41 | <RaceCheckPoint name="checkpoint1" position="0,-2000,1000" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="0" islast="false" nextcheckpoints="1,2,0"> |
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42 | <attached> |
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43 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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44 | </attached> |
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45 | <collisionShapes> |
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46 | <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> |
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47 | <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> |
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48 | <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> |
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49 | <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> |
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50 | </collisionShapes> |
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51 | </RaceCheckPoint> |
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52 | |
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53 | <RaceCheckPoint name="checkpoint2" position="0,2100,2300" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="1" islast="false" nextcheckpoints="3,-1,-1"> |
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54 | <attached> |
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55 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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56 | </attached> |
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57 | <collisionShapes> |
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58 | <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> |
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59 | <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> |
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60 | <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> |
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61 | <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> |
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62 | </collisionShapes> |
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63 | </RaceCheckPoint> |
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64 | |
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65 | <RaceCheckPoint name="checkpoint3" position="0,700,2700" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1"> |
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66 | <attached> |
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67 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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68 | </attached> |
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69 | <collisionShapes> |
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70 | <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> |
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71 | <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> |
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72 | <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> |
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73 | <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> |
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74 | </collisionShapes> |
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75 | </RaceCheckPoint> |
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76 | |
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77 | <RaceCheckPoint name="checkpoint4" position="0,-400,300" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="3" islast="true"> |
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78 | <attached> |
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79 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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80 | </attached> |
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81 | <collisionShapes> |
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82 | <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> |
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83 | <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> |
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84 | <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> |
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85 | <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> |
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86 | </collisionShapes> |
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87 | </RaceCheckPoint> |
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88 | </checkpoints> |
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89 | </SpaceRaceManager> |
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90 | |
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91 | |
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92 | <SpaceShip position="0,0,200" lookat="0,0,0"> |
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93 | <templates> |
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94 | <Template link=spaceshipassff /> |
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95 | </templates> |
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96 | <controller> |
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97 | <WaypointPatrolController alertnessradius=1000 team=10> |
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98 | <waypoints> |
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99 | <Model mesh="cube.mesh" scale=8 position="0,-2000,1000" /> |
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100 | <Model mesh="cube.mesh" scale=8 position="0,2100,2300" /> |
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101 | <Model mesh="cube.mesh" scale=8 position="0,-400,300" /> |
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102 | </waypoints> |
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103 | </WaypointPatrolController> |
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104 | </controller> |
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105 | </SpaceShip> |
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106 | |
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107 | <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff2 /> |
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108 | |
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109 | |
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110 | |
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111 | |
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112 | |
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113 | </Scene> |
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114 | </Level> |
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115 | |
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